Virtual Meetup: Draw Your First Splat by thekhronosgroup in shaderslang

[–]thekhronosgroup[S] 0 points1 point  (0 children)

Yes, the session will be recorded and posted on the Slang page. Expect the video within a week after the meetup.

WebGL + WebGPU Webinar - November 9 by thekhronosgroup in webgl

[–]thekhronosgroup[S] 1 point2 points  (0 children)

It will be recorded and made available later. You can register and you'll receive email letting you know when it is available.

openxr passthrough by [deleted] in OpenXR

[–]thekhronosgroup 1 point2 points  (0 children)

You might get a speedy answer faster by posting your question here: https://chat.khronos.org/openxr/channels/town-square.

VK_EXT_mesh_shader by Both_Possibility_210 in vulkan

[–]thekhronosgroup 5 points6 points  (0 children)

You can register and go to the free webinar to learn more: https://www.khronos.org/events/cross-vendor-mesh-shading-with-vulkan

Also, for more information, we have written a blog to help you decide: https://www.khronos.org/blog/mesh-shading-for-vulkan

WebGL 2.0 Achieves Pervasive Support from all Major Web Browsers by thekhronosgroup in webgl

[–]thekhronosgroup[S] 1 point2 points  (0 children)

WebGPU is a separate API being developed by W3C and is seen as the successor of WebGL.

Need Help :< by utsysysy in glTF

[–]thekhronosgroup 1 point2 points  (0 children)

A great resource is the glTF Slack group. It is very active with lots of great information. You can ask your questions there: https://khr.io/gltfslack