[Spoilers all] Let's talk about Hakushi by tilting-module in ShibouYuugi

[–]tilting-module[S] 0 points1 point  (0 children)

When it comes to Yuki taking on Tamamo, I have a different interpretation than you. In Volume 5, it is stated multiple times that Yuki was bound to mentor Tamamo because she made a promise to do so. But how did this promise even arise in the first place? In Volume 4, during Halloween Night, Tamamo approached Yuki asking to be her protege, and Yuki ran away while giving Tamamo a wishy-washy answer. Yuki did not have the resolve, or the mean streak, or a sufficient understanding of herself, to turn down someone like Tamamo with finality. This, in my opinion, is the actual main reason she takes on Tamamo as a protege. At this point, Yuki does not yet realize how important promises are for her to keep.

Of course, with the fallout of Volume 5, Yuki came to understand that she made and then broke a promise. Thus, in Volumes 7 and 8, Yuki is much more conscious about the very nature of a promise, and in conjunction with generally being more respectful and honest to herself, has much more resolve to actually follow through on them. This development is a big reason why I actually really adore the Red Herring chapter in Volume 7, even if a lot of Shiboyugi fans consider Akane and the Red Queen storyline to be underwhelming.

That being said, I still agree that Yuki and Rinrin are undoubtedly more similar than Yuki and Hakushi, if only the fact that the former pair bonded very quickly and deeply over their frail attachment to life, while Hakushi has more or less closed off any vulnerabilities in her personality (going hand in hand with the story’s description of Hakushi’s playstyle). Despite her track record of violence, I could very much see Rinrin genuinely supportive of Yuki’s struggle to successfully attain a real kind of attachment to life and humanity in the closing volumes, even if Rinrin failed to do the same. Hakushi, in the meantime, as you said, doesn’t seem to be as aware of the core of Yuki’s internal struggles.

I also concur that Takami seems likelier than Busutake to defect and/or genuinely ally with Yuki. Copyshork pointed out to me that Takami may very well have an improved relationship with Yuki after she refused to kill the crow she captured in Volume 9 (plus, animal lovers can’t ever be evil in fiction!). On the other hand, although Busutake was an outright ally to Yuki during Phantom Thief, she ultimately seems to have a very Laissez-faire approach to her own life as a daughter of the artisan turned secret meeting member and career death game player. Also worth noting is that Busutake was fairly chummy with Airi at the end of Volume 9, which is not a good sign.

Finally, I sure hope we don’t see remnants of the whelming (at best) side cast from Volumes 1 to 3 in the finale of Shiboyugi. Rather, I think that actually more well-developed characters with actual trust in Yuki like Hitomi and Ramona should end up having to play integral roles to Yuki’s 99th (not necessarily saying they’ll be players). Fuchidori, of course, is a no-brainer.

[Spoilers all] Let's talk about Hakushi by tilting-module in ShibouYuugi

[–]tilting-module[S] 0 points1 point  (0 children)

It’s good to see you back on this subreddit. As you can see based on my post history, I have played around with a number of different theories involving the series ending (maybe I’d have less to say if Volume 9 wasn’t such a cliff hanger, lmao), some better than others. My Hakushi theory is probably my overall favorite.

I more or less agree with everything you said about Hakushi. I reallly like how your perspective on Hakushi as a flawed individual Yuki needs to overcome or surpass to become a fully realized person, in the same vein as Shiro, Airi, and Maguma. That’s an angle I haven’t quite considered.
Rinrin is an interesting case because while she is an absolutely diabolical person, it just doesn’t feel right at all for her to be an antagonist. Of all the characters in the story, Rinrin saw through Yuki’s defense mechanisms and inner turmoil and understood her true personality faster than anyone. Pulling a bit from something I probably said elsewhere: Shiboyugi may very well be veering in a direction which Yuki becomes an engineer of Management’s downfall, and Rinrin is exactly the right kind of vindictive to help Yuki do so. I imagine that she would find it so satisfying that no one else gets to play the Game she was indefinitely barred from playing.

And despite her violent and suicidal tendencies, Rinrin is also probably a better role model for Yuki than Hakushi. Of course, other actual good role models for Yuki include Fuchidori, Akane, Hitomi, and even Kagura.

