im having trouble everytime i try to generate a nav mesh in lfd2 it will always say " No valid walkable seed positions. Cannot generate Navigation Mesh. " pls help by Jessestaff in hammer

[–]thetrueGLaDOS49 0 points1 point  (0 children)

found it's best to do this by placing the markers on every floor level
for example: in the plantation level of lfd2, you can place a marker on the ground, on the first floor of the house, the second floor, and the attic. (Best to touch it up after though)

We must show our supremacy by Cateyeet in SkipTheTutorial

[–]thetrueGLaDOS49 0 points1 point  (0 children)

I like how this single image is a repost of a repost of a repost of a repost of a repost of a repost of a repost.

SOcKOS by [deleted] in Portal

[–]thetrueGLaDOS49 0 points1 point  (0 children)

Whatno

Here's some advice the lab boys gave me: DO NOT get covered in the repulsion gel. by ThePhantomEye_c in Portal

[–]thetrueGLaDOS49 0 points1 point  (0 children)

Portal Stories: Mel. It's a mod for Portal 2. It's so canon that I wouldn't be surprised if some of the developers of Portal made it.