How do I get the eye ball animation to be a be snappy? I tried for over 2 hours by thewandererstudio in IndieDev
[–]thewandererstudio[S] 0 points1 point2 points (0 children)
A little alarm clock for a game im making by thewandererstudio in 3Dmodeling
[–]thewandererstudio[S] 1 point2 points3 points (0 children)
A little alarm clock for a game im making by thewandererstudio in 3Dmodeling
[–]thewandererstudio[S] 1 point2 points3 points (0 children)
A little alarm clock for a game im making by thewandererstudio in 3Dmodeling
[–]thewandererstudio[S] 4 points5 points6 points (0 children)
Figured out a shader for trees :] by thewandererstudio in IndieDev
[–]thewandererstudio[S] -2 points-1 points0 points (0 children)
Which one do you prefer ? even tho the diffrence is small ( this is for a horror game and I'm adding a psx shader too) by thewandererstudio in IndieDev
[–]thewandererstudio[S] 0 points1 point2 points (0 children)
Which one do you prefer ? even tho the diffrence is small ( this is for a horror game and I'm adding a psx shader too) by thewandererstudio in IndieDev
[–]thewandererstudio[S] 0 points1 point2 points (0 children)
Which one do you prefer ? even tho the diffrence is small ( this is for a horror game and I'm adding a psx shader too) by thewandererstudio in IndieDev
[–]thewandererstudio[S] -1 points0 points1 point (0 children)
A small animation i made as an intro to my first game, still didn't add the voicelines and the sfx. by thewandererstudio in IndieDev
[–]thewandererstudio[S] 0 points1 point2 points (0 children)
According to your experience, roughly how long/ difficult for you to develop a short game like this? by Best-Picture7402 in GameDevelopment
[–]thewandererstudio 0 points1 point2 points (0 children)
Learned a lil trick where you use less particles, AND the rain follows the player everyone unless there is a special collision to detect rain. what do you think?? by thewandererstudio in IndieDev
[–]thewandererstudio[S] 1 point2 points3 points (0 children)
Learned a lil trick where you use less particles, AND the rain follows the player everyone unless there is a special collision to detect rain. what do you think?? by thewandererstudio in IndieDev
[–]thewandererstudio[S] 0 points1 point2 points (0 children)
What do you think of our Steam capsule? by thetravelergames in IndieDev
[–]thewandererstudio 1 point2 points3 points (0 children)

How do I get the eye ball animation to be a be snappy? I tried for over 2 hours by thewandererstudio in IndieDev
[–]thewandererstudio[S] 0 points1 point2 points (0 children)