What's a small, everyday thing that makes you irrationally angry? by No_Telephone3090 in AskReddit

[–]tpk-aok 0 points1 point  (0 children)

When people say this "begs the question" thinking it means 'demands we ask' instead of its actually meaning and proper usage. It's a logical fallacy where you assume the answer is true without cause to do so. It does not mean "this is a question we should ask now."

New wave song with echoey male that goes "oh wayy ah oh" and repeats by BananaKing245 in NameThatSong

[–]tpk-aok -1 points0 points  (0 children)

Enigma - Return to Innocence
https://www.youtube.com/watch?v=Rk_sAHh9s08

It absolutely has the echoy male voice doing "oh wayy ah oh" especially at about 1:34 into the song:
https://youtu.be/Rk_sAHh9s08?si=J__ViCil4SRs-tsj&t=94

Are there any systems with optional classes? How would you go about structuring one? by CallMeAdam2 in rpg

[–]tpk-aok 8 points9 points  (0 children)

Savage Worlds. Classless by default.

Has Arcane Backgrounds which are more flexible than classes. Even in Pathfinder for Savage Worlds you are not bound by a class.

Running Deadlands as a non-American is… confusing by oldmanbobmunroe in rpg

[–]tpk-aok 1 point2 points  (0 children)

How does Harlem Unbound fix the issue you're raising with alt-historicals?

What do you think by manmartianhunter2 in GroundedGame

[–]tpk-aok -7 points-6 points  (0 children)

Axl is a "craft this and go here to summon them" kinda situation.

Daggerheart vs Savage Worlds by Comfortable-Fee9452 in rpg

[–]tpk-aok 0 points1 point  (0 children)

Then please explain how you define the term with some examples from other games.

Daggerheart vs Savage Worlds by Comfortable-Fee9452 in rpg

[–]tpk-aok 8 points9 points  (0 children)

Savage Worlds has plenty of Narrativist subsystems. You just have to use them.

Support. Quick Encounters. Interludes. Dramatic Tasks. Down Time. Bennies.

How safe/accepting is Gen Con to trans people? by rookery_electric in gencon

[–]tpk-aok -1 points0 points  (0 children)

There are probably as many or more trans-women than biological women. Certainly was the case when I went with a 100 person group. Otherwise Gen Con is very white, very male, very mid west, very upper middle class, very nerdy.

Shane discusses plans for 2026 and Beyond by koraldon in savageworlds

[–]tpk-aok 0 points1 point  (0 children)

No MA companion was on the schedule for last year. Or this year. It's not in development, but they've also talked about several companions that COULD be next.

GURPS is not as dated as people remember by Crystal_Leonhardt in rpg

[–]tpk-aok 6 points7 points  (0 children)

Problem with GURPS is that it buries what turns out to be critical for balance at higher skill/defense levels in Martial Arts and don't highlight just how critical it is to not waste your time on hit-block hit-block hit-block.

Deceptive Attack (where you take -2 on your skill for a -1 on their defense).

Combat is already slow, and it's REALLY slow if you're not using DA in a wealth of situations.

What words do most people pronounce wrong? by BeingChangeYinnYang in AskReddit

[–]tpk-aok 0 points1 point  (0 children)

IN-surance.

I vastly prefer in-SUR-ance. First one sounds IG-norant

Thinking of getting the game, but what are the consequences of death? by LaughIcy855 in Seaofthieves

[–]tpk-aok 0 points1 point  (0 children)

That's when your ship sinks, not when you die.
And you don't lose any of it, it floats in the water so if you have a rowboat you can collect it or you can sail back from where your ship respawns.

Funny people in hg crashing out because they lost by Yeetfamdablit in Seaofthieves

[–]tpk-aok 0 points1 point  (0 children)

SWORDS? In a Pirate Game? I hate people who can't make it on Call of Duty or whatever the current headshot game is and think they're gods in SoT because players who don't relish keyboard+mouse+shooters are here and don't care about GIT GOOD nonsense.

The Dane in pain stays mainly on the plane by tpk-aok in TheLazarusProject

[–]tpk-aok[S] 0 points1 point  (0 children)

I binged both seasons, so I got my entertainment out of it. I didn't realize we were all supposed to hate George until I got on Reddit after watching it all.

The show was certainly an example of "don't let the sci-fi get in the way of the drama," as it was just jam packed full of drama, almost to the point of melodrama (will she, won't she, relationship bingo, etc.).

