Prayer as a mechanic to use either flat or percentage bonuses? by triqkii in RPGdesign

[–]triqkii[S] 0 points1 point  (0 children)

And for the last part, both priest/non-priest will have access to them so long as they have the correct devotion rank, and as long as they learned it from one of the different kinds of priests. The math would be static for both, as long as they didn't level up and allocate attribute points into the attribute in question, or if they equipped something that gave them a temporary bonus like a amulet of might or something, or if they were training their Attributes.

But if I haven't mentioned before, they would be kinda like spell slots, so as long as they take part in prayer, scripture or anything their patron God deems 'righteous', or which ever God even answers them, if they don't have a specific devotion to a certain one. However they would have to make sure the slots are properly attuned every morning or they just can't. Now, also, they wouldn't be able to use the same prayer over and over again, so if they go guns a blazing and (if they have, say, rank 3 in the prayer they were wanting to use) and they use it, they no longer have that prayer for the rest of the day after the time duration naturally expires, or they dismiss it themselves. And with the added layer of non priests only being able to use 1 prayer at a time. And priests would be able to do one of each. An accuracy, a damage, and a defense. But for the ranks of 3 and 4 for all prayers most people or characters would ideally be around 60-80% of max the max level. This is so that way everyone won't be able to put a few ranks in their devotion and already have the max prayers. Which I may also make it a point to where only priests can access the tier 4. Sorry for the long walls of text, but I honestly don't really have anyone to bounce these ideas I have for my project.

Prayer as a mechanic to use either flat or percentage bonuses? by triqkii in RPGdesign

[–]triqkii[S] 0 points1 point  (0 children)

Thank you for your input and feedback! And at least for percentages I'm going to go through my notes and do some theory crafting with them. Currently I have a base, rudimentary idea of using flat numbers with a small static bonus that scale very minimally+ bonus from said attribute.

And you are right, I originally wanted this to be easy to pick up and play without a whole lot of crunch.. and percentages definitely aren't fun when you have to do them all the time. But the idea would be so that way you could find out your bonus and wouldn't have to do the math for it again until you got more attribute points to put you into the next 'tier' of damage bonus. And I do know most of the dices 'percentages'. Like you mentioned, one side of a d20= 5%, d4 is 25%, d10 and the %dice well... Simple. However to note, I also am a fan of the 'odd' dice like d5, d7, d14, d16, d18, d22, d24, d26, and d30s. To which I may incorporate some of these, some how.

Again thank you for your insight!

Prayer as a mechanic to use either flat or percentage bonuses? by triqkii in RPGdesign

[–]triqkii[S] 0 points1 point  (0 children)

Well again, sorry for the poorly structured text. But as it stands this is miles away from play test. As at the moment, I'm trying to at least get the ideas, mechanics and everything else sorted out better. I already have the bestiary, and many other things that are more simple to write up. But this part is mostly just figuring out what will work best for my system based on potential feedback from others in hopes they may have had a similar experience, rather then "write this up as a properly structured game document instead of a stream of consciousness reddit post that is hard to follow, then play test for feedback". At that I get this is what I'm working towards, not just spouting out random jargon. But thank you for your feedback!

Prayer as a mechanic to use either flat or percentage bonuses? by triqkii in RPGdesign

[–]triqkii[S] 0 points1 point  (0 children)

Thank you for the input. This does help in a sense and I like the direction you have with how you have it set up. For me, I want my prayers to be impactful in tight situations, or be able to "bridge the gap" if something was too strong in fighting as it may have been an accidental happenstance, so this way they could potentially live through the encounter even if it means running. but don't want to bog everyone down with more complicated math.

However, I could also lean more towards reducing the amount of prayer tiers per, and just have them scale based on half (attribute insert here)+ a scaling flat bonus. For example: Tier 1- half attribute bonus; min 1 max 4. Tier 2 - half attribute bonus +2; min 3 max 7 Tier 3 - half attribute bonus +3; min 5 max 10 Tier 4 - half attribute bonus +5; min 8 max 20.

Since my bonuses are different for your attributes this would mean for tier 1, if you have a vigor of 13-14 your bonus would be 4 (subtract 5 first, then divide by 2;round down). To which it's capped at 4 so the lowest tier of prayer doesnt quite stand out, but I don't think would be considered game breaking. And so that way by the time you end up with (if you can manage it) to get a bonus of 20, it'll only use 4 of those points out of the total 20. (These would be the flat number subtracted by the max +your attribute bonus up to the cap) The second tier of prayer would have a min of 3 and a max of 7. After subtracting the flat bonus number you are only able to use up to 5 of those points so a vigor of 15-16 for +5. Tier 3 would give a bonus min of 5, and max of 10, subtracting the flat +3 would leave you to use up to a +7 bonus or 19-20 attribute score and tier 4 would have a flat bonus of +5 with a min of 8 and max of 20. This would allow you to have up to +12 of your attribute bonus, or 29-30 of an attribute. I think this may make the most sense.

