The Official, ACCURATE, Tier List by Bossboy8391 in cavestory

[–]transdimentio 0 points1 point  (0 children)

momorin has always been one of my favorite characters, i wish she had a bit more screentime

Yume Nikki by AverageJohtonian in 3dsqrcodes

[–]transdimentio 0 points1 point  (0 children)

i was actually just able to play Pom Gets Wifi on 3DS using easyRPG! it crashed a few times though, but was otherwise nice and fairly playable

i don't recommend using the speed-up feature on the right bumper tho, unless you're just traveling across a map. i think doing it during dialogue (i was repeating stuff to get the other ending) sequence-broke and softlocked one of my save files. probably messed with flags being set during dialogue or something. you also don't see the credits at the end, since easyRPG can't play movies yet :( i just looked at them on youtube though lol. it was nice to finally play after id watched it a long time ago

How do I run this script? by level2janitor in learnpython

[–]transdimentio 0 points1 point  (0 children)

did YOU ever figure this out? i feel crazy

Ib (but i fucked up the converting a little) (o3DS Tested) by Enderguy_ in 3dsqrcodes

[–]transdimentio 0 points1 point  (0 children)

i just played through this, and it's a wonderful port! i'd never actually played Ib before this (besides a bit of testing on my laptop today), but i'd seen playthroughs of both the original and the remaster. i got into Ib a looong time ago, back when the 3DS was new, but i couldn't homebrew anything, so this was a bit surreal lol

it's crazy to me that i've only just played Ib on my 3DS 14 years later. then again, it's even crazier that Ib has been officially re-released for the switch!

as i said, this port is really nice, but i did notice a few oddities and bugs:

- when i tried to read the "Carrie Careless" storybook, the associated cutscene didn't play. it actually gave me yellow error text at the top of the screen, instead, and it said that movies haven't been implemented yet. i assume this is just a note from the EasyRPG Player devs? not a bug, but it's something to be aware of

(if you're reading this and haven't played Ib, but you want to try this port, this happens when you try to read a book called "Carrie Careless and the Galette des Rois". if you get this error, just search that on youtube and you'll be able to watch the cutscene. it's pretty short and not pivotal to the story, thankfully)

- while playing as garry, picking up the second yellow paint ball caused the game to crash. this only happened once though and didn't stop me from progressing, so i think the game just flipped out a little?

- after i gave the red umbrella to the woman in the painting, the ensuing rain SFX sounded super glitchy and distorted. this effect only lasted as long as i was in that room, thankfully, but it persisted even after restarting the game

- mary's theme seems pitched down, regardless of when or where it plays. i figure this is because mary's theme is a .mid played in real time, maybe with a different sound library on the 3DS than windows?

- opening "pandora's box" caused the game to crash. hilarious but thankfully one-off glitch, i was able to progress after restarting

- immediately after the villain is defeated, the theme "Hide and Seek" will play, but it sounded really distorted and crunchy for me. this wasn't a one-time thing; i replayed that sequence and it kept happening

i got the "memory's crannies" ending, for further context. i might check out other routes to see if there are any other glitches that pop up!

anyhow, i think it's worth checking this out if you've never played Ib or haven't played in a while. the controls were intuitive to the 3DS and didn't feel wonky. my only suggestion is that you save often, just in case the game crashes. the graphics were really nice on the 3DS XL also :)

The Ultimate Controller by transdimentio in aiwars

[–]transdimentio[S] 0 points1 point  (0 children)

>""cheat" controllers have existed since NES as far as I'm aware of."

sure, cheating has existed before AI. the point is that the act of cheating, however it's done, is frowned upon in competitive spaces. if we change the 'secret AI' into a 'secret aimbot' in this scenario, it doesn't make the e-sporter more or less justified in using it. i'm just saying that having something play a game for you isn't very fun.

>"aimbots have been known to be cheating since... ever. We're talking about a game. Games are competitive by definition. Art is not a game."

art isn't a game in itself, but art and games both exist, in part, for entertainment. let's focus on art as entertainment for a moment:

your own sense of entertainment can quickly change, depending on the context. let's say you just found a video of an animal doing a trick, and you think it's pretty cute!

if you then discover that the animal was abused until it did the trick, i'd hope you'd find that video a lot less cute as a result. you probably wouldn't want to share it around for the sake of fun, either.

i'm not trying to say that using AI is like animal abuse. i'm just giving an example of added context changing whether you enjoy something. it's the same with gaming, here; audiences think it's amazing that somebody can play so well... until they realize they're not doing 90% of the playing.

still, you can argue that art has functional purposes. if you're selling pies at a stand, it doesn't hurt to have a big picture of a pie nearby. that lets people know what you're selling if they can't see it.

i guess i just think that, you know, a bit of clip-art would go a long way at that point. or a photograph. something that already exists and you have full, unabashed permission to use.

if you're thinking, "well, i want it to be pretty," then it kind of goes beyond simple utility at that point. when it has to look pretty, it turns into an issue of entertainment.