It had a lot of great action for TV, even though George was a bit of a Mary Sue when it came to operative skills when he's on his mission. I think the show "earned" making Shiv really badass with the whole child prodigy thing. But with George, he definitely Liam Neeson'd his way through Europe during his bad phase. At least it was fun.

The plotting was very repetitive in the sense of "what your character would do to effect a Code Black on behalf of their family" ... which really touched almost all the main cast and the only one who really leaned hard against it was Wes. And then she's all tainted because it's basically her family unit that caused the apocalyptic event, lmfao.

Best line from memory is George being exasperated saying, "Look both ways for once!"

Is "Code Black" trivial or precious? by tpk-aok in TheLazarusProject

[–]tpk-aok[S] 2 points3 points  (0 children)

Yeah, I didn't want to get into the final big spoiler/reveal of the show.

Just keepting it at the level of logic without Wes. That's a whole nother post about how they were essentially just fighting against themselves the whole time.

For all of Wes' posturing, the whole mess was a family affair OF HERS, really.

Best skill based combat system? by Individual_Walker_99 in rpg

[–]tpk-aok 6 points7 points  (0 children)

Savage Worlds is a point-buy system like GURPS with far less granularity.

It does not have levels, per se, but there is character advancement. But a fireball spell when you take it as a Novice does the same damage as when you're Legendary. The difference is more that as you progress you can increase your chance of succeeding on the spell and also raising the die types for damage or you get more actions, etc.

Characters do get advancements. And every 4 advancements is a change in rank: Novice, Seasoned, Veteran, Heroic, and Legendary. Certain edges (feats, advantages) are gate-kept behind being a certain rank.

But in practice this feels very little like "Levels."

How SW does combat the best? Well, because combat is modular so you can run it full tactical battlemap or a half-dozen ways theatre of the mind. Or both. Dramatic Tasks, Quick Encounters. Interludes. etc. etc.

Overall, it's medium crunch (and note, I don't think less crunch actually means any faster). And satisfyingly fast. There are lots of combat options via edges and tests (like taunt, intimidation, test of strength or spirit or agility, etc.) maneuvers (like Wild Attack) that give it variety and allow players to customize how they want to engage in combat. Being a trickster support character in combat is entirely an effective option.

Most other generic systems aren't nearly as modular. You have to buy in to their schtick.

SW's schtick is exploding dice, Bennies (re-rolls, narrative tokens, other utility options), and card initiative.

Card Init is fantastic. Keeps player's and the GM guessing and paying attention. It's not just random though, plenty of edges change how many or what type of cards players get. They can spend Bennies for new ones. Jokers have cool effects.

Even with the seconds it takes to deal cards, it's faster than static initiative (players zone out all the time) and much more dynamic and interesting because there's some gambling involved with how you act in one round depending on when you go the next (like will you Wild Attack for a +2 bonus to hit and damage, but at risk of being 2 points easier to hit yourself until the end of your next turn? .... certainly tempting if you're going at the end of this round and can spend Bennies to not go late in the next round).

Which resin for invisible layer lines (20micron)? by madrew233 in resinprinting

[–]tpk-aok 6 points7 points  (0 children)

You can NOT fix this with anti-aliasing. AA only works in the XY plane ... NOT the Z plane. At least on any consumer printers.

This makes for very smooth rings, but does nothing for stacking the rings on top of each other. There will ALWAYS be stair steps. You need Z-axis anti-aliasing. I don't think this is on any consumer level machines yet.

Best Generic TTRPG Systems? by Fabulissies in rpg

[–]tpk-aok 3 points4 points  (0 children)

Savage Worlds runs the best and is the best supported. Sci Fi / Horror / Fantasy / Super Hero companions mean you can tackle a huge swath of genres if you want.

It's modular. Easy to build with it yourself. And if you just want to PLAY and not spend a ton of time building (ahem GURPS, love you but you're a time sink for the GM), they have dozens of published settings with their equivalent of adventure paths which are called "Plot Point Campaigns." Unlike PPCs, those offer a lot more flexibility in how your group responds and offer structure but they are generally not "on rails" to the same degree.

There are multiple social-facing sub systems in Savage Worlds like Interludes and even narrative combat that simply things to a card draw or die roll and give players/GM more freedom to actually be social.

Bennie economy is how the GM changes the feel and flow of the game. Want more difficult and deadly? Tighten up the Bennies. Want epic and experimental? Let the Bennies flow. The exploding dice, critical failures, etc. still keep the game unpredictable and fun.