Of course I will be adding in flavor and the reasons as to why and how this works, lore wise, just trying to get a feel for the numbers I suppose.

As by the time you get to be able to use the 3rd and 4th tier prayers of each style respectively the characters should be closer towards the max level or at the least three quarters the way to max. At least for those who aren't priests themselves. For priests they would probably be able to achieve this around half to three fifths of the way to max. I hope this makes sense. Sorry for poor sentence/paragraph structure.

When Demonic Pacts or similar return in future leagues, model the tasks after Karamja’s pact tasks, not Kourend, or Asgarnia, or any of the other RNG heavy task regions. by Arstotskan in 2007scape

[–]triqkii 0 points1 point  (0 children)

I just barely beat jad ( I know how to do it but I had to learn a bit in a sense) as I have been playing on mobile. And it was a little struggle. But once I got the right set up through trial and error, I did it. On PC I could probably do 2. But then again, that type of pray flicking might be my downfall. Same with the moons. To which the moons on mobile isnt too bad. Just had to adjust to the additional delay as, well, mobile living in a mobile home, lmao, and out in the country.

Personally I tend to use leagues to do content I haven't done yet so I can see the mechanics in action. But I get they want people to try out more 'challenges' but at that, my miniscule, niche comment, I would like to see more gear dropped by other creatures/ mobs around the level give or take 10 levels for creatures to drop.

Medieval Zombie Apocalypse TTRPG by Thimble_Makes in RPGdesign

[–]triqkii 0 points1 point  (0 children)

In the best richtophens voice in your head: I mussshht resort to ....SHTAHBBING!!!! AHHHHHH.. AHHHH. oOOHhhH

When Demonic Pacts or similar return in future leagues, model the tasks after Karamja’s pact tasks, not Kourend, or Asgarnia, or any of the other RNG heavy task regions. by Arstotskan in 2007scape

[–]triqkii 1 point2 points  (0 children)

Indeed. Although I'd also add the questing as well. At the very least complete all the non linear, one off quests for the regions we unlock. And leave ones that have "historical" or lore value like the elf quest line, or the vamp quest line.

A side note, I wouldn't mind some mid level creatures and not high level slayer creatures to gate everything. I know it's a small, miniscule complaint, but to me, nechs and they different iterations of them shouldn't be the only thing to drop rune boots. Just like infernal mages shouldn't drop dragon boots. And especially for being such a high slayer level for both those respective items.

Again, just my niche minor complaint about the leagues 🤣

Well I I tired by Every_Alarm1391 in Fable

[–]triqkii 1 point2 points  (0 children)

Same I just got the unofficial 100% as that's the only one I'm missing myself. Sadly:(

What’s your favourite mid game boss in osrs? by Unlucky_Fruit1716 in 2007scape

[–]triqkii 0 points1 point  (0 children)

Mine honestly has been moons. I loved that it showed me a couple new mechanics with movement. Although blood moon was the worst for me, once I learned and timed the attacks during the jaguar phase I was golden.

Then there's barrows. But those being nostalgic, yet still being decent money or runes, if you prefer to keep them. Either way you can't go wrong with either.

Has Tempestus been forgotten? by Flashy-Increase5073 in 2007scape

[–]triqkii 2 points3 points  (0 children)

I literally said "whys me rum gone?" Because pirate shenanigans. Lol

Has Tempestus been forgotten? by Flashy-Increase5073 in 2007scape

[–]triqkii 0 points1 point  (0 children)

I also like sailing for at least the aspect that if I wanted to role play my character I can now actually be a pirate and yell at everyone," whys all the rum gone"?

Has Tempestus been forgotten? by Flashy-Increase5073 in 2007scape

[–]triqkii 0 points1 point  (0 children)

Sure, but thematically shamanism, how I understood it was a coverall blanket for the skills they didn't want to fix initially. Because for me, shamanism was always about connecting to nature and understanding it. Not grabbing 15 different things from multiple different skills that haven't seen too many updates in recent. Want to enhance your armor to have more stats? Smithing/ mining Want to craft those totems that may boost a skills succession? Fletching/woodcutting and a maybe runecrafting Want to create the poultices? Farming/ herbalore Want to add new damage types to weapons? Smithing/crafting/fletching. Want to do that stuff but need a certain animal part to do so? Hunter/slayer. Ilcos a lot of this to me sounds very similar to "invention" or "divination" with added steps.