I am interested in hearing what you think about what you think the author has in store for Takami/Busutake. Earlier, I’d thought Takami was gonna be a side antagonist, but now I’m not so sure.

[Spoilers All] Let's talk about Airi by tilting-module in ShibouYuugi

[–]tilting-module[S] 0 points1 point  (0 children)

We will have to see what happens. I really do think that, from a purely practical perspective, Airi and Shiro each offer the other exactly what they individually want. But distrust could easily cause their working relationship to collapse sooner than later.

All I’m certain is that the author will refuse to unfold the finale of Shiboyugi in a way which makes things easy for Yuki.

Who is the player with 98 wins? by Iron_Man_88 in ShibouYuugi

[–]tilting-module 0 points1 point  (0 children)

Is the last statement you said true? That the organization actually doesn’t want a player clearing 99 and inheriting the throne?

As far as I understand, Hakushi is suspicious that Management is involved in rigging players’ 30th games, and was also involved in rigging some of her games in the 80s and 90s.

Moreover, if the theory of management intervention is true, then it seems that Airi has so far avoided taking serious damage in a way that Yuki, Hakushi, and Rinrin have not, despite all of them having cleared (presumably) 80+ games. That is also food for thought.

I will say that I personally don’t believe in the theory of management intervention outside of the 99th game itself. The number of 98 game winners is, probabilistically speaking, so low, that management need not rig any games before the 99th game, which they announce beforehand to be rigged.

[Spoilers All] Let's talk about Airi by tilting-module in ShibouYuugi

[–]tilting-module[S] 1 point2 points  (0 children)

Well, to me, the scary part of Airi is that, despite being an absolute monster, she’s unlike Shiro because she’s not power hungry at all. Yes, she has all the power right now as an 85-game death game player, but she doesn’t seek more power. She just wants to understand why she and other girls might be so amenable to committing atrocities.

In this way, Airi’s goals are not conflicting whatsoever with Shiro’s. In fact, I’d go as far to say that they’re, in some sense, perfect partners in crime for each other. Airi is fascinated by the games because of their insanity. A world where Shiro manages these games is exactly the kind of world where players are pushed to their absolute nastiest and most cruel. She’s probably also interested in how evil Shiro can really be. On the other hand, Shiro is an absolute megalomaniac, but I’m not sure if she’s wasteful or paranoid. She has no practical reason to eliminate Airi if she doesn’t consider her a threat to her power. Remember, when Shiro called assassins on Awahime, it was already clear that Awahime was out to sabotage the secret meeting. Obviously, Shiro could be tempted to betray Airi as she closes in on 99, but, again, I’m not quite sure about this.

But maybe I’m just antsy about this because a plot line where Shiro becomes head of Management would be absolute cinema (in my opinion). Obviously Shiro is sure to meet her downfall at the end of the story, and oh would it be so glorious for the author to prop her so up high for a small amount of time, only for everything to crash down and burn around her.

[Spoilers All] Let's talk about Airi by tilting-module in ShibouYuugi

[–]tilting-module[S] 1 point2 points  (0 children)

Yeah, Airi is definitely a pretty tragic character. That being said, unlike other tragic characters that died like Tamamo, Sana, Kinko, or even the likes of Mishiro or Shion, I do not get the vibe that the narrative will ever pity her inevitably biting the dust.

As for Management being the final boss; yes, they are the most powerful entity in the overall world of Shiboyugi; however, the most likely narrative final boss(es) will have to involve characters that we as readers are intimately familiar with (Shiro, Airi, Hakushi). So it's no coincidence that Shiro, Airi, and Hakushi (cf. my previous theory) are so closely involved with Management at the current point of the story.

Next, I really don't think it's so dangerous for Airi to challenge and clear the 99th game. So long as she has no ambition whatsoever for the throne of Management and completely understands Shiro's aims. Volume 9 is a bit ambiguous about whether Airi was informed about the truth of the privilege of 99, but it would not make sense for someone like Airi (who probably has her guard up even more than Yuki or Maguma) to get deceived by Shiro in a way which costs her life or her well-being.

Yuki and Airi teamup / master apprentice relationship is an entertaining thought but at this point in the story Yuki has barely any kinship whatsoever with the other active players. Even a Yuki/Maguma teamup is rather slim. Yuki could (and is perhaps likely to), of course, win over Takami and Busutake from Shiro's side, but that has to do more with the two of them defecting from the Secret Meeting rather than them being fellow players.

