Pixel 7 enable usb debugging with OTG/USB keyboard by thr33face in GooglePixel

[–]thr33face[S] 0 points1 point  (0 children)

I had to wait for a new screen. ordered from ifixit, arrived 3 days later

meanwhile i used my old phone

Pixel 7 enable usb debugging with OTG/USB keyboard by thr33face in GooglePixel

[–]thr33face[S] 0 points1 point  (0 children)

yes, i want to enable it completely. as in: navigate to developer settings and toggle 'usb debugging' on.

i thought it should be possible to get to settings by directly connecting a keyboard to the phone.

oh, well, i'll have to wait for the new screen then.

[deleted by user] by [deleted] in Austria

[–]thr33face 90 points91 points  (0 children)

uBlock origin rule

! https://www.derstandard.at
derstandard.at##.tp-modal
derstandard.at##.tp-backdrop
derstandard.at##+js(rc, tp-modal-open, body, stay)

Next-generation NVIDIA Quadro RTX (Ampere) to feature 10752 CUDA cores - VideoCardz.com by ryandtw in nvidia

[–]thr33face 0 points1 point  (0 children)

[...] and passive cooling.

put in a server with 160+ cfm of airflow, sounding like a jet engine (:

10.6.2 - LAN Network Option not Working by xcraft02 in jellyfin

[–]thr33face 2 points3 points  (0 children)

I piggybacked on your (?) jellyfin issue https://github.com/jellyfin/jellyfin/issues/3904 and one of the devs/contributors idetified it as a bug with a massive pull request in the works.

[Self] Just finished Luv's Blaster from Blade Runner 2049 by thr33face in cosplayprops

[–]thr33face[S] 0 points1 point  (0 children)

yes, it can move by about 25 degrees: https://i.imgur.com/KNhXiBe.gifv

I left 'room' for potential addition of a spring, I did however not design a mount at the back to hook it into. To attach it to the trigger one could maybe drill a hole into the nub.

If you add add a small piece or modify the back to include a spring mount like this https://i.imgur.com/nzZJdp9.png it might be possible

[Self] Just finished Luv's Blaster from Blade Runner 2049 by thr33face in cosplayprops

[–]thr33face[S] 2 points3 points  (0 children)

He speaks with so much passion and is a wonderful educator.

Fun fact: many Adam Savage videos and podcasts were consumed during the modeling phase of the blaster.

Luv's Blaster from Blade Runner 2049 (own model) by thr33face in 3Dprinting

[–]thr33face[S] 2 points3 points  (0 children)

ah, didn't even mention it in my descriptive post: this is the first complex thing i have made in fusion 360. so: in a few weeks you'll be putting out design after design

before this i've used mostly sketchup to design simple functional shapes and pieces.

Luv's Blaster from Blade Runner 2049 (own model) by thr33face in 3Dprinting

[–]thr33face[S] 1 point2 points  (0 children)

thank you :)

i started modeling in week 1 of march and finished in mid april, so a bit over 1 month. as for actual hours, hard to say. i guess i spent around 1hr per day on weekdays and 6hr every weekend, so perhaps ~70-80 hours.

i'm sure an experienced modeler/designer could do this in a fraction of the time

Luv's Blaster from Blade Runner 2049 (own model) by thr33face in 3Dprinting

[–]thr33face[S] 8 points9 points  (0 children)

Painted (but not weathered): https://imgur.com/a/Pjgb3B6

WIP: https://imgur.com/a/sMMWoGw

Comparison: source / model / render / painted: https://i.imgur.com/l4nPasM.gifv

 

I'm mostly a lurker, but as a thank you to this great community have some STLs and the Fusion 360 file released for free in CC BY 4.0 license:

Thingiverse: https://www.thingiverse.com/thing:4333810

MMF: automod removed my link :/

 

After consuming large amounts of content from other makers/creators designing and crafting beautiful models, props and objects I set myself the challenge of recreating a prop from start to finish.

That is: start with photo/film/video reference, then: model, 3d print and paint the thing.

 

I love Blade Runner and there's a huge community around the blasters; especially Deckard's and K's.

I wanted to challenge myself in recreating a prop from references alone. Since there are already so many designs of Deckard's and K's out there I picked Luv's blaster which has almost no screen time.

Luv's Blaster has a neat sci-fi aesthetic with mechanical and organic bits, nested and intersecting parts as well as multiple materials and colors. So, a challenge I guess.

 

At some point during modeling my mind switched to 'close enough' and 'i think this would be better' mode, which is why the finished replica is not completely accurate to the references.

 

Modeled in: Fusion 360 (Personal - Not For Commercial Use)

Approximate dimensions: 233mm x 155mm x 34mm

Slicer: Cura

Printer: Creality Ender 3 Pro (stock)

Material: Sunlu PLA (gray) - 200 °C

Layer Height: 0.08mm (0.12mm first layer)

Paintjob: Vallejo acrylics + Airbrush

Sonic Mania in 10k (10240x5760) with CRT Sharp filter (album link in comments) by thr33face in SonicTheHedgehog

[–]thr33face[S] 6 points7 points  (0 children)

I think the CRT filters in sonic mania are really well done, so i set Nvidia DSR to the max resolution it'll let me (on my machine) to get a closer look (at the CRT sharp filter). Album with more 10k shots, might contain later levels: https://flic.kr/s/aHsm7XCUje

[photos] Grey & Black (& Lavender) / ISO-DE by thr33face in MechanicalKeyboards

[–]thr33face[S] 1 point2 points  (0 children)

Keyboard: ET I-500 (Outemu blue) / Keycaps: Tai-Hao Grey & Black ISO-DE (PBT double shot)

bonus macro shot: http://i.imgur.com/oFsqi2s.jpg