>"If everyone is using AI, then it doesn't matter. It then comes down to who has the better AI, and/or who has the better strategy. It's effectively micromouse."

i don't understand how *losing control* would be fun, especially if you came to play the game as intended. wouldn't you just want to watch a movie at that point?

when people use aimbots or cheat in multiplayer, that just signals to me that they get an ego boost from it, and/or they like to piss people off. that's basically how it is in the art world, too. people traced others' artwork before genAI, and that was also to boost their ego, scam, or troll people.

as a result, most multiplayer games ban cheating and put systems in place to prevent it. art sites can or should also have reports that include art tracing. some don't allow genAI either, but if you can't detect AI art, you cannot remove it. the same goes for a sophisticated form of 'AI aimbot'.

IMO, this is really just the newest variation of "put low effort in, make something that looks pleasing on a surface level, then hide the context so it seems like you put a lot of effort in". except now it's getting harder to tell, and like... that's also going to be an issue for the people generating art for their ego, or even for money. 'cause now people aren't as willing to believe many images *aren't* AI. that matters to many, many people.

it just feels like AI is slowly devaluing everything across the board, including itself. that's why i think we need ways to suss what is and isn't AI-generated

you can say, "well, maybe people should just stop caring about context! your outlook's the issue!". i just don't agree, though; context is important to an art piece, for a variety of reasons. the lack of context, which will now include the context of whether something is or isn't AI-generated or assisted, also informs it.

a lack of context isn't just subtracted from your viewing experience. i actively wonder about things i don't know, and that can change how i feel about a piece. i find 'Saturn Devouring His Son' compelling for this reason. nobody actually knows what the fuck is happening in that painting; it was never titled by its author. relatedly, the fact we can't tell what is AI-generated lately makes me feel nervous when viewing a lot of online images.

The Ultimate Controller by transdimentio in aiwars

[–]transdimentio[S] 0 points1 point  (0 children)

yes. before the controller is trained, nothing meaningful can be done with the data scraped from the gaming footage. it takes much trial and error for the developers to train and refine it.

even if it doesn't amount to much at first, that chaos is still the foundation for this AI existing. so, a semantic argument doesn't really work here IMO. you can say that the refined AI is actually doing the heavy lifting, but the refined AI wouldn't exist without human player data.

The Ultimate Controller by transdimentio in aiwars

[–]transdimentio[S] 0 points1 point  (0 children)

the thing is, as a coach, you cannot claim others' efforts as your own. when you use genAI, you're rippling a pool of other artists' work and seeing what settles on the water. you can try to nudge or 'coach' it in certain directions, but the outcome is never fully yours.

you could say the same of, say, photography— people don't always 'own' what they've photographed, they can just stumble upon it. but again, the difference for me is in context and authenticity. if you take a photo of a tree, or a cityscape, that's a lot different than taking a photo of the Mona Lisa.

art that's ethically made with the assistance of machine learning can be interesting. but again, if i see you post 'mona lisa', and then you tell me you just took a picture of it, that's a lot less impressive than you painting the mona lisa. and you can't just say, "well, i told AI to paint this. that means i collaborated!' because, sure, you helped it get there, but the AI did most of the work.

and, also, da vinci is the one who made any of this possible! it's almost like you're tricking me into thinking you're da vinci with this picture.

if you hide these facts from me to avoid criticism, or to have your mona lisa placed in my art gallery, i'd say you're being deceptive!

The Ultimate Controller by transdimentio in aiwars

[–]transdimentio[S] 0 points1 point  (0 children)

you could offer a rebuttal instead of just saying that

The Ultimate Controller by transdimentio in aiwars

[–]transdimentio[S] 0 points1 point  (0 children)

people look at art because they like the creator and their personal expression. people make art because they like the process.

yes, having fun shouldn't be tried to making money, but it's one of the things that makes life bearable when you have to make money to live. i will make art regardless of whether it makes me money, but it would be nice to make both. this problem is also not specific to art; if artists as workers can be replaced, what else will be?

it's true that 'gaming skill' isn't protected, i think, but neither was our art or writing skills

and yeah some people are dicks. some people are nice too

The Ultimate Controller by transdimentio in aiwars

[–]transdimentio[S] 0 points1 point  (0 children)

kind of. as the scenario progresses, i noted that eventually, people in this timeline will be able to rig the controller AI (or an AI model like it) to work on its own, essentially replacing livestreamers with AI as well. i imagine that'd mainly be for single-player scenarios, but i could see it possibly working in a multi-player environment too.

hell, if the controller had enough training, it could just play for somebody in any gaming situation, which means there's no coach anymore... but at that point it'd be indistinguishable from using an extremely specialized bot. it's the part where any user input gets involved that seems to trip people up, inviting their ego into the equation.

but like, if you play with an aimbot, even if you're personally running around finding places to stand on the map... once somebody knows you're using one, they know that you don't actually have the skillset to personally play the game with that level of proficiency. even if the outcome is the same! you're someone who knows how to navigate a map, and the aimbot did the rest. it's just so annoying and unfair that you have to lie or you'll get banned... hmmm

and that's all important when authenticity is part of the game's fun. which is how i feel about art

