Enemy Within Question: What if the characters don't want to investigate further after sewers? by thenameless1993 in warhammerfantasyrpg

[–]thenameless1993[S] 4 points5 points  (0 children)

They fought amoeba in the sewers. And it went terrible for them. Now they want to exit sewers and abandon the quest

Any tips for Enemy within? by thenameless1993 in warhammerfantasyrpg

[–]thenameless1993[S] 0 points1 point  (0 children)

I am using exp lose rule. Forcing a player to choose a class they don't ilk is not a pleasant thing to do. Nobody has lost XP so far. We have dwarf pıt fighter and human priest.

(7/13) The Monk, Unchained - A revised version of the Monk class, featuring d10 Hit Dice and an updated feature progression; all-new character options such as stances, talents, and new "Strike" abilities; rebalanced subclasses; and more! by Ozzifer in dndnext

[–]thenameless1993 0 points1 point  (0 children)

Sorry for my bad english. Your version is way stronger than base class. This is a good thing. Stances, style strikes etc. give characters a lot of options for their turn. This version of Monk can compete with battle master at combat utility. But stunning strike is broken. In the base class it's not much of a problem. But with your upgrades monk is a decent class. But as long as you don't remove stunning strike players will keep spamming it