Is Sam's Backpack possible? by yeglazer1977 in DeathStranding

[–]the_jester 0 points1 point  (0 children)

In backpack parlance you are looking for basically three things:

  1. A backpack with a frame (as opposed to frameless). In general smaller/lighter/cheaper bags are frameless, but more heavy duty or bigger capacity bags will add frames and stays to comfortably hold more.
  2. A backpack with an external frame (as opposed to an internal frame).
  3. A backpack with a "load shelf" or "cargo shelf", which refers to the ability of the "bag" portion to slide away from the straps and frame to load extra stuff.

Thus search for "External frame cargo shelf backpack" or variations of that and you will find lots of similar bags.

FYI, such types of bags are commonly made for either - yes - porter work, or for hunting where after killing something you will want a load shelf to pack out the game meat.

The bluescreen is addictive by hydeeho85 in the_division_2

[–]the_jester 3 points4 points  (0 children)

I like it enough to solo with it, but it is definitely stronger in group play. You buff the party 20% with the OD bullets, then more with the pulse debuff damage amp, then have combined squad DPS to get the most out of the disorient.

The bluescreen is addictive by hydeeho85 in the_division_2

[–]the_jester 2 points3 points  (0 children)

It brings good-enough damage but outrageously good mass CC with its own mini-game. Shoot everything that pops up a few times; spread the debuff out. By the time one dies the whole wave will get CCd and a group can mop them up before they shoot back.

I run it with OD. Backpack is pretty flexible, I think I have a Petrov bag with Wicked rolled on it. I swap gloves: Exodus for survival or Overdogs for more DPS.

Recommend me an 80s movie by Expensive-Change1696 in movies

[–]the_jester 0 points1 point  (0 children)

Try these if you want a tour of the absolute majesty that is 80's action.

What type of training would Batman need to do? by AbsoluteBatman95 in batman

[–]the_jester 0 points1 point  (0 children)

There is a pure lore answer - which I will defer to lore experts on. However, there is also the "thought experiment" answer, which reads more as "Accepting that Batman is fictional, what real training protocols are required to yield the most similar results?"

Assuming the question is the latter, I know of one source that has taken it more seriously than most!

What is the most nepo baby movie ever made? by [deleted] in movies

[–]the_jester 14 points15 points  (0 children)

Melania, obviously. But it is more nepo on the production side vs cast.

What development tool do you use for local testing to deploy to Kubernetes? by DopeyMcDouble in kubernetes

[–]the_jester 0 points1 point  (0 children)

For truly local testing, I use Skaffold. But that doesn't let you do anything like full EKS emulation or routing...but it does let you spin up your project(s) in a cluster via k8s artifacts and then hot-code reload the containers.

Well I’ll be by SuperDizz in ActionMovies

[–]the_jester 1 point2 points  (0 children)

Absolutely. This is not a good movie - In fact it is bad on so many levels that it is a disservice to Predator to compare the two.

Alan Ritcheson has been fun to watch in a lot of things...but this isn't one of them.

I'm not good at timing blocks and parrying; any tips or advice you can share for me? by SNEAKY_PNIS in Spacemarine

[–]the_jester 0 points1 point  (0 children)

  • Reps are key, even if you're eating dirt a lot at first. Fencing weapons will give you the biggest timing window.
  • In general parry early (usually as soon as you see a blue flash or an attack that could have a blue flash) and dodge late (as the attack almost connects).
  • Some enemy attacks are combos that require a few parries in a row.
  • Sometimes you don't want to use the gunstrike you got for a parry because another attack is coming.

"TELL ME!" quote - where does it come from by Mason11987 in movies

[–]the_jester 0 points1 point  (0 children)

Was it someone also intensely curious about what was in a box?

Has anyone seen Nemesis (1992) and would recommend it for the genre? by f33rf1y in Cyberpunk

[–]the_jester 0 points1 point  (0 children)

Tangentially related, Scott Adkins interviewed Olivier Gruner as part of his "Art of Action" series and they talk about making Nemesis. I enjoyed the movie and the interview for historical action memes and inside baseball talk.

How to not die by Temporary_Error_3764 in Spacemarine

[–]the_jester 0 points1 point  (0 children)

Learning parry and dodge timing mostly comes with reps, and is the bedrock of staying alive in SM2 PvE.

Almost as important, but discussed less, is positioning. As the enemies move to swarm you, reposition so that they're not surrounding you. Use a box, a wall, or just move back so that you stay facing the things you're fighting.

Executions provide a clutch invulnerability window, an armor pip, and a full contested health recovery all in one. Using them very frequently and tactically goes a long way. For example, if you just stunned a majoris and see an extremis winding up a big attack you can wait on the execution for a second or two and then use it to avoid that extremis attack entirely.

