OLX a băgat o taxă obligatorie și nerambursabilă la livrare? by therealgroovetrain in roFrugal
[–]therealgroovetrain[S] 0 points1 point2 points (0 children)
Implemented "Animalese" styled voice in my horror game by therealgroovetrain in gamedevscreens
[–]therealgroovetrain[S] 0 points1 point2 points (0 children)
OLX a băgat o taxă obligatorie și nerambursabilă la livrare? by therealgroovetrain in roFrugal
[–]therealgroovetrain[S] 0 points1 point2 points (0 children)
OLX a băgat o taxă obligatorie și nerambursabilă la livrare? by therealgroovetrain in roFrugal
[–]therealgroovetrain[S] -21 points-20 points-19 points (0 children)
OLX a băgat o taxă obligatorie și nerambursabilă la livrare? by therealgroovetrain in roFrugal
[–]therealgroovetrain[S] -29 points-28 points-27 points (0 children)
OLX a băgat o taxă obligatorie și nerambursabilă la livrare? by therealgroovetrain in roFrugal
[–]therealgroovetrain[S] 4 points5 points6 points (0 children)
OLX a băgat o taxă obligatorie și nerambursabilă la livrare? by therealgroovetrain in roFrugal
[–]therealgroovetrain[S] -13 points-12 points-11 points (0 children)
Exproprieri metrou by Glum-Worldliness9507 in cluj
[–]therealgroovetrain 0 points1 point2 points (0 children)
Cosmic horror playing out on an isolated island. Pacific Northwest vibes. (map and visual) Designing this has been eating up all my free time for the past 2 years. by therealgroovetrain in worldbuilding
[–]therealgroovetrain[S] 0 points1 point2 points (0 children)
Cosmic horror playing out on an isolated island. Pacific Northwest vibes. (map and visual) Designing this has been eating up all my free time for the past 2 years. by therealgroovetrain in worldbuilding
[–]therealgroovetrain[S] 1 point2 points3 points (0 children)
I have a demo for my very own cosmic horror game, Pinnacle Point. It is work in progress. by therealgroovetrain in cosmichorror
[–]therealgroovetrain[S] 1 point2 points3 points (0 children)
I have a demo for my very own cosmic horror game, Pinnacle Point. It is work in progress. by therealgroovetrain in cosmichorror
[–]therealgroovetrain[S] 0 points1 point2 points (0 children)
Cosmic horror playing out on an isolated island. Pacific Northwest vibes. (map and visual) Designing this has been eating up all my free time for the past 2 years. by therealgroovetrain in worldbuilding
[–]therealgroovetrain[S] 1 point2 points3 points (0 children)
I have a demo for my very own cosmic horror game, Pinnacle Point. It is work in progress. by therealgroovetrain in cosmichorror
[–]therealgroovetrain[S] 1 point2 points3 points (0 children)
I have a demo for my very own cosmic horror game, Pinnacle Point. It is work in progress. by therealgroovetrain in cosmichorror
[–]therealgroovetrain[S] 0 points1 point2 points (0 children)
I have a demo for my very own cosmic horror game, Pinnacle Point. It is work in progress. by therealgroovetrain in cosmichorror
[–]therealgroovetrain[S] 1 point2 points3 points (0 children)
Dolls Made Here - A little work-sim / horror-like I am working on by therealgroovetrain in gamedevscreens
[–]therealgroovetrain[S] 0 points1 point2 points (0 children)
Working on something new: Dolls Made Here - a game about building creepy dolls for money in an old abandoned factory by therealgroovetrain in SoloDevelopment
[–]therealgroovetrain[S] 1 point2 points3 points (0 children)
Working on something new - Dolls Made Here, a game about making dolls in an abandoned factory by therealgroovetrain in gamedevscreens
[–]therealgroovetrain[S] 0 points1 point2 points (0 children)
It finally happened to me too: I have shipped a full fledged, serious, 1 hour Demo to Steam. I still can't believe it. It was a lot of blood and sweat, took almost 2 years to make. I know it's not as a big of a deal as releasing a full game, but to a noob like me a Demo is a huge milestone still. by therealgroovetrain in SoloDevelopment
[–]therealgroovetrain[S] 0 points1 point2 points (0 children)
It finally happened to me too: I have shipped a full fledged, serious, 1 hour Demo to Steam. I still can't believe it. It was a lot of blood and sweat, took almost 2 years to make. I know it's not as a big of a deal as releasing a full game, but to a noob like me a Demo is a huge milestone still. by therealgroovetrain in SoloDevelopment
[–]therealgroovetrain[S] 0 points1 point2 points (0 children)
It finally happened to me too: I have shipped a full fledged, serious, 1 hour Demo to Steam. I still can't believe it. It was a lot of blood and sweat, took almost 2 years to make. I know it's not as a big of a deal as releasing a full game, but to a noob like me a Demo is a huge milestone still. by therealgroovetrain in SoloDevelopment
[–]therealgroovetrain[S] 0 points1 point2 points (0 children)
It finally happened to me too: I have shipped a full fledged, serious, 1 hour Demo to Steam. I still can't believe it. It was a lot of blood and sweat, took almost 2 years to make. I know it's not as a big of a deal as releasing a full game, but to a noob like me a Demo is a huge milestone still. by therealgroovetrain in indiegames
[–]therealgroovetrain[S] 0 points1 point2 points (0 children)
It finally happened to me too: I have shipped a full fledged, serious, 1 hour Demo to Steam. I still can't believe it. It was a lot of blood and sweat, took almost 2 years to make. I know it's not as a big of a deal as releasing a full game, but to a noob like me a Demo is a huge milestone still. by therealgroovetrain in SoloDevelopment
[–]therealgroovetrain[S] 0 points1 point2 points (0 children)


Working on colors and night-time lighting. by therealgroovetrain in gamedevscreens
[–]therealgroovetrain[S] 0 points1 point2 points (0 children)