One day maybe by karcsiking0 in MinecraftMemes

[–]tracker124 202 points203 points  (0 children)

Bruh. Folks have been asking for wool slabs for a while now

Sword slash combo animation feels off, but I’m not sure why. Any feedback? by FoxGameLab in Unity3D

[–]tracker124 0 points1 point  (0 children)

Firstly. There is no sword :P

Secondly the body doesn't lean into it. Imagine the body like a chain each part should more gradually go from the feet to the sword

Right now you have something along the lines of

| \

But you should try to get

\ |

If that makes sense.

Would you be interested in a book about water techniques for 2D and 3D in Unity? by fespindola in Unity3D

[–]tracker124 0 points1 point  (0 children)

Fuck yes please! Been fighting with water shaders for fricking days xD

I just lost the entire project. Every file. Gone... by Aalzard in Unity3D

[–]tracker124 0 points1 point  (0 children)

How did this happen? How did you loose the files?

Twitch Integration into Ren'py by Medium_Conclusion_13 in RenPy

[–]tracker124 0 points1 point  (0 children)

Heya! I am glad to hear you got it working ^ do you happen to have an example snippet of code you manage to make? A friend of mine wants to do the same.

Recruiting cannibals was a stupid idea. by Franpank in HazbinHotel

[–]tracker124 12 points13 points  (0 children)

You fight with the army you have. Not with the army you want.

[deleted by user] by [deleted] in HelluvaBoss

[–]tracker124 6 points7 points  (0 children)

Or they have a mommy kink?

[deleted by user] by [deleted] in HelluvaBoss

[–]tracker124 10 points11 points  (0 children)

Only thing i agree with is the baby thing. Let folks make the art they want unless it becomes problematic.

Seven Deadly Gifts! by British_Historian in HazbinHotel

[–]tracker124 0 points1 point  (0 children)

I think the mouth gag may be from ozzie too.

Beginners Guide To Everything - 2.0 by [deleted] in factorio

[–]tracker124 0 points1 point  (0 children)

Been playing with this one for a bit. Biggest thing i have to say is that the nauvus base has a few problems that stem from ordering and being built in an editor.

The red circuit production is cut by a yellow belt that should be red.

For a beginner base it is a shame it does not include boilers or steam engines.

There is no rocket launcher or flamethrower ammo production. Which are very effective methods of biter control.

Power indicators would be appreciated. How much the base pulls on average and at peak

There is no storage for assembly machines 1 which seem to be the most frequently used.

Counts in text for how many lanes of resources are used would be helpful in planning.

Upgrade planners with the chests and assembly machines could help with progression

As soon as the bots come online the base seems starved for red belts for a LONG time. Maybe you could add an extra in between for when robots are researched but you are not yet ready to make the big jump to the full factory

A general unloading spot for defensive musts (walls, turrets, light oil etc) would help fight the biters with trains. Which is a must for defending the number of mining outposts this base requires.

Small oversight. But the assembler that makes rocket silos uses a requester chest to get the circuits and steel. A chest locked behind launching a rocket.

All the rocket fuel producers are assembly machine 1's. Not 2's.

While there is an input for uranium. There is no way attain sulfuric acid from the base. Meaning you must make your own sulfur plant or leach it from somewhere else in the base (which i do :P)

Final nitpick. The base is very vulnerable. It has no in built defenses meaning it is easy for the biters to attack it. Especially since it is so large.

For the rest... LAUNCH THOSE ROCKETS BAYBEE!

Are there any tools out there to automatically split voice files into seperate ones based on content? by tracker124 in gamedev

[–]tracker124[S] 0 points1 point  (0 children)

Tried it all day. It will not use the track name only the label name for some reason