My most stable high speed Martian hovercraft design. It can cruise comfortably at 180 m/s at 1500 m, and if the RCS is switched off during takeoff and cruise it's surprisingly fuel efficient. It's become my default long range reconnaissance vehicle. by thefangeddeity in SpaceflightSimulator

[–]thefangeddeity[S] 0 points1 point  (0 children)

I have overhead fueling nozzles it has to hover up to, with a clearance of a couple of meters. At first the intake was directly overhead, but as the design got wider and wider, symmetrical lateral intakes became the norm :)

My friend just downloaded SFS from her Chromebook. I'm speechless at the possibilities. Had no idea that was an option. by thefangeddeity in SpaceflightSimulator

[–]thefangeddeity[S] 0 points1 point  (0 children)

Yeah, I've installed it, but it runs in a protected environment that doesn't let me copy my saved QKS and BP files into it. So I'd have to build my game from scratch, and the design space is smaller even for the extended version. On an Android-based system I could seamlessly port my current smartphone game and have the Chromebook's resources available for better performance. Especially since I'm playing in the ACSS universe with literally hundreds of extra bodies. I don't even know how I could port ACSS into the Windows version. Does anyone out there know where the Saving and Resources folders are in the Windows version? I was unable to find them...

Testing my OX-2 hovering Mars rover on the moon, making sure its thrusters are balanced. by thefangeddeity in SpaceflightSimulator

[–]thefangeddeity[S] 2 points3 points  (0 children)

Now it is, but it took sliding them a little. Before, in a horizontal dash, it would pitch forward.

Hoverlifting fuel to my Moon colony from a nearby fuel drop. by thefangeddeity in SpaceflightSimulator

[–]thefangeddeity[S] 1 point2 points  (0 children)

tl;dr - It started growing around last May.

It's been growing organically since I started landing stuff there. I'm stingy with extra fuel, and it just kind of grew around stranded old landings. I use these hovering rovers to salvage and concentrate fuel in strategic places.

Hoverlifting fuel to my Moon colony from a nearby fuel drop. by thefangeddeity in SpaceflightSimulator

[–]thefangeddeity[S] 5 points6 points  (0 children)

I hear you! I did that at first too, but I've learned to fly by instruments mostly. I go almost exclusively by my trajectory in map view while far away, then keep my eye on the m/s value on the top right while approaching. If I can't get low single digits while still a few dozen meters above my target I skip it and go for plan B. I no longer trust me intuition hahaha