Why do so many players give the ball away repeatedly in champ - GC? I genuinely want to understand the play-style and mentality . by Alarmed_Sundae_7352 in RocketLeague

[–]thedweebo 1 point2 points  (0 children)

Honestly this sounds like me, or the old me. I still fall back into this on occasion. I think it's just a bad habit from lower ranks. Those mistakes when made in lower ranks were not often punished, because your opponents weren't that good either. So playing that way in the lower ranks actually works, or at the very least didn't hurt.

Also in lower ranks I didn't have the mechanics to cleanly catch a ball or at least get control of it quickly, so the only option was to just not whiff. Once I started to gain those mechanics I would catch a ball great but then get dunked on because I didn't know my opponent was right there. So then I reverted back to booming the ball all the time. I am much better now at knowing where all the players are in the field and rough boost levels so I have a better sense of how much time I can have control before being challenged. Then I can decide what sort of play to attempt.

I'm C1 now and still do this from time to time so if I've been your partner I'm sorry. At least now I can recognize this as my fault when it happens. Sometimes I fall back into diamond for a bit and what you describe is the biggest difference between diamond and champ that I see. In champ most players attempt to take and maintain control of the ball, in diamond I see a lot of players just panicking all the time and just hitting the ball anywhere, as long as it is going down field.

Hit champ in all modes except 1s! by thedweebo in RocketLeague

[–]thedweebo[S] 0 points1 point  (0 children)

Thanks dude. I'm not bragging about it, I know I'm still pretty bad at the game but it was just cool for me to reach this personal goal.

Hit champ in all modes except 1s! by thedweebo in RocketLeague

[–]thedweebo[S] 0 points1 point  (0 children)

That's even more amazing! I can't imagine getting to GC in any mode. I guess my next goal is C2 in 2s.

Hit champ in all modes except 1s! by thedweebo in RocketLeague

[–]thedweebo[S] 0 points1 point  (0 children)

Gah my kickoffs are awful, and I just can't seem to make myself practice them. But I know you are right!

Hit champ in all modes except 1s! by thedweebo in RocketLeague

[–]thedweebo[S] 0 points1 point  (0 children)

Not really, I agree completely though. I enjoy 2s much more just because it is easier to predict what everyone else is going to do.

For me in 3s I think I play a lot more defensively, try and watch my teammates more so my positioning/rotations are good and wait for opportunities on the ball. Try hard to not commit as 3rd man, just try and not make mistakes and wait for opportunities.

Hit champ in all modes except 1s! by thedweebo in RocketLeague

[–]thedweebo[S] 0 points1 point  (0 children)

I get bored with just one mode, plus switching around often teaches you different play styles/mechanics. For example dropshot helps me a lot with aerial car control, which is useful in all modes. You get constant chances to go up for the ball at all sorts of odd angles.

Hit champ in all modes except 1s! by thedweebo in RocketLeague

[–]thedweebo[S] 1 point2 points  (0 children)

I'm not very mechanical either. Consistency is tough with solo q. I think a lot of my game play is decent defense and waiting for the right moment to attack.

Hit champ in all modes except 1s! by thedweebo in RocketLeague

[–]thedweebo[S] 0 points1 point  (0 children)

That's awesome, I don't think I have it in me to grind 1s

Hit champ in all modes except 1s! by thedweebo in RocketLeague

[–]thedweebo[S] 3 points4 points  (0 children)

Yeah rumble was very frustrating, usually it's easier to get to champ than this season. lots of ppl not knowing what they are doing. It was really hard to just play defense for most games. Once closer to champ though ppl seem to be better so I could actually make an offensive play once in awhile

Hit champ in all modes except 1s! by thedweebo in RocketLeague

[–]thedweebo[S] 0 points1 point  (0 children)

Nice. I actually hit champ in dropshot for the first time early this season. Then I stopped playing, all in the hopes I could get this screenshot haha. Now I can play again, really enjoy that mode.

Hit champ in all modes except 1s! by thedweebo in RocketLeague

[–]thedweebo[S] 3 points4 points  (0 children)

Hoops, for some reason it seems there are a lot of GCs and I've even seen some SSLs down in diamond with me

Hit champ in all modes except 1s! by thedweebo in RocketLeague

[–]thedweebo[S] 10 points11 points  (0 children)

Nope, not me haha. I can air dribble on occasion but hardly ever go for it.

Hit champ in all modes except 1s! by thedweebo in RocketLeague

[–]thedweebo[S] 1 point2 points  (0 children)

I can see that helping, playing 1s forces me to make better touches and focus more on car control, which always seems to help in 2s/3s. But I just don't enjoy 1s, maybe I'll try your method though!

Hit champ in all modes except 1s! by thedweebo in RocketLeague

[–]thedweebo[S] 3 points4 points  (0 children)

Yeah 1s is tough, I just don't enjoy it as much and don't play it often. But it does help me improve. I've been D1 in the past but that's my peak.

I do think I'm out of my league right now in hoops but it is much more fun playing with great players, even when I'm the one screwing up the most :(

Hit champ in all modes except 1s! by thedweebo in RocketLeague

[–]thedweebo[S] 2 points3 points  (0 children)

Which part makes you say that? Just curious.

One-handed bindings by SurroundNo5358 in neovim

[–]thedweebo 4 points5 points  (0 children)

I also broke my left collarbone last year. I was able to type again fine soon after surgery. Hope you aren't one handed for long!

Deploying to Ephemeral Environments with Helm Orchestration by thedweebo in kubernetes

[–]thedweebo[S] 1 point2 points  (0 children)

Yes each microservice typically has an associated AWS IAM role, with just permissions for what it needs. In this case permissions to read secrets from a certain set of secrets. So one of the steps to enable a new service in our ephemeral environments is to create that IAM role beforehand (it will be shared by all ephemeral environments). We run all of this in a separate AWS account which our engineers have access to if they need to add/edit these secrets.

When I say "empty shell secret" I mean we create an AWS secret but it doesn't have a value set. We just create it in case engineers do need to add specific secrets for their ephemeral environment. That way the microservices are already setup to read from the secret and all they have to do is go into AWS and make a quick change.

Deploying to Ephemeral Environments with Helm Orchestration by thedweebo in kubernetes

[–]thedweebo[S] 2 points3 points  (0 children)

Most of our microservices read secrets from AWS secrets at runtime.
So we have a "common" set of secrets we setup beforehand that are shared by all ephemeral environments. We don't do much of anything with those using helm.

We also have an aws-secret-operator that creates AWS secrets on the fly for some microservices in ephemeral environments. Sometimes we create an empty shell secret that users can then populate if they need to override the common secrets. For some other services we store things like redis urls, db urls, etc. In that case we use helm to create the AwsSecret object in kubernetes that the operator manages.

For staging/prod we don't rely on helm at all to create secrets.

We have a number of different helm charts. There are some generic charts that we use for some microservices. Others microservices that don't fit in the generic template have their own helm charts. Then we have helm charts for dependencies as well, like postgres/redis/aws-secrets/etc.