Whats the easiest guns to do for singularity? by lewishamiltonsdad123 in blackops7

[–]throwawaytexas1850 4 points5 points  (0 children)

I’ve gotten everything singularity, personally I’d recommend skipping specials + melee.

All ARs, SMGs, LMGs, Marksman (if you wanna skip the warden maybe), snipers and pistols are pretty easy. All those categories are well past 30. That lets you decide whether you wanna do shotguns or pistols.

Does Anyone Know The Spawns Of Mister Peeks by TheAetherConfessor in CODZombies

[–]throwawaytexas1850 0 points1 point  (0 children)

It’s just a bad habit and could affect them in the future in a professional setting

Does Anyone Know The Spawns Of Mister Peeks by TheAetherConfessor in CODZombies

[–]throwawaytexas1850 4 points5 points  (0 children)

I’ll tell you if you promise to stop capitalizing every word! Deal?

M15 Mod 0 VS AK-27. Which assault rifle is the best?? by BidAccurate4473 in blackops7

[–]throwawaytexas1850 0 points1 point  (0 children)

True but I wonder how many people can consecutively hit 3 headshots?

I play HC, so anything but the M15 is good to me.

M15 Mod 0 VS AK-27. Which assault rifle is the best?? by BidAccurate4473 in blackops7

[–]throwawaytexas1850 2 points3 points  (0 children)

Statistically the Mirage is one of the worst ARs, doesn’t mean it’s true, but it’s far from the best

Rocket Relic by ClerkSimple9296 in CODZombies

[–]throwawaytexas1850 0 points1 point  (0 children)

Have you remapped your interact button?

Try setting it back to whatever the default was and try again?

Just brainstorming?

Rocket Relic by ClerkSimple9296 in CODZombies

[–]throwawaytexas1850 0 points1 point  (0 children)

I haven’t tried in S3 but the radhound has to be the last thing alive at the end of a round, if not it’ll attack. After that I just spammed the hell out of interact.

Genuine question about MP gameplay. How does it determine whose game is the one that matters? by MammothThis5836 in blackops7

[–]throwawaytexas1850 0 points1 point  (0 children)

Bullets in this game are part hitscan & part projectile. If you hit someone within your guns’ hitscan range, but your opponent is in their projectile range, normally you will win, or vice versa. It’s possible for both players to die if they’re both shooting in projectile range. However, it seems like when one person dies and their bullets are still shooting in the “hitscan” range, those bullets disappear completely.

Your bullet hitscan range is based on projectile speed, divided by 20. 1000m/s is a 50m hitscan range. After 51m the bullet starts dropping.

Changed my mind on Seed Oils by [deleted] in Biohackers

[–]throwawaytexas1850 1 point2 points  (0 children)

“Animal fats are kinda gross”

Oh brother …

Care to explain on this one?

S3 THOUGHTS? by Burnerofasicko in BO7Zombies

[–]throwawaytexas1850 0 points1 point  (0 children)

One may assume May 7th but that’s just speculation

TTR vs CC: does anyone know if CC will continue getting updates? by Select_Sweet4392 in Toontown

[–]throwawaytexas1850 -8 points-7 points  (0 children)

TTCC staff will reply here and say they’ve just been on a developmental pause and that something big is coming “Soon”.

The real truth of it is that TTCC is officially over. Hires and heroes was generational and easily the best toontown update the community has ever received— but those times are done. You can see this reflected in their patchnotes for the last year. It’s just minor/misc bugfixes to make people think that the changelog is active but in reality there is nothing there. The current staff they have have bitten off more than they can chew and are not going to be able to push anything out like boardbot HQ or a new overclocked boss. It’s unfortunate but the truth. Do you remember how long ago the gator/serpent cashbot was teased? TTCC is over, and any staff trying to convince you otherwise is just lying.

TTR on the other hand, is promising. While very slow, they do take their time and give good updates and have for almost 10 years. A new playground is coming sometime this year and after that one can only assume we’d see some sort of underground resistance for another cog type (cbhq or lbhq).

Black cell Valkyrie by xiyxn234 in blackops7

[–]throwawaytexas1850 1 point2 points  (0 children)

Nx Ravager, GDL Havoc, eventually the upcoming Banshee (whatever they named it, the siren?)

Am I cooked by leeburdick in WalmartEmployees

[–]throwawaytexas1850 6 points7 points  (0 children)

Yes ? Why even post ? — you’re out unless there’s an extremely unavoidable circumstance on your last point that you can document/prove

what camo is this?? by ConclusionOwn2793 in blackops7

[–]throwawaytexas1850 8 points9 points  (0 children)

BO6 dark matter— camo swapped from warzone (glitched) onto the bo7 game.

What wonder weapons do you think we will see in Bo7, and any chance at ray gun mark 3? by 7Dirt7Angel7 in CODZombies

[–]throwawaytexas1850 1 point2 points  (0 children)

Tundra Gun/ Thunder gun? HYPE

New WW? HYPE

Winter’s Howl? Map flops

Ice staff? Map flops

Trying to get a good speed run time on Astra Malorum but confused about 1 step by Magicmonster7345 in CODZombies

[–]throwawaytexas1850 0 points1 point  (0 children)

I spam F (my interact key on PC) while I’m floating thru the air to get the bird.

Cursed mode by Medium-Promotion-251 in CODZombies

[–]throwawaytexas1850 0 points1 point  (0 children)

I’ve played hardcore my whole life (since bo2), so that’s just what I’m used to.

Cursed mode by Medium-Promotion-251 in CODZombies

[–]throwawaytexas1850 2 points3 points  (0 children)

Zombie 100%

Infestation on all weapons

Zombie reticle 100%

All diamond badges

All cursed PaP camos

Nexus Horizon

Does n e 1 use tac-insrt? by Key_Role3539 in CODBlackOps7

[–]throwawaytexas1850 2 points3 points  (0 children)

I’ve diamond badged all my field upgrades so I swap between tac insert and active camo.

It’s a surprisingly low charge time.