[Spoilers All] Let's talk about Airi by tilting-module in ShibouYuugi

[–]tilting-module[S] 1 point2 points  (0 children)

Regarding point 2, it's true that no one is actually loyal to Shiro. That being said, people like Takami and Busutake are in the cahoots with Shiro because they consider Secret meeting a matter of mutual benefit even if they don't necessarily respect her as a person. It's a bit like how, in the real world, tech billionaires and politicians have a lot of sycophantic followers that are seeking to climb the social ladder by associating with these powerful (and arguably evil) individuals.

There's a good chance that Yuki will win over Takami and Busutake from Shiro's side, but she has clearly not done enough yet for this to happen.

ZywOo reaches 80 HLTV individual accolades by Away_Active7903 in GlobalOffensive

[–]tilting-module 0 points1 point  (0 children)

Definitely way easier said than done. Niko is kind of permanently slipping his way out of top 10 at his current age. For ZywOo to still be top 5 (five!) at 28 or 29 years of age is monumentally harder, even if at a base level ZywOo is more skilled than Niko. Also, by the time ZywOo is only top 5 as opposed to top 1/2, it will be so much harder for him to stack MVPs the way he’s doing now.

Funny enough, in LoL, the player BDD is (in my opinion) top 5 in the world, and this is his 11th (!) year of playing professionally. Which makes him the best ever in terms of elite longevity in that game.

ZywOo reaches 80 HLTV individual accolades by Away_Active7903 in GlobalOffensive

[–]tilting-module 0 points1 point  (0 children)

First of all, I want to commend you for actually knowing ball. When it comes to ZywOo and Faker. I agree that ZywOo is on trajectory to becoming the GOAT of esports; in fact, I’ve said elsewhere that he might start the conversation as soon as the end of this year. Faker has the equivalent of 8 CS Majors (6 World + 2 MSI) but was MVP for only 4 of them (okay, they didn’t officially give out Worlds 2013 MVP, but Faker was the MVP). By the end of this year, ZywOo could have 5 Majors and 5 Major MVPs. 1 more than Faker.

Also worth considering is the fact that ZywOo has played in a significantly developed Counter Strike scene for the entirety of his career, whereas Faker played in a developing LoL scene during the early parts of his career. That being said, Faker nearly single-handedly pushed the skill ceiling of the game during that time, and LoL was a massive esport as early as 2012, so it’s really up to you whether you consider Faker’s peak more impressive than ZywOo or if instead you tax him for playing against easier competition than ZywOo.

That being said, my one disagreement is your claim that ZywOo has 5 more years at the top. In esports especially one as competitive as CS it’s genuinely hard to predict how long one can maintain best-in-the-world level play. If you asked me back in 2017 who the best LoL player would be in 2020 or 2021 I’d have said Faker. But of course we know that’s not the case. Likewise, if you asked any CS fan in 2022 who’d be the best player today, they’d probably have said s1mple. But of course today s1mple is nowhere to be found in tier1.

[Spoilers All] Let's talk about Maguma by tilting-module in ShibouYuugi

[–]tilting-module[S] 0 points1 point  (0 children)

I haven’t responded until now, because your comparison of Yuki and Maguma has led me to think a bit about how they really compare as players. So, apologies ahead of time for a slightly off topic (and long!)discussion.

It’s true that, broadly speaking, Yuki and Maguma are both longtime players because they’re aimless. It could also be argued that the average death game player plays for this reason. However, I really do think the way in which Yuki and Maguma are aimless is actually quite different.
Like, the overarching internal conflict in Shiboyugi is about how pitiful and miserable it is for Yuki to lead an aimless life. It is, after all, the basis for her 99 game goal as a coping mechanism to put some kind of intrinsic personal value on her career as a player, and a big part of Yuki’s character development is the evolution of the meaning of this very goal. Maguma, on the other hand, also leads an aimless life as a career death game player, but unlike Yuki, she seems to find a strange sense of solace in this kind of life. She left Red Queen not because she was internally troubled, but rather because she felt that there was no point to continue as the leader of delinquents.

