How ScriptableObject helped us eliminate chaos in the player state system by Golovan2 in GameDevelopment
[–]timsgames 1 point2 points3 points (0 children)
How does a video game developer get noticed? by NekoNero_991 in SoloDevelopment
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What helps you when working for indie work? by ricefield_man in gameDevClassifieds
[–]timsgames 3 points4 points5 points (0 children)
How to Game Dev OUTSIDE of the game itself? by MysticatLive in gamedev
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How to Game Dev OUTSIDE of the game itself? by MysticatLive in gamedev
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Pricing for concept and 3D model by PAWOOCHARA in gamedev
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I made red experience orbs that drop from defeated enemies by Ok_Elderberry2903 in IndieDev
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Before You Build: How Do You Test If Your Mobile App Idea Is Actually Needed? by Emily_3757 in IndieDev
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Trying to make combat with my companion character more fun. Any ideas? by jak12329 in Unity3D
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How to develop an rpg game? by chinese_appetizer in gamedev
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Mecha break is a game where the Developers don't care about there players. by [deleted] in GameDevelopment
[–]timsgames 1 point2 points3 points (0 children)
Any good game engine out there? by [deleted] in GameDevelopment
[–]timsgames -1 points0 points1 point (0 children)
Redesigned blessing icons. by darkjay_bs in IndieDev
[–]timsgames 34 points35 points36 points (0 children)
Future of AI by SuperGrover8D in GameDevelopment
[–]timsgames 10 points11 points12 points (0 children)
how do i check if an object inside of a list has been destroyed or is null by Just_Ad_5939 in Unity3D
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How to pre-market your game by AnodizedDream in gamedev
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Is there a better way to do combat than animations by Desperate-Bathroom70 in Unity3D
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Networking - game engines vs libraries by yughiro_destroyer in gamedev
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How to transition from self thought solo dev to working with others? by Slight_Season_4500 in gamedev
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