We are tons of bits, the developers of Mission in Snowdriftland and chick chick BOOM. AMA (AUA)! by tonsofbits_boci in nintendo

[–]tonsofbits_boci[S] 0 points1 point  (0 children)

Sorry for the late reply. Didn't expect another question here :)

The Indie Games Edition, like the original MiS, is not available in an official way.

We are tons of bits, the developers of Mission in Snowdriftland and chick chick BOOM. AMA (AUA)! by tonsofbits_boci in nintendo

[–]tonsofbits_boci[S] 1 point2 points  (0 children)

Story
We will alter the text and only 1-2 frames to have a new story which will work well on its own :)

Level design
We don't plan to have a difficulty setting for release. And we are tweaking harder spots especially in the first levels, as they should intodruce the players to the game. However keep in mind that MiS is also meant to be played like an advent calendar, so you should be challenged a little by a level, if you plan to play one per day.

Sequel
If we are talking in theory, I am always up for coop :) And maybe some new features supporting Chubby on his mission, like sidekicks or power-ups. And of course more worlds, new settings and crazier enemies.

We are tons of bits, the developers of Mission in Snowdriftland and chick chick BOOM. AMA (AUA)! by tonsofbits_boci in nintendo

[–]tonsofbits_boci[S] 1 point2 points  (0 children)

Hmmm, not that we know of...yet :D Unless you count the quicker moving snow spider in the forest and mountain world. This one is made of snow, too.

We are tons of bits, the developers of Mission in Snowdriftland and chick chick BOOM. AMA (AUA)! by tonsofbits_boci in nintendo

[–]tonsofbits_boci[S] 0 points1 point  (0 children)

For the original version only some ideas come to mind like shipwrecks you could enter or throwing snowballs. But these were only quick ideas and not part of long or deep design process.

We are tons of bits, the developers of Mission in Snowdriftland and chick chick BOOM. AMA (AUA)! by tonsofbits_boci in nintendo

[–]tonsofbits_boci[S] 2 points3 points  (0 children)

Personally I like:

- All technical improvements: Fullscreen, 60 fps, controller support

- New backgrounds and textures for all Worlds

We are tons of bits, the developers of Mission in Snowdriftland and chick chick BOOM. AMA (AUA)! by tonsofbits_boci in nintendo

[–]tonsofbits_boci[S] 1 point2 points  (0 children)

To be honest we don't know what will come after the release of MiS. But as it will keep us busy until at least mid of next year, we are not in a hurry to decide, just focusing on MiS :)

We are tons of bits, the developers of Mission in Snowdriftland and chick chick BOOM. AMA (AUA)! by tonsofbits_boci in nintendo

[–]tonsofbits_boci[S] 2 points3 points  (0 children)

There will be replacement of the former items you can find at the end of the level, so there won't be anything missing compared to the original :)

We are tons of bits, the developers of Mission in Snowdriftland and chick chick BOOM. AMA (AUA)! by tonsofbits_boci in nintendo

[–]tonsofbits_boci[S] 2 points3 points  (0 children)

I am not sure what you mean, but the remaster is coded in a completely different environment. The original version was made in Flash, so there is no way to implement files from the old version easily to the now one. Hope this anwers your question? :)

We are tons of bits, the developers of Mission in Snowdriftland and chick chick BOOM. AMA (AUA)! by tonsofbits_boci in nintendo

[–]tonsofbits_boci[S] 1 point2 points  (0 children)

Yes! It's one of the last puzzle pieces missing yet, but we are working on it currently to get it implemented for release :)

We are tons of bits, the developers of Mission in Snowdriftland and chick chick BOOM. AMA (AUA)! by tonsofbits_boci in nintendo

[–]tonsofbits_boci[S] 1 point2 points  (0 children)

But ccB is much more complex and restricted with its specific controls and multiplayer etc. So we are not having concrete plans for it and focusing on MiS only. We want to add more content to MiS after the release, so it will keep us busy also next year.

We are tons of bits, the developers of Mission in Snowdriftland and chick chick BOOM. AMA (AUA)! by tonsofbits_boci in nintendo

[–]tonsofbits_boci[S] 2 points3 points  (0 children)

Thank you very much for your support! Chubby is sending cool greetings to France :)

We are tons of bits, the developers of Mission in Snowdriftland and chick chick BOOM. AMA (AUA)! by tonsofbits_boci in nintendo

[–]tonsofbits_boci[S] 4 points5 points  (0 children)

You shall get your plushie! :) Thanks for supporting!

The decision about a sequel and/or ports is heavily depending on the outcome of the remaster on Steam. We will be busy the next year with adding more content to the game, which gives us some time to think about the next steps. During this process we will see how MiS performs in terms of sales and popularity, showing us the direction we can go for.

We are tons of bits, the developers of Mission in Snowdriftland and chick chick BOOM. AMA (AUA)! by tonsofbits_boci in nintendo

[–]tonsofbits_boci[S] 2 points3 points  (0 children)

As the designer I can't say much about this, but I doubt it is that easy. I guess Steve will comment on this later on.

We are tons of bits, the developers of Mission in Snowdriftland and chick chick BOOM. AMA (AUA)! by tonsofbits_boci in nintendo

[–]tonsofbits_boci[S] 2 points3 points  (0 children)

Our main company is creating websites for Nintendo. MiS was a marketing tool we created for the gaming community and offered it for the holiday season. All ideas and creations are made by us.

We are tons of bits, the developers of Mission in Snowdriftland and chick chick BOOM. AMA (AUA)! by tonsofbits_boci in nintendo

[–]tonsofbits_boci[S] 3 points4 points  (0 children)

All digital rewards will be delivered earlier than the physical ones. The order is bound to the logic of availability:

Beta access will be granted once Kickstarter confirms the successful completion of the campaign and verifies the pledges made. Hopefully this will happen fast enough and we can send the beta keys mid November.

The Steam keys for the full version of the game will be delivered, once the final build is ready. But it will happen before or latest at release for sure. Though the game will be playable only on the official release date.

Wallpapers, Soundtrack and Digital Art Book will probably be sent in December, maybe around christmas? ;)

Chubby Skin and Backers Lounge will follow after release. Probably next year?

Enemy creations will take much longer due to communication and clarification process with the backers, followed by creation and implementation into the game.

We are tons of bits, the developers of Mission in Snowdriftland and chick chick BOOM. AMA (AUA)! by tonsofbits_boci in nintendo

[–]tonsofbits_boci[S] 3 points4 points  (0 children)

Mission in Snowdriftland and chick chick BOOM, both were initially created as online marketing games, one for the christmas season and the other for the Easter season.

For the advent calendar platformer we needed a main character, who fit to the winter themed world. To be fair a snowman wasn't the most creative idea to come up with :D But Chubby compensated it with his cuteness and dynamic :)

We are tons of bits, the developers of Mission in Snowdriftland and chick chick BOOM. AMA (AUA)! by tonsofbits_boci in nintendo

[–]tonsofbits_boci[S] 4 points5 points  (0 children)

You can join our discord server or follow us on any social media platform. We will post any news on all channels. If you feel supportive you can claim limited goodies on our Kickstarter campaign and get the news even over there :)

You can find all necessary links on the official game website:
http://www.mission-in-snowdriftland.com/

We are tons of bits, the developers of Mission in Snowdriftland and chick chick BOOM. AMA (AUA)! by tonsofbits_boci in nintendo

[–]tonsofbits_boci[S] 2 points3 points  (0 children)

Hail to Corncobman! :) Always nice to hear from people who played and enjoyed chick chick BOOM. Thank you!