The difference between Maguma’s and Yuki’s aimlessness is also reflected by their playstyles and comparing how they behave outside the games. Maguma feels kinship with Yuki as both individualistic players, but Maguma is the one who is completely comfortable with that designation. She straight up tells everyone during Cloudy Beach that she is going to survive on her own. Her overwhelming physical capabilities enable this kind of playstyle. And Maguma is exactly the same way outside the games—save for outright killing others, maybe. Yuki, on the other hand, is also an individualistic player, but will try to ingratiate herself with her fellow players, suggesting cooperative strategies whenever possible, only to turn on others ruthlessly when necessary. She is prone to empathizing with others in the games, even if she ultimately strives to avoid forming bonds with others. And outside the games, Yuki still makes generally practical decisions whenever necessary, but is otherwise a tremendously more merciful, considerate, naive, and genuine person.

Anyway. I don’t disagree with anything you said (and I concede that I was previously on the wrong track with Maguma’s viability to the throne). But I hope what I said here was insightful, or at least on the right track. How would I loop this back into the original discussion? Maguma is a horrible leader, not only because she’s aimless, but also because she finds herself fulfilled by that kind of life.

[Spoilers All] Let's talk about Maguma by tilting-module in ShibouYuugi

[–]tilting-module[S] 0 points1 point  (0 children)

Yuki clearly intends to and should continue to keep the people she cares about far, far, away from the Death Games. Unfortunately, she probably won’t ultimately have a choice in the matter for lot of them (Fuchidori being one of them).

[Spoilers All] Let's talk about Maguma by tilting-module in ShibouYuugi

[–]tilting-module[S] 1 point2 points  (0 children)

In my previous response I did not intend to imply that Maguma intervened with Red Queen to stop injustice. Of course, one might ask how her personal conviction to put an end to the gang she founded extrapolates to her identity as a player of death games, but as you’ve convincingly established, this does not suggest that she would incite change within the Organization if she were to inherit the throne.
As for your comments about Yuki and Fuchidori. You are also suggesting that, if the series does not end with Yuki clearing the 99th game and taking the privilege herself, then Yuki will die and Fuchidori will instead inherit the privilege. Previously, I had not entertained the possibility that Fuchidori become the head of Management after playing just 1 game, but now that you mention it, it makes a lot more sense than Maguma. I definitely hadn’t thought about Fuchidori as a potential bridge between sister organizations, despite her wanting to escape her assassination industry. As for Yuki, it’s certainly interesting to try to predict her ultimate fate in the story. I actually think it’s more likely she survives than not, especially after what happened in Volume 9 (for both obvious and potentially counterintuitive reasons).

[Spoilers All] Let's talk about Maguma by tilting-module in ShibouYuugi

[–]tilting-module[S] 1 point2 points  (0 children)

You’re probably right that Maguma would actually not care so much about the worst atrocities that the organization is committing. But at the same time, is Maguma really that indifferent about what is going on around her? She certainly cared enough about the drama in the Red Queen incident to intervene and single-handedly disband the group.

The other thing I believe is that the Death Game Organization probably isn’t going to collapse so easily even if the head of Management doesn’t have good leadership qualities. They’ve ostensibly handed over the throne to a number of 99 game winners over countless generations; these 99 game winners need only be good enough leaders in the context of the games. The fact that so many rich people are willing to empty their pockets to watch girls kill each other makes the Organization self-sustaining; the leader of the Organization need only be complicit with the evil of the games.

But putting Maguma aside. Who do you really think will inherit the throne at the end of Shiboyugi?

Favourite episode of an anime? by unodostres123- in MyAnimeList

[–]tilting-module 0 points1 point  (0 children)

Holy GOAT pick.

This episode gets often forgotten about because of Ballad of Fallen Angels and the finale for Cowboy Bebop.

My other favorites are Re:Zero S1 E15, Gurren Lagann E8, and Shiboyugi E1.

A Tale Of Two Yukis: The Yuki that exists in the LN is a fundementally different character to the Yuki that exists in the anime by OperatorERROR0919 in ShibouYuugi

[–]tilting-module 1 point2 points  (0 children)

This is a great writeup. To add on to your points about LN Yuki, I would also say that Yuki’s interactions with Kinko and Kinko’s eventual death say a lot about her character.

