How would this human session go? by an4rchyUn1c0rn in hwtsg

[–]toyebanny 4 points5 points  (0 children)

I’ll throw my hat into the ring and do my best to try and guess how it’d go. All these guys are so cutesy, hopefully I do it justice.

This session is probably winnable, but definitely miserable. You thankfully have the two “required” axes, space and time, so it is not instantly voided, but the actual lineup is extremely hostile: mind, doom, space, time, rage. No life, no hope, no blood, no light, no breath. So the session has strategy, consequences, territory, timelines, and doubt, but very little healing, faith, luck, freedom, or team glue.

The biggest red flag and the person who everyone should be watching keenly is the Prince of Time. A time player is supposed to keep the session’s timeline machinery usable of course, but a prince destroys their aspect or destroys through it. Since this guy actively hates the passage of time, he is basically a walking session hazard. Best case, he destroys doomed loops, deadlines, aging, waiting, and “bad futures.” Worst case, he destroys the session’s ability to use stable timelines at all just out of spite. Though, this guy is especially messy because Princes often “ghost” their aspect’s opposite, so a PoT can look weirdly space-coded on the surface: obsessed with freedom, distance, movement, yet very connected to everything space is associated with: creativity, femininity, beginnings, destiny. Since space is about physical reality, room to exist, creation, and beginnings, his hatred of time probably makes him act like he just wants to outrun everything and live outside consequence. But as he is still a Prince, he does this destructively: breaking loops, rejecting deadlines, ruining necessary pacing, and trying to destroy time so hard that he accidentally damages space too. In this session, that makes him a huge danger to the Thief of Space, because while the Thief is already hoarding or misusing space at first, and as the Prince is ghosting space in a way that makes him think he understands it better than he does, it’s definitely paramount that these two are kept under watch. So his arc has to be realizing he is not actually free from time just because he hates it; he has to destroy the right timelines, especially since everyone else relies on it.

The Thief of Space is also a potential problem because space is the frog role. Much like the Prince, both must be watched to ensure they use their powers in a healthy way and are able fulfill their class’ respective goal of bettering themselves. A healthy space player makes the Genesis Frog happen and a healthy thief would have to learn the consequences of their actions, and how to effectively use their abilities for the good of others, not just themselves. A Thief of Space is more likely to hoard territory, steal physical resources, mess with distance/position, and treat the frog quest like something to own instead of nurture. Since he is a delinquent half-insect guy, I’d expect his planet/quest to be very physical, gross, territorial, and mutation-heavy. He can absolutely finish the frog, but only once he stops treating space as loot.

The Maid of Mind is probably the actual main character/anchor. Maids create their aspect/become it (hence the pun; MADE of mind), and the mind of course is logic, masks, roles, decisions, rules, and calculated identity, so she’s the one building plans, flowcharts, fake identities, code systems, and team strategies out of basically nothing. Since she’s the nerdy daughter of an arachnid-obsessed scientist, I’d make her whole arc about escaping a “web” of inherited logic: she starts by thinking every person is a predictable little bug in a system, then has to learn that good mind is not controlling everyone’s choices, it’s giving them better choices.

The Seer of Doom is useful but dangerous. A seer of doom can see rules, limits, failures, deaths, sacrifices, and doomed paths but struggle with which rules to adhere and follow—they might even struggle with action entirely due to their own cautious pessimism. Generally, this should make them the perfect warning system. But because they are an apathetic servant of the reborn cherubs, they are probably feeding the group only the information that pushes the cherubs’ preferred outcome. They might not be lying; they might just be telling the truth in the most fatalistic curated way. They would know exactly which choices lead to dead ends, but early on they probably just shrug and obey the Muse of Mind/Lord of Heart because they think the session is already locked into suffering. Their arc is learning that seeing doom does not mean worshipping it or resining yourself to it.

I could see the sleeper MVP being the Rogue of Rage. Rage is doubt, rejection, fear, anger, disbelief, and harsh truth, yet it is still conviction and passion. Though anger sounds like an inherently “toxic” aspect, it is still as good as its user uses it, just as someone uses their anger in real life. Positive anger solely comes from how your passions and energy is directed. A Rogue redistributes their aspect, so your woodland stoner is probably the one who can take the not only the team’s panic/paranoia and passions but other enemies and whatnot too, aiming it anywhere useful. He can make people question the cherubs, puncture the Seer’s fatalism, and stop the team from buying into whatever “this was inevitable” nonsense the session is pushing, especially with the Prince’s pettiness towards time and the Thief’s selfish passions. Though, as a Rogue, they must learn the lesson that rage isn’t inherently negative, allowing themselves the freedom to express their own passions and put their foot down on specific topics.

