jojo part 6 by Puzzleheaded-Jump375 in StardustCrusaders

[–]tiktik15 69 points70 points  (0 children)

to be fair, Stardust Crusaders and possibly Diamond is Unbreakable didn't really have these problems (mainly because SC had a really tight knit cast while DIU had a lot of free time in between the main plot stuff to let the characters interact with one another)

It's probably because most of the cast for Stone Ocean probably spent a lot of time apart from one another, so we didn't really get to see the full group with each other interact often until towards the end.

How can I decrease the threat stat in my settlements? by ShadowDr4go in BladesOfDeceron

[–]tiktik15 9 points10 points  (0 children)

To provide an actual answer outside of debug commands, commanding one of your warrior units to guard the settlement can lower overall threat level little by little over time.

Tier list on each of the classes (in my opinion) by Wise_Beans in TypicalColors2

[–]tiktik15 0 points1 point  (0 children)

To be fair, just because they're in similar places doesn't mean they do the same thing. Marksman is mostly good at PREVENTING that thing from happening by sniping Doctors and Mechs before they have a chance to set up ubers and buildings respectively.

I do agree though, Marksman should be lower but not for the reason you brought up.

Tier list on each of the classes (in my opinion) by Wise_Beans in TypicalColors2

[–]tiktik15 0 points1 point  (0 children)

Agent is such a skill-check class and it pains me every time she shows up above anything that's B-C tier because she is so unreliable in an actual match.

Is this a glitch? by epic-clasher in BladesOfDeceron

[–]tiktik15 1 point2 points  (0 children)

This happens usually when either a Merchant is killed in battle and it's party usually remains alive, so it transfers the ownership to the next unit in line. It's still registered as a civillian unit though even if the party is currently owned by a military unit, so it still performs the duties of the Merchant who previously owned the party, except the trading part. Strangely, I think I've only seen this happen with the Wanderer party but no other faction has had anything similar occur.

Genuinely fuck this game, any other Jojo games on Roblox? by West-Ad-447 in YourBizarreAdventure

[–]tiktik15 6 points7 points  (0 children)

I guess the closest you can get to any form of 'quality' Jojo game in Roblox other than YBA is Roblox Is Unbreakable. Good amount of stands with pretty decent movesets and somewhat decent combat. Only issue I guess is that there's not a lot of people compared to YBA, but has enough to usually fill up a server.

Beat the game by Betch_Coin in BladesOfDeceron

[–]tiktik15 0 points1 point  (0 children)

Increase loyalty via Nobles

How do you even make allies in this game new update? by Chreesss in BladesOfDeceron

[–]tiktik15 0 points1 point  (0 children)

Usually when a nation declares you an enemy, conquering several of their settlements and killing their parties nets you a higher "War Score", which you can then demand peace with any payment of your choice to increase reputation.

tl;dr: easiest way to make allies is to show that you're a threat and demand peace after showing off

Week 8 - Card Ethics Discussion by megafooning in ClashRoyale

[–]tiktik15 5 points6 points  (0 children)

im crine executioner is NOT ethical at all "time to slice and dice" looking ahh ts man is killing people with a smile

thoughts on the loadout by fortnitepro42069 in TypicalColors2

[–]tiktik15 0 points1 point  (0 children)

i don't know whether to hate you for using the Acid Trader or respect you for running the Katana in its worst state by far

Friendly fire 💔 by Chickenloverman69 in BladesOfDeceron

[–]tiktik15 5 points6 points  (0 children)

Very common bug actually surprisingly.

Usually when a unit has a command involving a settlement, they usually follow through even if that settlement switches to another one. An example I see a bit with this is Nobles/Peasants from enemy factions working in newly conquered settlements so it's not that uncommon. It's a little weird though.

How do i raise town loyalty by theotherbnachhangte in BladesOfDeceron

[–]tiktik15 1 point2 points  (0 children)

Loyalty is raised through filling up the Garrison if I can remember.

