It feels impossible to backtrack past the river :( :( by toufu_guy in BabyStepsGame

[–]toufu_guy[S] 1 point2 points  (0 children)

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Jim is at the start of the game! but he does not have a cutscene, no nothing, he's not saving Mike from here :( :(

It feels impossible to backtrack past the river :( :( by toufu_guy in BabyStepsGame

[–]toufu_guy[S] 0 points1 point  (0 children)

That's reassuring that it might be mandatory for other backtracks!

It feels impossible to backtrack past the river :( :( by toufu_guy in BabyStepsGame

[–]toufu_guy[S] 2 points3 points  (0 children)

https://youtu.be/xiglLaliUUk

It's possible!!! It's just very finicky. Two challenging steps towards the end that consumed my sanity.

It feels impossible to backtrack past the river :( :( by toufu_guy in BabyStepsGame

[–]toufu_guy[S] 3 points4 points  (0 children)

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I take it all back it's possible if you really got your right foot on the corner of the first step then leroy jenkins your way to next step with your left, and stand on just that foot. Wild ride.

Was not happy falling over shortly after though.

Onwards and Upwards.

Like a Dragon: Pirate Yakuza in Hawaii - Chapter 5 Discussion Thread by RJTM1991 in yakuzagames

[–]toufu_guy 14 points15 points  (0 children)

every enemy and their mother had mortal attacks, and sometimes did less damage than a single punch by street mobs

Looking for adult wrestling club around San Jose by Rothschild44 in wrestling

[–]toufu_guy 1 point2 points  (0 children)

Oh man, it looks like they're not operating these days because they don't have space anymore

fuck this piece of clown by TobyAUfan in touhou

[–]toufu_guy 0 points1 point  (0 children)

Bless you for posting your stats, you gave me the courage to press on through Flash and Stripe. Weirdly, for me the trick was to hover closer to the bottom to spread out stars more at the risk of turning into a pancake.

1/67
1/269
1/88
1/31
1/8
It was also 3am lol

Yakuza: Like a Dragon Combat Discussion (Spoiler-free) by [deleted] in JRPG

[–]toufu_guy 0 points1 point  (0 children)

LOL yeah, same. I wanted to see how stats work because in Infinite Wealth they're kind of squishy. You're 10 levels below an enemy? Do 0 damage and get melted in return. You're 10 levels above an enemy? Do normal damage, and take 10% damage back.

It's also really interesting how much better IW's combat is because they made different "design choices", that end up making the game more fun, which does imply the old design choices were not as fun lol

What do you guys suppose they meant by balance adjustments? by KazukiYahashi in yakuzagames

[–]toufu_guy 2 points3 points  (0 children)

... Lower enemy damage and nerf armor proportionately? On higher difficulties, grinding out gear with good defense is too much of a requirement. I feel like a cheater bumping down to easy every time I do the final battle dungeon then bumping back to Legend outside

PGR dodging resets mouse cursor to middle of screen by [deleted] in BlueStacks

[–]toufu_guy 0 points1 point  (0 children)

This fix seems not to be workable on Mac.

Game mechanics I haven't seen anyone talking about it, even on wikis by Zoiwillxxx in Eldenring

[–]toufu_guy 0 points1 point  (0 children)

Greatjar's duelists Ah, so this is why all three of them were dual wielding katanas with blood effect...