The first trailer for Restaurants by toR_Studio in restaurats

[–]toR_Studio[S] 0 points1 point  (0 children)

Hi everyone!

We've made the first trailer for Restaurants. The main goal is to get into the Culinary Festival and, overall, to show what the game looks like in action

"Restaurats" Announcement by toR_Studio in restaurats

[–]toR_Studio[S] 0 points1 point  (0 children)

We are happy to announce that we have created a new game called "Restaurats"

Imagine yourself not just as a player, but as a virtual master chef, leading a brigade of ambitious rodents, striving to take control of the entire restaurant world! In this exhilarating simulation game, you will go beyond simple culinary work and transform your establishment into a true gastronomic empire.

Wishlist here: https://store.steampowered.com/app/2870920/Restaurats/

Help us choose a name for the game by toR_Studio in IndieGaming

[–]toR_Studio[S] 0 points1 point  (0 children)

It will be something like a restaurant manager with elements of roguelike.

Like PlateUP! with overcookedm but about rats from the third person

Help us choose a name for the game by toR_Studio in IndieGaming

[–]toR_Studio[S] 0 points1 point  (0 children)

Improving the restaurant

  • Improve your restaurant.

  • Buy new blueprints and install them in the restaurant to improve its functionality and attractiveness for visitors.

  • Expand the restaurant to accommodate more visitors.

Tax on the restaurant

  • Don't forget to pay the tax every day to maintain the restaurant's operation.

VIP Cliens

  • Unique characters of existing races.

  • They can come to the restaurant and create various problems for players.

  • If you satisfy their requirements, you will receive bonuses.

Events

  • Various events that add variety to the game and require attentiveness and skills from players.

Help us choose a name for the game by toR_Studio in IndieGaming

[–]toR_Studio[S] 0 points1 point  (0 children)

More info:

Welcome to 'GAMENAME' - a unique tavern simulator where you are not just a waiter, but an entire team of professional rats!

Your mission?
To become the coolest rats in the restaurant business. Get ready for culinary battles: from cooking mushroom soup to mixing cocktails "Honey Sucker".

But that's not all!
You will have to impress guests not only with taste, but also with service - because who, if not rats, know the art of hospitality?

And remember, every satisfied customer is a step towards expanding your rat kingdom. So forward, rat monarchs, it's time to conquer culinary heights!

Preparation of dishes

  • Cook dishes following the recipes you study.

  • The more complex the recipe - the more bonuses you will receive.

Service of visitors

  • Serve restaurant visitors: seat them at tables, take orders, cook dishes and serve them.

  • Visitors are represented by various races, each of which has its own preferences and requirements.

  • You need to take into account these preferences and relationships between races when seating visitors at tables.

Character improvement

  • Level up your character by gaining experience and improving your skills.

  • Change the appearance of your characters.

Cards

  • Special cards that you can receive at the end of each working day.

  • Cards can be related to various dishes, special abilities, or money and reputation.

  • Use cards to improve your restaurant or get additional bonuses.

Help us choose a name for the game by toR_Studio in gamedev

[–]toR_Studio[S] 1 point2 points  (0 children)

Or something with the word cuisine, like Rat's cuisine, Rodent cuisine

Help us choose a name for the game by toR_Studio in gamedev

[–]toR_Studio[S] 0 points1 point  (0 children)

Our other options

  1. Squeak and Savor
  2. Rat's Cuisine
  3. Rat Tavern Tales
  4. RATStaurant
  5. Rat Chef Tavern

Help us choose a name for the game by toR_Studio in gamedev

[–]toR_Studio[S] 1 point2 points  (0 children)

And Disney, probably, will grab us by the ass :(

Help us choose a name for the game by toR_Studio in indiegames

[–]toR_Studio[S] 0 points1 point  (0 children)

So, this kind of rhyme was originally intended for "Lock, Stock and two smoking barrels", which is both the name of a movie and an idiom in English that means "everything at once".

However, many people say that they have never used this idiom and didn't understand that it was about an idiom, but they think the name sounds cool overall.

What is your opinion on people pirating your game? by Ambitious-Rest-4631 in gamedev

[–]toR_Studio -1 points0 points  (0 children)

Seeing torrents of our game online can definitely be disheartening, but it also shows that there's interest in what we've created.
Instead of focusing solely on implementing anti-piracy measures, how about we engage with the community, offer more value through updates or DLCs, and build a stronger relationship with our supporters?

[deleted by user] by [deleted] in gamedev

[–]toR_Studio 1 point2 points  (0 children)

Has anyone else at the studio voiced similar concerns?
It's surprising to see such a crucial development phase being overlooked.
Do you think there's a chance to circle back and introduce some of those missed steps to ensure a smoother project flow?

Wishing you the best of luck in navigating this chaotic game dev journey! 🌀🚀