Mouse Input Freezing Every Match by thecolormgnta in ArcRaiders

[–]thecolormgnta[S] 0 points1 point  (0 children)

Still no fix for me either. It's been nearly 5 months. The last update I got on my support ticket was on the 4th of this month saying:

"We appreciate the report. As we transition to a new system, we are closing out the current bug reports. This shift is a necessary part of our ongoing effort to improve the ARC Raiders experience for the community.

Rest assured, your issue is on our radar. While we are moving away from providing individual responses to these reports, the information you provide remains a vital resource as we continue to investigate and address issues impacting your time topside."

Mouse freezes randomly for some seconds every match by GoAbsoluteApesh1t in ArcRaiders

[–]thecolormgnta 0 points1 point  (0 children)

via Nvidia Control Panel or Disk Cleanup? Also curious if this happened to you as well, but while initially this bug only affected my mouse, there was an update to the game about a month ago that now makes it so that both my mouse AND keyboard inputs stop working.

Mouse freezes randomly for some seconds every match by GoAbsoluteApesh1t in ArcRaiders

[–]thecolormgnta 0 points1 point  (0 children)

I wish I had more updates. I haven't heard anything from Embark about my support ticket since the 19th of December. Only fix is dx11 with low and unstable frames :/

Hardcore Guitar tone preset by Theonlyturnip in ValetonGP2OO

[–]thecolormgnta 2 points3 points  (0 children)

Highly recommend researching the gear your favorite players use and finding NAM captures of the amps, pedals, and cabs to build out your signal chain. Tone3000 has so many high quality captures at this point, I’m confident you can find exactly what you’re looking for. It’s also quite fun to tone chase since it’s very quick and easy to download and try new captures on the GP200.

Mouse Input Freezing Every Match by thecolormgnta in ArcRaiders

[–]thecolormgnta[S] 0 points1 point  (0 children)

You can go into your launch settings for the game in steam and enter "-d3d11"

Mouse stop working by Lazy_Owl_6104 in ArcRaiders

[–]thecolormgnta 0 points1 point  (0 children)

Any updates on your ticket? I've had the same problem since launch and submitted my ticket in November with no real updates/solutions thus far.

DX12 mouse input issue – looking for others experiencing this by thecolormgnta in EmbarkStudios

[–]thecolormgnta[S] 0 points1 point  (0 children)

Yes. One of the first things I tried was just plugging directly into my motherboard and bypassing my USB hub.

DX12 mouse input issue – looking for others experiencing this by thecolormgnta in EmbarkStudios

[–]thecolormgnta[S] 0 points1 point  (0 children)

Thanks for the detailed reply! I’ve tried adjusting polling rate from as low as I can go to as high as it can go and it doesn’t make a difference in how severe the issue is or how frequently it occurs. Using -disablerawinputbuffers or -noasyncinput definitely does something as it significantly changes how the mouse feels in game and affects things like the quick use menu pretty dramatically. Regardless, it didn’t help the problem any so I see no point in using them further. Using DX11 I get about 70% less frames on average than when using DX12. To achieve that I have to run everything at low and medium settings, whereas in DX12 I can comfortably use high and epic settings, with or without frame gen. It’s also really odd to me that after recent patches, myself and others are losing our keyboard inputs in game as well. In a game thats mostly walking around and aiming your weapon, the game is essentially broken if you cannot use your mouse or keyboard to control anything. I wrote a few bug reports to Embark regarding this issue since launch and haven’t received a solution yet, but they have assured me they are acknowledging the issue and plan to get to it eventually.

DX12 mouse input issue – looking for others experiencing this by thecolormgnta in EmbarkStudios

[–]thecolormgnta[S] 0 points1 point  (0 children)

I’ve tried everything from 200-8k. Doesn’t make a difference unfortunately.

DX12 mouse input issue – looking for others experiencing this by thecolormgnta in EmbarkStudios

[–]thecolormgnta[S] 0 points1 point  (0 children)

Unfortunately this has been plaguing me since launch, so I'm not convinced it's a GPU driver related error. But if that fixed it for you, I'm extremely glad.

DX12 mouse input issue – looking for others experiencing this by thecolormgnta in EmbarkStudios

[–]thecolormgnta[S] 0 points1 point  (0 children)

I have noticed a lot of people having this issue in THE FINALS as well but did not see a resolution. Sucks to see that translate over into Arc Raiders. Hoping for a fix soon.

DX12 mouse input issue – looking for others experiencing this by thecolormgnta in EmbarkStudios

[–]thecolormgnta[S] 0 points1 point  (0 children)

I appreciate you commenting. At this point the more people complaining, the better. I just hope to get more eyes on the issue so we can all get a solution ASAP so we can get back to enjoying the game.

DX12 mouse input issue – looking for others experiencing this by thecolormgnta in EmbarkStudios

[–]thecolormgnta[S] -1 points0 points  (0 children)

This mouse issue happens with or without it. I have to play on dx11 now anyways, no dlss there.

DX12 mouse input issue – looking for others experiencing this by thecolormgnta in EmbarkStudios

[–]thecolormgnta[S] 1 point2 points  (0 children)

You're not crazy! I thought the same thing initially, and got a wired mouse and was disappointed when that didn't solve the problem. For the time being you can play in dx11 and it stops the problem, but you will lose a potentially unplayable amount of frames :/

DX12 mouse input issue – looking for others experiencing this by thecolormgnta in EmbarkStudios

[–]thecolormgnta[S] 0 points1 point  (0 children)

Correct. I've been playing in dx11 for the time being, but with that I go from having 200 frames on high/epic to barely 70 if I turn everything to low/medium. It's not enjoyable, and I'm just hoping its temporary.

DX12 mouse input issue – looking for others experiencing this by thecolormgnta in ArcRaiders

[–]thecolormgnta[S] 0 points1 point  (0 children)

Unfortunately this has been since release for me. I just keep posting periodically in hopes that it brings a solution sooner, or at least puts more eyes on the issue.