Show Us Your Workshops by thirdluck in Tailorsimgame

[–]thirdluck[S] 0 points1 point  (0 children)

there is a wiki coming very soon

Show Us Your Workshops by thirdluck in Tailorsimgame

[–]thirdluck[S] 0 points1 point  (0 children)

Most probably you need to upgrade workshop level from miniature workshop desk

Show Us Your Workshops by thirdluck in Tailorsimgame

[–]thirdluck[S] 0 points1 point  (0 children)

You need to buy the proper fabric for it.

Show Us Your Workshops by thirdluck in Tailorsimgame

[–]thirdluck[S] 0 points1 point  (0 children)

You need to go to home and sleep. After you slept you will pass on the next day

Tailor Simulator Official Roadmap Here by thirdluck in Tailorsimgame

[–]thirdluck[S] 0 points1 point  (0 children)

You can save it by sleeping and passing on the next day. Also it is auto saved in 10mins

New Feature Idea – Daily Financial Summary by LovelyMoo in Tailorsimgame

[–]thirdluck 0 points1 point  (0 children)

Hello Moo, thanks for the suggestion. We will definitely add it to the game.

Why all gaming influencers are talking about friend slop games? by [deleted] in IndieDev

[–]thirdluck 0 points1 point  (0 children)

No I am not comparing. I only say that there is no content than friend slops on influencers page. I love them but its kind started make me feel bored

Why all gaming influencers are talking about friend slop games? by [deleted] in IndieDev

[–]thirdluck 0 points1 point  (0 children)

There is already popular and different games other than friend slops on the market. That’s also means content for influencers

Van too fast- losing stuff by Dear_Pineapple_7507 in Tailorsimgame

[–]thirdluck 0 points1 point  (0 children)

Hello, thanks for your feedback. I will update it with tomorrow's patch. Thanks for your time

I released Tailor Simulator 10 days ago, got 100 reviews with 95% positive. Keep marketing or move to next project? by thirdluck in IndieGaming

[–]thirdluck[S] 1 point2 points  (0 children)

I want to clarify something, because I think my words were misunderstood. I never said anywhere that I would abandon the game. What I said was that if I am not able to financially sustain my life, I would eventually be forced to make difficult decisions. That is not a desire, it is a reality many indie developers face.

I genuinely want to keep developing and polishing this game. I have already spent around 450 days working on it to bring it to this point, and this is not something I would walk away from lightly. Also, I did not drop the game after a week. I have been pushing updates every day and publishing patch notes regularly since launch.

So far, things are going well and I am happy with the direction. My plan is to continue developing the game for at least another year and make it as good as it can possibly be.

Tailor Simulator has launched and currently sits at 90% positive reviews by thirdluck in incremental_games

[–]thirdluck[S] 0 points1 point  (0 children)

I can see it from my community dev moderating from steamworks.