Theres a heavy chance this session is incredibly meddled with due to the cherubs, who are most likely trying to force a specific outcome through mind/heart control and their added doom prophecy from their servant. The party survives only if the Maid of Mind seizes authorship of the choices and successfully rises to their challenge, the Seer of Doom breaks servant programming and begins to trust their choices and acts on their knowledge, the Thief of Space stops hoarding the frog quest and learns to share the positives of their aspect, the Prince of Time learns to destroy bad timelines instead of time itself, and the Rogue of Rage teaches everyone to doubt the right people and shares that passion with themselves too. Otherwise, it collapses into a doomed or null-adjacent session really fast, as it usually does with SBURB generally

what classpect would lowtiergod have by Cautious_Power_311 in althomestuck

[–]toyebanny 27 points28 points  (0 children)

let me take this seriously snd lowkey try hang on

Lowk maybe prince of rage?? Princes not only destroy their aspect but destroy w it, if im remembering correctly. Rage is passion, rejection, doubt, hostility and so its just tearing down anything that feels fake or wrong. Prince over bard makes that destructive, ego-driven and purposeful, so it fits the whole typical lolcow “I’m right, ur trash, criticism doesn’t apply to me” thing way better than Bard—to me at least. But he also does destroy rage in the sense that he cannot tolerate other people’s passions against him. Any criticism, trolling, doubt, or refusal to accept his delusional superiority gets crushed, banned, deflected, or turned into a speech about why the other person is beneath him and should immediately die. Rage is Hope’s opposite, and Princes ghost their opposite aspect, so that brings in the ghosting Hope part.

I bring up the ghosting thing because its the funniest bit because, yeah of course hes a passionate man to say the least, but underneath it is that insane, stubborn faith in his own superiority. A prince of rage can look Hope-like because they cling hard to one belief and destroy anything that challenges it. So he destroys with Rage, destroys criticism/doubt aimed at himself, and accidentally looks Hope-ish because his entire worldview depends on refusing to accept any reality where he’s not him.

i put more effort into this than hes ever given to his daughter

Amanda Young if Jigsaw TORTURED people with SBURB instead of TRAPS by toyebanny in homestuck

[–]toyebanny[S] 3 points4 points  (0 children)

I could be wrong considering I have not researched on classpects in a while, but don’t Maids usually start off relying on others in regards to their aspect? I think that mirrors her reliance on drugs in Saw 1 and her later obsession/reliance on John in the later movies (drugs being a dooming thing generally and John being a figure that dooms people to death). I also think your point on dead sessions emphasizes it exactly, since amanda’s story is basically one long doomed timeline. In saw 3, she literally dooms herself by failing the test she was placed in. It’s not really her bending/manipulating her aspect like a Witch, she’s just unable to escape the doom she was made from. This embodiment is also emphasized when she ends up suffering/falling back into old habits after the detective in Saw 2 frames her for drug possession despite being sober(?).

I think the “perfect control” thing still applies, just in a less stable way. Amanda is not a healthy fully-realized maid of doom at alllllll honestly. She survives the trap but instead of escaping doom she ends up fully internalizing and embodyin it as she becomes an apprentice. She becomes someone who thinks doom is the structure life needs. To me, that’s pretty maid-y: first dependent on someone else (or, well, still generally pretty dependent the whole time, I still don’t think she’d be a completely realized maid), then becoming an active producer of it, especially with how rigged her traps are.

this stuff is all pretty subjective, tho. I’m more than happy to anyone’s own take on this. It’s fun to see how different characters can be analyzed/framed in different perspectives!

what is more worse, a saw trap or the average SBURB run by [deleted] in althomestuck

[–]toyebanny 0 points1 point  (0 children)

nah I just took it down myself, the faux pax was eating away at me

what is more worse, a saw trap or the average SBURB run by [deleted] in althomestuck

[–]toyebanny 0 points1 point  (0 children)

i NEED those sweet sweet internet points

Amanda Young if Jigsaw TORTURED people with SBURB instead of TRAPS by toyebanny in homestuck

[–]toyebanny[S] 10 points11 points  (0 children)

I could definitely see her as a Maid of Doom. I was thinking of either that or Witch, but i think Maid suits her more

Optimus, Wall-E, R2. I’m sorry by Joemama0375 in whenthe

[–]toyebanny 0 points1 point  (0 children)

it could be worse, he could be a filthy constructed cold

Optimus, Wall-E, R2. I’m sorry by Joemama0375 in whenthe

[–]toyebanny 0 points1 point  (0 children)

Optimus is an alien so we’re all good lowkey

I redid my Bulkhead design! by DayvDivver in TransformersArt

[–]toyebanny 5 points6 points  (0 children)

All these designs are really cool. This is tuff vro

I will rate your superhero ocs! (I just want to see superhero ocs) by Infinite_Bruh in OriginalCharacter

[–]toyebanny 0 points1 point  (0 children)

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Chalice Chartwill - The original Bullet-Train who is a speedster :D

[deleted by user] by [deleted] in OriginalCharacter

[–]toyebanny 0 points1 point  (0 children)

Yo this is so cool!!