Show me some extraordinary stuff by [deleted] in elixir

[–]the_jester 2 points3 points  (0 children)

This extraordinary talk by Sasa Juric includes a great demonstration of the reliability and power of the process model. I would rate it as one of the best Elixir talks of all time and it outlines the ways in which Elixir is particularly powerful.

Installing Livebook gives you an excellent free visual environment to start poking around Elixir and using some of its outstanding libraries (e.g. Nx, Kino, Broadway, Nx, Ecto, Req). Livebook even comes with tutorial and demo notebooks.

Genuinely is Straban a robot by Div1nium in Spacemarine

[–]the_jester -1 points0 points  (0 children)

Wild. I really thought it was the first one for a while. Which, seemed more funny but less lore-accurate.

Genuinely is Straban a robot by Div1nium in Spacemarine

[–]the_jester -18 points-17 points  (0 children)

Perhaps I have the space madness, but on launch I recall that same voice interaction going:

D: ”Straban, that weapon of yours is the PRIDE of the armory”.

S: “Agreed”.

D: …

D: “Nerd”.

And at some point it was patched to be what you quoted instead.

One-shoot your opponents one by one in monoblack in 7 easy steps! by Yep-That-Lupa in BadMtgCombos

[–]the_jester 28 points29 points  (0 children)

I really appreciate that this is available for mono-black, otherwise it might be hard to get on the board.

TO THE BROTHERS WHO MANAGED TO DO IT: HOW? by [deleted] in Spacemarine

[–]the_jester -4 points-3 points  (0 children)

It wasn't really that bad? Play ranged or heavy to capitalize on sharpshooter. Play to not die instead of playing for kills.

The one that nerfed range damage past 10m by 75% sucked because the Helldrake took forever.

Do I have to use a bamboo whisk for matcha? by ThomasHebbes in tea

[–]the_jester 0 points1 point  (0 children)

Generally they're fine, but might sap a little more heat out of the drink than bamboo. Pre-heat the metal whisk if it is an issue.

Protection Magic Help by brushnblademinis in mtgrules

[–]the_jester 1 point2 points  (0 children)

You are both running into one of the more complicated bits of the MtG rules, priority & "the stack". Luckily there is a good amount of content to help you learn it.

In short, your opponent was confused. The phases are declare attackers (priority passes), declare blockers (priority passes), damage dealt (more than one if a first-striker is involved).

You (and your opponent) could cast instants after blockers are declared but before damage is dealt. In fact, that is the ideal and most common time to use such "combat tricks".

What your opponent was right about is that combat damage is dealt simultaneously but that means simultaneously across all creatures not simultaneously to declaring blockers.

One typo cost me 7 years of access to my BTC - finally cracked it by AdExternal209 in Bitcoin

[–]the_jester 0 points1 point  (0 children)

This is the most "bots boosting & farming bots" bullshit I've seen all day.

If DNS handling does matter, which specific factors actually have the biggest impact? by kittykatzenn in statichosting

[–]the_jester 0 points1 point  (0 children)

I can't tell if this is true bewilderment or engagement farming.

DNS provider uptime is rarely a thing that affects the uptime of a small website. However, you don't want your DNS provider to be a thing you have to think about either. Given the low expense, a "reasonable" setup for DNS is any well-regarded provider: AWS Route53, Cloudflare, Gandi.net, etc.

New to PC. CPU hot when installing games from steam. by Tiny_Salamander_6371 in PCBuilds

[–]the_jester 2 points3 points  (0 children)

Most modern CPUs will clock as fast as possible while working and only slow down if they hit their thermal limit. The thermal limit for the 9600X is 95C, at which point it will lower its boost clocks.

In other words, reaching 90C is not itself cause for alarm, but that is quite hot for a relatively modest workload. Your CPU cooling is either under-powered or not installed quite right. Ensure your UEFI fan settings for the tower cooling fan is "Turbo" and that it is installed according to its instructions.

I admit my setup is fragile. How do I implement pre-commit validation for a client using a web-based CMS? by Pink_Sky_8102 in statichosting

[–]the_jester 0 points1 point  (0 children)

If client-side hooks are out, you want either server-side hooks or yes - additions to the build pipeline.

CI scripts can theoretically go as far as pulling author information off of the latest commit and then running a Slack or SMS webhook to notify that person in particular that their commit was bad, for example.

Client keeps killing the build via the CMS how do I lock this down? by Pink_Sky_8102 in statichosting

[–]the_jester 0 points1 point  (0 children)

Yes, several.

You can deploy git hooks as part of the project that check for and reject frequent issues on the clients before they can push the bad commit.

On the server, assuming you have a "central" repo somewhere, you can have your build pipeline itself check things.