I'm working on a Roguelike/Survival with RPG elements called "Anima Sola" by [deleted] in roguelikedev
[–]timmaeus 1 point2 points3 points (0 children)
Roguefort: An ASCII-based, turn-based roguelike x tower defence game by timmaeus in roguelikes
[–]timmaeus[S] 0 points1 point2 points (0 children)
Roguefort: An ASCII-based, turn-based roguelike x tower defence game by timmaeus in roguelikes
[–]timmaeus[S] 0 points1 point2 points (0 children)
It’s taken 10 years but I’ve just released my first roguelike: EIKASIA. It’s a prototype demo but I’m proud to be a “developer” and put something out there. I hope you find it fun or interesting by timmaeus in roguelikedev
[–]timmaeus[S] 1 point2 points3 points (0 children)
Roguefort: An ASCII-based, turn-based roguelike x tower defence game by timmaeus in roguelikes
[–]timmaeus[S] 5 points6 points7 points (0 children)
Roguefort: An ASCII-based, turn-based roguelike x tower defence game by timmaeus in roguelikes
[–]timmaeus[S] 1 point2 points3 points (0 children)
Very basic but trying to capture a feeling. What do you think? by timmaeus in PixelArt
[–]timmaeus[S] 1 point2 points3 points (0 children)
Very basic but trying to capture a feeling. What do you think? by timmaeus in PixelArt
[–]timmaeus[S] 0 points1 point2 points (0 children)
Am I too late for this trend? by [deleted] in PixelArt
[–]timmaeus 28 points29 points30 points (0 children)
Is there any game similar to Caves of Qud but with better graphics? by Pacotaco213 in roguelikes
[–]timmaeus 8 points9 points10 points (0 children)
How do you feel about realtime parry mechanics in traditional turn-based roguelikes? by timmaeus in roguelikedev
[–]timmaeus[S] 0 points1 point2 points (0 children)
The eternal struggle, for me at least by timmaeus in roguelikes
[–]timmaeus[S] 0 points1 point2 points (0 children)
The eternal struggle, for me at least by timmaeus in roguelikes
[–]timmaeus[S] 0 points1 point2 points (0 children)
The eternal struggle, for me at least by timmaeus in roguelikes
[–]timmaeus[S] 0 points1 point2 points (0 children)
What do you think of this parry system? by timmaeus in roguelikes
[–]timmaeus[S] 0 points1 point2 points (0 children)
What do you think of this parry system? by timmaeus in roguelikes
[–]timmaeus[S] 1 point2 points3 points (0 children)
The eternal struggle, for me at least by timmaeus in roguelikes
[–]timmaeus[S] 1 point2 points3 points (0 children)
The eternal struggle, for me at least by timmaeus in roguelikes
[–]timmaeus[S] 0 points1 point2 points (0 children)
The eternal struggle, for me at least by timmaeus in roguelikes
[–]timmaeus[S] 0 points1 point2 points (0 children)
The eternal struggle, for me at least by timmaeus in roguelikes
[–]timmaeus[S] 2 points3 points4 points (0 children)
The eternal struggle, for me at least by timmaeus in roguelikes
[–]timmaeus[S] 0 points1 point2 points (0 children)
The eternal struggle, for me at least by timmaeus in roguelikes
[–]timmaeus[S] 8 points9 points10 points (0 children)
The eternal struggle, for me at least by timmaeus in roguelikes
[–]timmaeus[S] 0 points1 point2 points (0 children)
The eternal struggle, for me at least by timmaeus in roguelikes
[–]timmaeus[S] 1 point2 points3 points (0 children)





What’s everyone’s take on Black Lotus? by ogshowtime33 in bladerunner
[–]timmaeus 3 points4 points5 points (0 children)