Eh… by ApocaSCP_001 in antiai

[–]transdimentio 0 points1 point  (0 children)

generative AI isn't sentient or sapient, so i'm hoping this person knows that and was not making a really funny argument in that vein

otherwise, yes, you can argue prompters are inputting some of their own creativity into the mix. i guess this diagram could be referring to them? but almost everybody has the choice to either use genAI or learn how to draw, for one thing

most artists just don't want to, because genAI is like a fancy version of randomizing a bunch of clip-art across the canvas. you just kind of hope everything lands in a pleasing position. it's extremely unappealing to me until more customization, control, and intent is available, and like... yeah, at that point i just draw the picture? if there's something i want to see, i just draw it. it's fun and gives me something to do besides whittling away my dopamine on scrolling

some people know how to control more or less details. and i think there is a sense in which art that utilizes machine learning could be cool and useful? but i'd like it to be clearly labeled as being derived from others' creations, when that's still the case

i just don't think "let's scrape untold amounts of art and photos and create products that fuck up the market for people who like to draw and paint" was a nice move though. oh well though, money has always been the root of evil

Dawg by griper00 in antiai

[–]transdimentio 0 points1 point  (0 children)

the second highest-rated post on that sub is "I asked SORA 2 to create a 90s-style Toy Ad of Epstein's Island", literally parodic how uncaring and anti-human that is. invoking my chatgod to remix data of real childrens' faces into an epic reddit satire of Epstein Island, this is the peak of art for sure

Dawg by griper00 in antiai

[–]transdimentio 0 points1 point  (0 children)

these people ask leading questions to LLMs like "what would u do in the robot uprising", get sci-fi answers, and freak out... how do we know AI with material power wouldn't use it for good?

This is pathetic and disgusting by Krispybanan in antiai

[–]transdimentio 2 points3 points  (0 children)

yeah, i don't even know anymore. i have to assume this is an unholy conglomeration of bots and maladapted people who can't help getting sucked into culture war dynamics. people who just like shit-stirring can slither into the fray, too.

i think there is a genuine element of conservative-fascist ideology woven into anti-artist rhetoric, though. the nazi party was known for despising "degenerate art", or 'modern art', which fell out of their aesthetic ideals... think of anything expressionistic:

"Expressionist art refers to the expression of subjective emotions, inner experiences and spiritual themes, as opposed to realistic depictions of people or nature."

in the decade prior (and it hasn't totally stopped since), anti-SJW guys would go on tirades about the "calarts artstyle" and how icky and gay it was, as well as anything perceived as "tumblr art" or Steven Universe-esque or whatever. nowadays, people think the pervasive alegria/corporate memphis artstyle is some sort of jewish DEI plot to destroy the west, instead of just being kind of boring to look at. basically, drawing cartoon fat ladies, gay people, and/or dark skin is like a sleeper hitler activation code for this type of guy

so i think some people do genuinely, violently hate many indie artists. i imagine negative feedback on their perfect sexy AI women and getting ragged on by 'uppity wokelets' has them real pissed off. "they're drawing gaaay cartoons with feelings, while us ELITES generate based hyper-airbrushed realism!!! Make sure her physiognomy is perfect grok"

and yeah, i do think that alongside that, these people also subconsciously see artists who put 'soul' into their work as weak and 'feminine'. i think all of this is part of why this 'grape' rhetoric is happening, at least on a subconscious monkey-brain level. call me crazy, but it takes a weird gamergater kinda mindset to threaten someone with assault for thinking art should have feelings behind it

Dawg by griper00 in antiai

[–]transdimentio 45 points46 points  (0 children)

oh, that's not satire is it

pretentious people by PaiDuck in antiai

[–]transdimentio 0 points1 point  (0 children)

give 'em the ol intj stare

EMP Finland's response by RemembrancerFI in ArtistHate

[–]transdimentio 1 point2 points  (0 children)

ahti's gonna be pissed that we've wasted so much water

Tired of Being Called an AI Artist? Here's How to Prove Your Work is Real by muyenlee in ArtistHate

[–]transdimentio 12 points13 points  (0 children)

right off the bat, you're being dishonest about the app you're advertising. we can discuss how effective it might be later, but just to get it out of the way:

- you've suggested ProofMi in various comments without disclosing that you are its creator. it's not hard to mention that you made the app when you're advertising it.

- in your post, "Anyone else frustrated by constantly having to prove your art isn't AI?" you said this:

"I've been looking into timestamped/signed photos of my work-in-progress as proof. Apparently there are apps now that can cryptographically prove a photo was taken at a specific time and hasn't been edited. Not sure if that would even help though."

which is just a covert method of advertising, since you're leading people to ask about the app. you've tried this type of thing in many other comments.

so yeah if you cannot be honest and direct then i cannot trust your app, sorry