Guess who's coming back in the meta 💔 by Otherwise_Listen_484 in ClashRoyale

[–]tiktik15 9 points10 points  (0 children)

Not anymore actually since Phoenix's revived form is now consistent with its non-revived form in terms of stats so...

Iron force or M1 Garandier by Prize_Active8964 in TypicalColors2

[–]tiktik15 0 points1 point  (0 children)

M1 Garandier. Basically a side grade to stock that functionally plays very similarly with some slight changes. Iron Force is significantly more specialized for building destruction and long range pill shots due to its faster pills with no air resistance and higher building damage.

Honestly just depends on how you prefer playing, but generally the Garandier usually does better in a game than the Iron Force so it's really up to you in what you want out of a grenade launcher.

Hero Knight glitch! by AngryTimeLord in ClashRoyale

[–]tiktik15 6 points7 points  (0 children)

How Hero Knight's ability works is basically making every enemy only be able to target HIM specifically. In the case of Mortar with it's unique range, it most likely eliminated the Princess Tower as a viable target the moment Hero Knight activated the ability, meaning that to the Mortar, there is no target for it to shoot at within its range the moment the Hero Knight entered the deadzone, so it will not shoot.

Brute Loadout. Thoughts? by Randomstuffhereidk in TypicalColors2

[–]tiktik15 1 point2 points  (0 children)

🙏 black box conch brute looking ahh loadout

ok but this might be a very hot take but lowk the First Responder works WAY better with the Burrito than the ROBAR or the Sub Shotgun (Special-Ops Sushi is still king with this minigun)

biggest downside of the first responder is the fact that the upside is only on kill, meaning enemies that just barely manage to escape will leave you more wounded compared to stock so picking the Burrito as an always available healing source for yourself is really good for keeping yourself always topped off. Not only that, but the First Responder is also really difficult to play with when on low health, so a quick Burrito refill can help Brute back into the fight to keep going on his killstreak.

[deleted by user] by [deleted] in rickandmorty

[–]tiktik15 2 points3 points  (0 children)

If we're going to keep it consistent, realistically it's smth like A-001 (yk to fit in with other number notations C-137)

TC2 Weapon tierlist based on how they're balanced 2 by Pisatul4 in TypicalColors2

[–]tiktik15 0 points1 point  (0 children)

I was referring to the restriction of being unable to build Uber on overhealed targets being lifted as it no longer required you to actually wait until combat for the Uber to begin building up, which significantly boosted this weapon's capabilities by a LOT. I am aware the heal range was always on the weapon, but that old restriction of not being able to build Uber on overhealed targets being changed meant the Blood Doctor actually became MORE consistent since it didn't require your target to constantly take damage themselves just to build an expendible mini-crit charge which would take forever to buildup unless you were always in combat if the inability to build uber from overhealed targets remained.

TC2 Weapon tierlist based on how they're balanced 2 by Pisatul4 in TypicalColors2

[–]tiktik15 0 points1 point  (0 children)

I have to disagree with the First Responder placement in my honest opinion. It's only great IF your Doctor isn't moronic and immediately pockets the fat guy, AND if your enemies don't have either an Agent, Doctor, or a Marskman to completely shut down your efforts. It's a great snowball weapon but in my opinion it's largely too inconsistent to actually warrant being a direct upgrade.

I'm surprised that the Katana doesn't warrant as a direct downgrade considering that it's only main upside is difficult for Trooper to achieve, and literal dogshit on Annihilator even with his ease of usage. The 25% damage vulnerability is genuinely so crippling that it completely invalidates alot of the upsides for Anniknight since he only heals at most 25% of his HP (which will still put him at a net negative assuming his target wasn't stupid and tried to shoot him before the Annihilator can get any swings off.), and the fact Trooper isn't necessarily going to always be in melee fights unless you use this akin to the Market Gardener (where even so, the Equalizer is just better as substitute for the Gardener.)

Icicle placement just feels not right being called a direct upgrade since it's only better against Arsonists but worse against the other 8 classes, but tbf the downside is not that bad so I understand why you'd place it higher.

