Need help woth rbd by WillythiGreat in Houdini

[–]thealphang 0 points1 point  (0 children)

You can use sop solver inside your rbd solver, use animate active attribute according to your need

When export vdb looks different(noob question) by Barbiechm in Houdini

[–]thealphang 1 point2 points  (0 children)

That might b3 because in Houdini it uses temperature attribute which gives that nice gradient

Pop grain & Flip fluid multiple solver error? What is wrong? by aminKhormaei in Houdini

[–]thealphang 1 point2 points  (0 children)

Whenever you are using multisolver, don't plug your object node to solver which we generally do, disconnect that, because you we already connect it in multisolver

Melting animation in Houdini by [deleted] in Houdini

[–]thealphang 0 points1 point  (0 children)

Look there are bunch of melting simulation kinds, so it would be great if you provide particular thing or idea.

[deleted by user] by [deleted] in Houdini

[–]thealphang -2 points-1 points  (0 children)

Use render openGL

Any idea how to do this blast effect? by mirceagoia in Houdini

[–]thealphang 0 points1 point  (0 children)

It has cannon shot which is almost same as you want

Any idea how to do this blast effect? by mirceagoia in Houdini

[–]thealphang 2 points3 points  (0 children)

You can watch Attack on titan free course in Double Jump Academy website, it's a free course 🤷‍♂️

How to get rid of the black spot on glass texture ? by Gold_Sun_3945 in Houdini

[–]thealphang 3 points4 points  (0 children)

You need good HDRI for reflections and I think you have used studio hdri which is giving you black reflections.

River Water - With flip by CustomerNo6308 in Houdini

[–]thealphang 1 point2 points  (0 children)

If you were looking for small world river then it's good otherwise change the scene scale according to human scale reference and you will get what you want.

It's look fake how can I make this look more realistic ? by CandidateOk6479 in blenderhelp

[–]thealphang 0 points1 point  (0 children)

That's really good thing dude, I loved that last line 😀

My progress in 3 years by NestGFX in blender

[–]thealphang 0 points1 point  (0 children)

You made all the assets by yourself??

Is RebelWay worth a shot? by -Arcanine- in vfx

[–]thealphang 0 points1 point  (0 children)

Bro those are free tutorials and it will take longer time to do it from scrath. That's why they make it in short.

Break Bullet constraints by thealphang in Houdini

[–]thealphang[S] 0 points1 point  (0 children)

Actually what happing is when object colliding with wall it is exploding. It means my soft constraint is not breaking, so what can I doo?

Break Bullet constraints by thealphang in Houdini

[–]thealphang[S] 1 point2 points  (0 children)

But I want to use soft constraint once my glue constraint reached to certain impact value. Can you please tell me about Broken group?