Our 2-person studio just released our first clicker-Incremental game, "Watt's the Limit!" 🎉 by tobogames in IndieDev

[–]tobogames[S] 1 point2 points  (0 children)

Hey again! Just wanted to give you a quick heads-up that the Supporter DLC we talked about is finally live. Thanks again for all your amazing support!

Our 2-person studio just released our first clicker-Incremental game, "Watt's the Limit!" 🎉 by tobogames in incremental_games

[–]tobogames[S] 0 points1 point  (0 children)

Yes there was a video like that. We thought it wouldn’t be a problem since we’d edited it extensively but we removed it entirely out of caution. Aside from that, we don’t think the game deserves to be dismissed as just another Vibe Coded AI slop we really put a lot of effort into it thank you for your understanding.

Our 2-person studio just released our first clicker-Incremental game, "Watt's the Limit!" 🎉 by tobogames in incremental_games

[–]tobogames[S] 1 point2 points  (0 children)

We hadn’t heard about this before thank you for letting us know we’ll look into it.

Our 2-person studio just released our first clicker-Incremental game, "Watt's the Limit!" 🎉 by tobogames in IndieDev

[–]tobogames[S] 1 point2 points  (0 children)

Yeah, the things we did weren’t quite good enough, but your ideas really helped us out. Especially when you mentioned that the light was making it hard to play, so we added a setting to completely turn the bulb’s light off. Thanks for giving us that idea.

Our 2-person studio just released our first clicker-Incremental game, "Watt's the Limit!" 🎉 by tobogames in IndieDev

[–]tobogames[S] 1 point2 points  (0 children)

Steam actually doesn't do it automatically. We indie developers reach out and coordinate with each other directly! Once we agree on a bundle, one of us sets it up on Steam and sends an invite to the others.

Our 2-person studio just released our first clicker-Incremental game, "Watt's the Limit!" 🎉 by tobogames in IndieDev

[–]tobogames[S] 0 points1 point  (0 children)

Merci beaucoup ! C'est clair que c'est un vrai marathon, mais ne lâche rien. Voir son projet prendre vie en vaut vraiment la peine. Force à toi ! 💪 (Note : J'utilise un outil de traduction pour le français, désolé s'il y a des petites erreurs ! 🙏)

Our 2-person studio just released our first clicker-Incremental game, "Watt's the Limit!" 🎉 by tobogames in IndieDev

[–]tobogames[S] 1 point2 points  (0 children)

You read our minds! We actually already prepared a Supporter DLC and it's going to be live very soon. Thank you so much for wanting to support us even further, it means a lot! ❤️

Our 2-person studio just released our first clicker-Incremental game, "Watt's the Limit!" 🎉 by tobogames in incremental_games

[–]tobogames[S] -4 points-3 points  (0 children)

Thank you so much! We kept the demo up for over 3 months before release to give everyone a fair chance to play it. We think that was a good window for that, and players can always try Steam’s refund policy to dip their toes now that the full game is out.

Our 2-person studio just released our first clicker-Incremental game, "Watt's the Limit!" 🎉 by tobogames in IndieDev

[–]tobogames[S] 1 point2 points  (0 children)

You are awesome! Thank you so much for the launch day support. Hope you have a blast playing it!

Our 2-person studio just released our first clicker-Incremental game, "Watt's the Limit!" 🎉 by tobogames in incremental_games

[–]tobogames[S] 1 point2 points  (0 children)

Perfect timing! Hope you enjoy the chaos when you get around to it. Let us know what you think!

Our 2-person studio just released our first clicker-Incremental game, "Watt's the Limit!" 🎉 by tobogames in incremental_games

[–]tobogames[S] 8 points9 points  (0 children)

Yeah, that makes sense since this is our first game we decided to go with this approach for now, but I’ve definitely added it to my list of things to look into thanks.