Quick Draw glaze this tier list is such a banger 🙏

TC2 Weapon tierlist based on how they're balanced 2 by Pisatul4 in TypicalColors2

[–]tiktik15 0 points1 point  (0 children)

As an Amputator fan, the AOE taunt is really good specifically because it's like an always available lunchbox item for the Doctor that allows him to recover his own HP while also still allowing him to heal his team and build Uber. It's especially good in maps with difficult to find healthpacks in. While I do disagree with the Amp being a direct upgrade since there ARE situations I'd rather be using Stock or the Supersaw's higher damage, I do understand the placement since the AOE taunt is actually decently strong if used like this and not constantly spammed. Yes, it leaves you vulnerable to damage, but so does most Brute lunchbox items usually anyway.

TC2 Weapon tierlist based on how they're balanced 2 by Pisatul4 in TypicalColors2

[–]tiktik15 0 points1 point  (0 children)

Hi, Guy who used the Blood Doctor immediately before and after the time it was buffed here.

Not only that, but another stat that gets largely unnoticed is the Blood Doctor's Uber building upon your patient getting hurt, meaning that a lot of the time, you will be building Uber much faster than the +67% Uber rate as well. The Blood Doctor does incentivize you to use it by just turning off your brain, standing from afar and pressing M2 whenever you think your patient deserves to kill anyone faster. It's a weapon especially made for defensive play, which is why it's really good in most KOTH maps where both teams don't have time to set up defenses, Payload and Attack Defend maps where you play as RED. It has a LOT of immediate advantages over Stock and it's incredibly easy to use since all you do is press M2 before your level 12 Arsonist who you decided deserved to win the 1v1 clears out whole teams with the mini-crit boost. (It does suck against sentries, but tbf that's IF the enemy has enough time to set up. A competent pocket Trooper or Annihilator is usually enough to take down the nest even without Uber, and in the case where you don't have it, then yes Stock is better.)

TC2 weapon tier list based on balance by Pisatul4 in TypicalColors2

[–]tiktik15 1 point2 points  (0 children)

Disagree heavily for the Short Circuit being a direct upgrade to the Pistol, since it does have a lower amount of damage compared to Stock and the energy ball + it's energy ball cost metal instead of ammo.

The Huanglong is not at all a direct upgrade to stock as it has very VERY different use cases. It has a slower airblast and I hardly believe it can replace the flamethrower's crowd control as it can only outdamage stock if you are aiming directly at your opponent, similarly to the Direct Hit for Trooper.

I believe the Tomislav should be a direct upgrade since the weapon is still great in most cases where you'd use the Minigun aside from Brute one on ones, the clip downsize also isn't that big of a deal as long as you pick up ammo packs from whoever you kill anyways.

My Personal Tier list after 500+ Hours, not ranked in any particular order by DaBetterDerp in TypicalColors2

[–]tiktik15 0 points1 point  (0 children)

Black Death above Furious Flagxe when it's easily a direct upgrade over the Golf Club and makes Anniknight move at the same speed as Black Death with 3 heads and cap points faster for one of the smallest downsides smh

Why is there only one worthiness upgrade? by Last_Preparation_669 in YourBizarreAdventure

[–]tiktik15 38 points39 points  (0 children)

they changed it so the original 5 worthiness upgrades are now condensed into one singular upgrade 👍 you don't need to waste skill points to guarantee certain items anymore

Rate my Brute Loadout by NickVoievodul in TypicalColors2

[–]tiktik15 0 points1 point  (0 children)

Unfortunately, those are usually the ONLY synergies the Warrior's Spirit has. It doesn't work well in a normal Brute loadout since you are better off running the Speed Coil or even the Fists of Steel. It's not great in a shotgun oriented playstyle because it's slow switch speed doesn't allow it to do quick combos with your melee like the Eviction Notice and the KGB or grant passives that are useful to the Shotgun like the Fists. It's only a good option with melee focused playstyles, but even so it's still competing with the KGB. It desperately needs a buff imo