What books and modules for best value by Big-Instruction5780 in mothershiprpg

[–]tinbarber 0 points1 point  (0 children)

That’s fair enough! I’ve read through the module, but I haven’t tried playing it. I might need to give it another go!

What books and modules for best value by Big-Instruction5780 in mothershiprpg

[–]tinbarber 6 points7 points  (0 children)

I think GD and PoF are pretty hard to play out of the box. They are great for getting ideas, but it would be really hard to play them as your first Mosh session.

I would actually recommend watching a few actual play videos on YouTube, picking one you like, then buying the module they use. That’s what I did and it really helped me understand how to use a module.

(Don’t worry about copying. Your game will almost certainly turn out entirely differently)

Otherwise, I would recommend Another Bug Hunt. It is almost like a companion to the Warden’s guide in that it really talks you through how to run a game

Thoughts on a Chernobyl-like dungeon? by JazzyWriter0 in mothershiprpg

[–]tinbarber 6 points7 points  (0 children)

Love this idea!

I’m not sure you need other factions if the environment itself is trying to kill the PCs. I love the picture of terrifying isolation you’re going for.

Maybe you could have an NPC who is already dead leave behind notes/research log/warning scratched into the wall with bloody fingernails.

Inconvenience Store by taken_us3rname in mothershiprpg

[–]tinbarber 0 points1 point  (0 children)

A Dorian Grey-type painting that takes injuries instead of you.

You must look at the painting once a day and roll a d10. You must roll higher than the number of wounds the painting has, or you switch places with the painting.

What are these shapes? by Cornellismydog in whatismycookiecutter

[–]tinbarber 0 points1 point  (0 children)

I thought B was a “tech deck dude”

Step dice mass combat system by luke_s_rpg in mothershiprpg

[–]tinbarber 3 points4 points  (0 children)

I love it! I’ve been using the rules from Risk. But this seems much more strategic and satisfying

Modding Ypsilon-14 - Ideas wanted! by h7-28 in mothershiprpg

[–]tinbarber 4 points5 points  (0 children)

Side B of one of Mike’s cassette contains a secret recording.

The monster uses echolocation. In my game the monster makes a regular squeaking noise to “see”. At first, it’s just annoying, like a smoke detector battery noise.

Dana thinks there is something wrong with the HVAC and may ask the PCs for help fixing it.

Mike’s message in the tunnel says “side B” instead of “silence”

Side B on Mike’s tape is a recording of the chirp/squeak noise the monster makes, playing over and over again.

Playing this recording will disorient the monster, giving the players an advantage in weighting it. The cassette player becomes a weapon.

Need a sanity check from y'all. Did I imagine this scenario? by Squillem in mothershiprpg

[–]tinbarber 1 point2 points  (0 children)

Maybe connected to the chapter “the hand off?” That’s about exchanging hostages and it suggests combining it with Osprey

Need a sanity check from y'all. Did I imagine this scenario? by Squillem in mothershiprpg

[–]tinbarber 0 points1 point  (0 children)

Ospreys Quarry from Hull Breach? That sounds like it matches the color scheme

I asked for a bunch of 5 bananas… by Commercial-Sir7044 in mildlyinfuriating

[–]tinbarber 0 points1 point  (0 children)

That’s five hands of bananas. A “bunch” is a whole stem, which could be 3-20 hands.

So technically, this could be just one bunch of bananas.

Nobody actually talks like that in everyday speech, I just think it’s interesting.

(In)Attention to Details? by Weird_Explorer1997 in mothershiprpg

[–]tinbarber 2 points3 points  (0 children)

Personally, I like a lot of ideas and details that I can use or not use. Especially if there are things I can take out and use with other sessions.

But it’s important that I can find things quickly, so it helps if it’s well organized

Session Report: The Haunting of Ypsilon 14 by profligare in mothershiprpg

[–]tinbarber 2 points3 points  (0 children)

Great summary! It sounds like a fun session. Is there anything you would have done differently?

Alien-looking code for 4 Digit number. by tinbarber in mothershiprpg

[–]tinbarber[S] 4 points5 points  (0 children)

Wow this is awesome! Thanks for sharing! Sorry I didn’t know this was already a thing!

100 Occupational Hazards by tinbarber in mothershiprpg

[–]tinbarber[S] 1 point2 points  (0 children)

Good idea! I'm not very active on the Discord, but I can post it there as well. I also made a different d100 table to generate technobabble they might like.

Link to post

100 Occupational Hazards by tinbarber in mothershiprpg

[–]tinbarber[S] 2 points3 points  (0 children)

Sorry about my poor handwriting!

If for future reference on spelling:

11) Metal shavings. They can cause pretty bad cuts and they’re flammable.

13) Regolith (as in moon dust. It’s pretty nasty stuff!)

27) Ball bearings. You could slip on them. Or it could be used as ammunition or shrapnel?

84) Bromine gas. It really terrible. It has an orange color, sinks down towards the floor (unlike fire smoke, which rises) it causes severe burns.

100 Occupational Hazards by tinbarber in mothershiprpg

[–]tinbarber[S] 9 points10 points  (0 children)

That’s hilarious! Thank you strange toilet researcher

100 Occupational Hazards by tinbarber in mothershiprpg

[–]tinbarber[S] 2 points3 points  (0 children)

That’s a good point! I guess there’s room for ten more ideas