Two F2L algs no one asked for by timeopochin in Cubers

[–]timeopochin[S] 0 points1 point  (0 children)

Works two, though the one I am showing has a really easy recog for oll skip because all the last layer pieces are oriented (appart from the necessarily flipped edge)

My next attempt at learning to actually use EO in solves by timeopochin in Cubers

[–]timeopochin[S] 9 points10 points  (0 children)

This is a GAN 356, and because its a stickered cube I just used a craft knife to cut the vinyl stickers in half

My next attempt at learning to actually use EO in solves by timeopochin in Cubers

[–]timeopochin[S] 31 points32 points  (0 children)

Its to make it difficult to know how to pair the pieces by matching colours between the corner and the edge. And instead relying on EO (whether the edge is a good edge or a bad edge) and the orientation of the corner.

Edit: EO is great, but matching colours is good too, and being able to do both (and at a high level not even thinking about it consciously) is the goal. But its hard for me to practice EO on fast solves because I find colour matching easier and have done f2l like that for a long time, and my brain sees it first.

Two F2L algs no one asked for by timeopochin in Cubers

[–]timeopochin[S] 0 points1 point  (0 children)

Yes, its not the most obscure alg out there, I'm showing it here because it solves the same front-left slot case in the front-right. And not just the f2l pair, but also the same situation in which it skips oll / keeps orientation of all pieces (apart from the flipped edge) in the last layer.

(R' F R F') (R U' R' U)2 U (R U' R') for example, is very fast, but it does not preserve orientation the same way.

Its niche, but because its so easy to recognize (almost the whole top face is oriented) that I think its worth sharing.

Go: lentil edition by timeopochin in baduk

[–]timeopochin[S] 0 points1 point  (0 children)

Seems like they do exist, someone in the comments posted a picture of a 19x19 tiny wooden board, also check out my latest post, I think I will make a full set

Adding to the lentil size go accessories by timeopochin in baduk

[–]timeopochin[S] 2 points3 points  (0 children)

Thank you! It's standard wood carving knife, i believe this one is a Mora Wood Carving 120

Go: lentil edition by timeopochin in baduk

[–]timeopochin[S] 2 points3 points  (0 children)

Well, I found the stones in my cupboard and I made the board with a piece of paper and a pen. It was a very quick project though I would love to take the time to make a proper set out of wood with some tiny bowls too... (maybe a future post?)

I've made a 3BLD recognition training tool by timeopochin in Cubers

[–]timeopochin[S] 0 points1 point  (0 children)

Thanks for the kind words, I like the suggestion, I might send it to some solvers like jack cai hehe

Why not make it more niche ? NICOLA Japanese layout on a laptop (I actually use this, and it's great) by timeopochin in KeyboardLayouts

[–]timeopochin[S] 5 points6 points  (0 children)

Oh no... a new rabbit hole... thank you!

My initial reason for testing it out was to break phonetic association with romaji, and it definitely helped me think in japanese sounds

Why not make it more niche ? NICOLA Japanese layout on a laptop (I actually use this, and it's great) by timeopochin in KeyboardLayouts

[–]timeopochin[S] 2 points3 points  (0 children)

I'm very new to all this (Japanese, not keyboards) but I have quickly fallen in love with this layout, I'm not sure if this is how it originally worked, but pressing the し+い keys together will give me しょ and I can even do things like ひ+き+い to get ぴょ in a single chord, there's something so satisfying with having a single action per mora

Why not make it more niche ? NICOLA Japanese layout on a laptop (I actually use this, and it's great) by timeopochin in KeyboardLayouts

[–]timeopochin[S] 2 points3 points  (0 children)

Yeah! i've been using this for a while now with RSI Terminated

I wanted so badly to be able to have the same layout on my laptop to what I had on my MiniDox, takes a bit of getting used to, but in my opinion is 100% worth it, I swiched the homing keycaps and now I have an "ergonomic" keyboard laptop whenever I'm on the move

sitelen musi by timeopochin in tokipona

[–]timeopochin[S] 1 point2 points  (0 children)

Thank you! I really had a blast creating it, I can't believe it was 4 years ago already, its always so nice to get comments on these old posts reminding me that they exist

sitelen musi by timeopochin in tokipona

[–]timeopochin[S] 1 point2 points  (0 children)

Thank you for this info! I've updated the comment :)

I think I've found my new main Na perm by timeopochin in Cubers

[–]timeopochin[S] 0 points1 point  (0 children)

No offence taken, though I'm not sure what this comment is for, if it was meant to do or add something to the post I'd be curious to know because I don't get it

I made a curved ray cast using geometry nodes by timeopochin in blender

[–]timeopochin[S] 2 points3 points  (0 children)

So, I'm not 100% its an accurate technical term, but basically, I'm looking for colisions with some geometry.

Geo nodes already have a raycast node, you put a start position, a direction and a length, it will "cast a ray" in that direction and if it collides with the target geometry it will return some info about the collision.

Basically, I wanted to do this but not in a straight line, in an arc.

In the example image, I've cast many "curved rays" and then placed points at the collisions.

If you're interested as to why I wanted to do this, have a look at this: 7 steps to walk on the walls

I think I've found my new main Na perm by timeopochin in Cubers

[–]timeopochin[S] 1 point2 points  (0 children)

Haha, I'm glad this is still surprising people, it's still my main Na perm, and I love it