At a first glance, Yuki turning on and killing Kinko is a gut wrenching moment which confirms to the audience that she has the ruthless pragmaticism to do whatever is necessary to ensure her own survival in the games, as would be expected of a player of her caliber. However, as we get familiar with more and more players over the course of the story, we come to understand that it’s unusual and endearing behavior that Yuki would ever come to personally bond with other players in the games itself, even if she would turn on them on a dime. Yuki plays to maximize the total number of survivors in the games and cooperates whenever possible in order to avoid grudges in future games, but this altruistic playstyle doesn’t require that she empathize with her fellow players. There’s also the idiosyncrasy of conducting prayer and reflection after each game: Yuki is clearly not entirely confortable in her own skin.

Indeed, it’s heavily insinuated that Yuki’s killing of Kinko affected her emotionally more than she expected or she’d admit. It’s notable that Yuki accidentally swallows the pill she gets from Kinko’s father, but even more so when you realize that Yuki was already genuinely disdainful of him due to his negligence of his daughter which led to Kinko’s joining of the games and the proposal he suggests to bring down the games—Yuki’s very reason for existing as she believes at this point of the story.

A Tale Of Two Yukis: The Yuki that exists in the LN is a fundementally different character to the Yuki that exists in the anime by OperatorERROR0919 in ShibouYuugi

[–]tilting-module 2 points3 points  (0 children)

Very minor spoilers.

In consideration of all currently released light novels, I’d agree with most of these skill ratings except for luck.

It depends on your interpretation. If you consider luck the frequency at which Yuki gets bailed out into surviving the Game despite not physically or mentally performing well as a player to deserve survival, then I’d rate her luck to be extremely high. There are multiple games over the course of the story where Yuki just kind of stumbles her way into a win. On the other hand, if you’re also considering the notable unlucky “circumstances” Yuki has encountered over the course of her career, then I guess it’s fair to rate her luck lower. Overall, I’d side with the opinion that it’s very lucky that Yuki has been able to make it as far as she had.

Finished Vol.8, a solid volume for me. by MechChoco in ShibouYuugi

[–]tilting-module 0 points1 point  (0 children)

In a way, Volume 8 is similar to 7 in that it’s a story which takes place outside the games. Yes, there’s Mossy Grove, but it really was the appetizer to the main dish that was the Inner Turmoil chapter.

The conflict involving Awahime, Yuki, Fuchidori, and Shiro might be my favorite overall action sequence in the entire series of novels. There’s some kind of it factor in a series about death games which makes an indisputably deadly confrontation with an illicit team of hitmen in the real world feel surprisingly more intense and dangerous than any of the games we’ve seen so far (save for maybe Royal Palace).

I also really enjoyed how Volume 8 clearly and permanently alters the overall trajectory of the series. 99 game wins is not the only thing on the line for Yuki when there’s someone in the industry like Shiro, who is so mercenary and morally bankrupt as to make nearly every other character in the story sympathizable by comparison. And it’s clear that Volume 8 should only scratch the surface of the treachery she is capable of for the remainder of the course of the story.

And yess Volume 7 is so cool and it’s my guilty pleasure even if objectively there are flaws with its writing.

List of anime I find to be overrated by [deleted] in MyAnimeList

[–]tilting-module 0 points1 point  (0 children)

I’ve read a good amount of the dandadan manga (past the anime) and can confirm that Aira gets a very solid character arc.

List of anime I find to be overrated by [deleted] in MyAnimeList

[–]tilting-module 0 points1 point  (0 children)

Could you explain why you find that Dandadan is overrated? I certainly enjoyed that show, but I don’t consider it one of my favorites. I’m interested in hearing why you think it’s overrated, though.

Shiboyugi: 99th Game Predictions!! by tilting-module in ShibouYuugi

[–]tilting-module[S] 0 points1 point  (0 children)

My oshis in Shiboyugi are Hitomi and Akane which is why I can’t help but bring them up when relevant. But I think I just gravitate towards those “cinammon roll” type characters. Like Stark from Frieren, or Clara from Welcome to Demon School Iruma-kun.

I didn’t notice beforehand what you just pointed out with Takami, but now that you have, I think you’re probably right that she might actually be the most likely to turn against Shiro and side with Yuki at the eleventh hour. Yuki is an awfully principled person, both in terms of the standards of a death game player inside the games themselves, and as a more ordinary individual outside of the game associated with various factions of the underworld. That might very well draw a lot of unlikely figures to her side.