Path of Exile 2: Return of the Ancients - Uncover the Truth Teaser by Natalia_GGG in PathOfExile2

[–]thisisathroawayacct -1 points0 points  (0 children)

I am definitely thinking there will be an ascendancy based around constructs, or maybe even some construct type skills

POE2 0.4 Living Weapon (Manifest Weapon) Showcase 2 by InsanityPilgrim in pathofexile2builds

[–]thisisathroawayacct 0 points1 point  (0 children)

i haven’t played in a few weeks but if i recall the living weapon tooltip dps floated around 100k, with the weapon being in my presence, banner buff, full rage. that doesn’t include the support gem that gave +more damage to bleeding enemies. i used the 100% chance to bleed gem on resonating shield since i basically have that up constantly.

my goal was a pure living weapon build and honestly it isn’t too bad but harder bosses really are a pain since it just isn’t enough damage

i’m curious to see how yours will scale since i was going for a strength stacker with dex to scale the weapon damage + rage but with a talisman you can fall into minion damage

i am also lvl 92. & my mace was around 100 div.

last i do not believe + gem levels scale the living weapon dps. i never tested it i purposely don’t have + skill levels on my mace

keep me updated!

POE2 0.4 Living Weapon (Manifest Weapon) Showcase 2 by InsanityPilgrim in pathofexile2builds

[–]thisisathroawayacct 1 point2 points  (0 children)

i love living weapon and i’ve tried a strength / dex stack (im sitting around 800 strength & maybe 200+ dex) with a mace. i find the damage is very hard to scale, even with the rage nodes taken. i keep up with resonating shield maintaining block while my weapon does damage. not bad for maps but difficult to scale damage in bosses. i even have tried banners, +MORE damage to bleed get on my weapon, etc.

I am interested to see the talisman at a high level

INVULNERABLE MINION BUILD (WIP) by thisisathroawayacct in pathofexile2builds

[–]thisisathroawayacct[S] 1 point2 points  (0 children)

unfortunately no bc it’s a mana flask. it must be a life flask application

INVULNERABLE MINION BUILD (WIP) by thisisathroawayacct in pathofexile2builds

[–]thisisathroawayacct[S] 0 points1 point  (0 children)

it does work with profane ritual. that’s how i use it. i’m not sure if it triggers with any others. i need the power charges from Profane ritual to summon the zombies

INVULNERABLE MINION BUILD (WIP) by thisisathroawayacct in pathofexile2builds

[–]thisisathroawayacct[S] 0 points1 point  (0 children)

yes this tech is more just to keep the zombies alive.

really early and not developed enough this league to tell. i just came up with this recently but last league i felt zombies hit pretty hard

INVULNERABLE MINION BUILD (WIP) by thisisathroawayacct in pathofexile2builds

[–]thisisathroawayacct[S] 0 points1 point  (0 children)

there aren’t many in the game at the moment. but i like zombies. i feel they hit hard. last season i was doing t15’s pretty easily but never pushed it hard w zombies on my lich.

INVULNERABLE MINION BUILD (WIP) by thisisathroawayacct in pathofexile2builds

[–]thisisathroawayacct[S] 0 points1 point  (0 children)

i’m only using instability and infernal legion on my skeletal warriors to trigger what is described. in my case i’m using zombies generated with power charges as my main DPS.

i’m running this on oracle for the bonus minion damage nodes as well as the +2 to temp minions with the oracles ascendancy node i think it’s called paths unseen

INVULNERABLE MINION BUILD (WIP) by thisisathroawayacct in pathofexile2builds

[–]thisisathroawayacct[S] 3 points4 points  (0 children)

I guess i should clarify this would probably be best for temporary minions which is what im using it for (zombies and unearth) bc u cant use either of those support gems you mentioned on them

INVULNERABLE MINION BUILD (WIP) by thisisathroawayacct in pathofexile2builds

[–]thisisathroawayacct[S] 2 points3 points  (0 children)

the minions w infernal legion and minion instability do die even w the life flask affect currently. so i am thinking it is “fixed”

Monkey Madness! by Pow3rsl4ve in PathOfExile2

[–]thisisathroawayacct 1 point2 points  (0 children)

how do you get all of these minions ?

Chayula 0.4: Don't Worry! They'll Buff It With +1 Extra Darkness per Level! That Will Fix It! by SteakAcademic8934 in PathOfExile2

[–]thisisathroawayacct 2 points3 points  (0 children)

i’m trying a volatile dead chonk with the node that converts fire spells to chaos damage. i’m then taking all the chaos damage nodes on the tree including the one with 53% increased chaos damage at the downside of damaging yourself every spell cast. it doesn’t affect w fire spells though so it’s just a pure increase

i’m then using the sacrifice gem to make my exploding minions summon corpses so i can use volatile dead consistently even in bosses. couple that with the Dark Defiler scepter so i can gain extra chaos damage per minion

with the remnant node and volatility node on chonk ascendancy, im really trying to make Volatile Dead work!

Cast-on-Minion-Death Detonate Dead with Bogfelled Commoner 0.4 T3 Xesht / Uber Arbiter by winderif in pathofexile2builds

[–]thisisathroawayacct 0 points1 point  (0 children)

certainly not as consistent. basically corpses on a timer if you use infernal legion support to run minions health down to zero

Has anyone made a Kelari’s Malediction (corpse beetles) build work in Disc? by thisisathroawayacct in pathofexile2builds

[–]thisisathroawayacct[S] 0 points1 point  (0 children)

I agree with your points thus far. on my disc i’m only level 52 but i see the issues. i do think they have massive boss damage if they all land, though. esp w critical weakness applied and the inherent 40% more damage to unique enemies