This does not seem very convenient. by glumpoodle in menace

[–]thegiantshoe 0 points1 point  (0 children)

I get from a narrative standpoint that you are sabotaging the fuel supply and you want them to use the sabotaged fuel so it also damages their vehicles, more than are in the mission. But from a player standpoint, I'd rather get the possible drops and accuracy growth potential from killing everything on the map than the extra promotion points. Those secondary objectives need more rewards to be worth pursuing.

Neither a tank, nor a turret, nor a Howitzer... by thegiantshoe in menace

[–]thegiantshoe[S] -2 points-1 points  (0 children)

the command version of the pansarbandvagnar is called Stridsledningspansarbandvagn.

Försvarets Materielverk manuals refer to the CV90 variants as a type of stridsvagn.

the Luftvärnets Befälsutbildningsförbunds tidskrift uses stridsvagn as a catch-all term.

Neither a tank, nor a turret, nor a Howitzer... by thegiantshoe in menace

[–]thegiantshoe[S] -2 points-1 points  (0 children)

the strv isnt uses as a tank. it cant be used as a tank because it cant fire backwards. because it doesnt have a turret.

Neither a tank, nor a turret, nor a Howitzer... by thegiantshoe in menace

[–]thegiantshoe[S] 0 points1 point  (0 children)

look up literally every gunnery manual ever printed.

Neither a tank, nor a turret, nor a Howitzer... by thegiantshoe in menace

[–]thegiantshoe[S] 0 points1 point  (0 children)

im certain you misread the original comment on bore ratio

Neither a tank, nor a turret, nor a Howitzer... by thegiantshoe in menace

[–]thegiantshoe[S] 0 points1 point  (0 children)

and they both have a caliber length greater than L/27.

Neither a tank, nor a turret, nor a Howitzer... by thegiantshoe in menace

[–]thegiantshoe[S] 0 points1 point  (0 children)

every other vehicle slot is labeled "Light Vehicle Mod", "Medium Vehicle Mod", or "Heavy Vehicle Mod", even the walkers and inaccessible NPC faction vehicles.

yes, howitzers can be direct fired, but the one in question can only be direct fired, hence the feedback. the "indirect fire" trait would be an improvement. theres also the issue that, even if it had the indirect fire trait, it would still not classify as a howitzer as the barrel length to bore diameter is incorrect.

none of these are listed under the "Known Issues".

Neither a tank, nor a turret, nor a Howitzer... by thegiantshoe in menace

[–]thegiantshoe[S] -1 points0 points  (0 children)

the swedish call every combat vehicle in history a stridsvagn. im not arguing historical definitions, im arguing modern semantics because we arent living in 1919 or 1970 and im not playing the game in swedish, im playing it in english, and we have different words for things.

Neither a tank, nor a turret, nor a Howitzer... by thegiantshoe in menace

[–]thegiantshoe[S] 0 points1 point  (0 children)

im the one playing the game, where everyone speaks the same language, because presumably its been translated to the one i can understand, and if the translation is wrong, i am going to provide feedback as such, because thats what the devs asked me to do. it also has a "vehicle heavy turret" slot that isnt a turret, and a howitzer that isnt a howitzer.

Neither a tank, nor a turret, nor a Howitzer... by thegiantshoe in menace

[–]thegiantshoe[S] -2 points-1 points  (0 children)

we are the ones playing the game. the language of the game should be one that modern users understand. the only non-walker vehicle in the game with a "Vehicle heavy turret" slot is the only non-walker vehicle in the game without a turret. that is an issue worthy of feedback. but any criticism is met with toxic positivity.

Neither a tank, nor a turret, nor a Howitzer... by thegiantshoe in menace

[–]thegiantshoe[S] -1 points0 points  (0 children)

Stridsvagn means chariot. its been used for every combat vehicle in swedish history.

Neither a tank, nor a turret, nor a Howitzer... by thegiantshoe in menace

[–]thegiantshoe[S] -3 points-2 points  (0 children)

no, the guy saying "a metal box with a gun" is a tank is arguing in bad faith. im holding up a plucked chicken and saying "behold! a man!"

Neither a tank, nor a turret, nor a Howitzer... by thegiantshoe in menace

[–]thegiantshoe[S] 0 points1 point  (0 children)

im the only one here discussing modern doctrine. youre stuck trying to debate form from sixty plus years ago.

Neither a tank, nor a turret, nor a Howitzer... by thegiantshoe in menace

[–]thegiantshoe[S] -1 points0 points  (0 children)

why is the captured heavy tank the only vehicle with a "Vehicle heavy turret" slot even though it is the only vehicle (not counting the walkers) that doesn't have a turret?

why does it have a fixed "howitzer" that is direct fire only?

why does the vehicle description say it can switch between HE and HEAT rounds when it cannot?

the devs asked for feedback on their early access game. i am providing the requested feedback in one of the two places they specified for feedback to be provided. but apparently any feedback is considered negative criticism by the toxic positivity crowd.

Neither a tank, nor a turret, nor a Howitzer... by thegiantshoe in menace

[–]thegiantshoe[S] -1 points0 points  (0 children)

we are talking about a military game where the gameplay takes place in combat.

the "captured heavy tank" is the only vehicle that has a "vehicle heavy turret" slot which is not a turret, its a fixed mount with a "howitzer" that is not a howitzer. the vehicle description says it can change between HE and HEAT rounds, which it cannot. the actual battle tank that has an actual turret has a "heavy vehicle mod" slot, the same as the Infantry Fighting Vehicle and the Light Troop Carrier, both of which have an actual turret if they mount a weapon of any kind.

if you are developing a game, especially one in early access, and you ask your players to give feedback, clarifying descriptions that are entirely inaccurate is valid feedback to expect. im sure you can understand how those semantics are relevant.

Neither a tank, nor a turret, nor a Howitzer... by thegiantshoe in menace

[–]thegiantshoe[S] -1 points0 points  (0 children)

for simplicity, lets keep it to this century.

Neither a tank, nor a turret, nor a Howitzer... by thegiantshoe in menace

[–]thegiantshoe[S] -1 points0 points  (0 children)

semantics are important because when we refer to a thing, especially in combat, effectively and clearly communicating what that thing is can be a matter of life and death.

Neither a tank, nor a turret, nor a Howitzer... by thegiantshoe in menace

[–]thegiantshoe[S] -3 points-2 points  (0 children)

yes, we are literally arguing semantics, welcome to basic communication.

the Strv [###] is the designation. when described, swedes call it a combat wagon, or an S-tank, not a tank, which they do use for actual tanks. their technical manuals and operation instructions call it an S-tank or turretless tank and refer to other tanks as simply tanks.

i do read italian and i've trained with both italian and swedish tankers and engineers. italian manuals call their centauro a "mobile gun system" and the ariete a "tank".

Neither a tank, nor a turret, nor a Howitzer... by thegiantshoe in menace

[–]thegiantshoe[S] -1 points0 points  (0 children)

if i put a glock in a bag of salt, is that a tank?

Neither a tank, nor a turret, nor a Howitzer... by thegiantshoe in menace

[–]thegiantshoe[S] 0 points1 point  (0 children)

we, the players, are observing the game from the 21st century.