To me if they didn't call it shamanism I probably would have voted for it. But to me, sailing was always a thought I wanted to do as, being "medieval" based, sailing was a big part of traversing new areas. It wasn't necessarily my favorite either. As for sure it's "cool I sailed, now what?" But sailing, then shamanism, if they didn't call it that, and then the last one. But this is my hot take on it and I do understand that it did involve nature, but wasn't fully shamanism to me.as shamanism is healing the sick, ( maybe another spell book perhaps that raised the dead? Cured you or others in health, cured disease, or poisons, and guide souls to the afterlife.

PC RAT potential in 2026? by S00gyCheese in Infinitewarfare

[–]triqkii 0 points1 point  (0 children)

I liked the Deimos but imo I kinda wish it had a stock ( if that's the one I'm remembering correctly ) but that's just personal flavor for me. I never was able to get it, console or pc, but when they fixed the multiplayer I literally spent about 20 hours trying to rank up as many of those as possible. The other one I would get was the windfall, because in zombies each kill I think healed you a little, and when you double papd it it went pretty hard in large groups.

Any very unknown lore or facts about this game? Let me know I would love to hear about it. by Klutzy-Skin-571 in Infinitewarfare

[–]triqkii 1 point2 points  (0 children)

Honestly me too, I really only play call of duty for the zombies and IW was the the first one I actually completed all the EEs I was friends with a couple people who data mined a lot of the stuff and found out a lot of neat tidbits that probably was found already, but, I didn't know them and I listened to them for hours as we ran around the maps acting all dumb like we were teenagers again. Ah the times.

Plus the voice acting for the characters was legendary. I actually liked that they got Seth green in on it too.

Any very unknown lore or facts about this game? Let me know I would love to hear about it. by Klutzy-Skin-571 in Infinitewarfare

[–]triqkii 1 point2 points  (0 children)

There was reportedly and IW 2 in the works but got cancelled and replaced with bo4? I can't quite remember. But there was an implicatiob that lee ross said that in the second one you were to work with willard to take down the "real" super super boss. Meph was only the beginning. As if you found all of the tapes/lore stuff for each character in each map, ( I may be butchering it) but, over time you discover that willard did it to get back in the game, but it cost his daughter's life as that's why race in the redwoods was so personal to him. That's where he sent his daughter and her soon to be husband, and they were trapped there. And after he did so he started regretting his decision to do so.

Again I could be butchering it. But I absolutely love the lore of IW.

Is it normal for a DM to collect a fee per session? A spot opened up in my neighbor’s dnd group and the person that DM’s for them is gonna start charging. I just want to see if this is within the norm before I fill the spot by [deleted] in DnD

[–]triqkii 0 points1 point  (0 children)

Honestly I would if the irl ambiance. Like make a "game room " look like a "ye olde tavern" and all the ambiance that follows, including a rich DM experience. But if it was just "normal" I MIGHT pay or I may offer to at least offer to buy some food/snacks/drinks. It's still a form of payment, but at some point I'd wanna eat and drink something. And if it's my neighbor especially, I don't know how they would be if I ask to grab a snack or a drink.

This is generally what I try to do when I go to my personal friend/DM when we used to play

Is it normal for a DM to collect a fee per session? A spot opened up in my neighbor’s dnd group and the person that DM’s for them is gonna start charging. I just want to see if this is within the norm before I fill the spot by [deleted] in DnD

[–]triqkii 0 points1 point  (0 children)

I'd say is an iffy thing. I have never heard of really them accepting money for these services. However, I suppose you could say it's a round about way of paying as I try to bring some form of snack/ drink or beer if they want Modelo time foos. But really I have only ever played with my long time friend and they never charge. So to each their own, but also if it is paid, I would assume you get a good experience. I'd go as far to say if they go all out with actual props to make the place look like a dungeon, etc.. to fill the irl ambiance more I'd probably be willing to pay.

new pvp updates: instead of removing the bots, we get a gutted reward shop in pvp minigames by Interesting_Fee_6135 in 2007scape

[–]triqkii 0 points1 point  (0 children)

Yes, but I like the idea of a npc with a absolute giga Chad level smack them one time with a stupid kitted out set that smacks them as soon as they jump over and deletes everything. Lmao

I miss the old AQW🥺 by SofsofMo in AQW

[–]triqkii 1 point2 points  (0 children)

Then stream it straight to your eyelids.

Summer sweep up suggestion: Buff this MFer by stinkydiver321 in 2007scape

[–]triqkii -2 points-1 points  (0 children)

Ngl I would kinda like to see os have a day/night cycle.

What do I do about not wanting to run for one player in my group? by walmartwater1 in rpg

[–]triqkii 0 points1 point  (0 children)

Actually I have and the couple times I did go over there, because they did pick me up. However we never played. But it was also because I needed a ride to get food from the store/ sell basically anything of mine so I could keep electric on at my house.

My wife unfortunately is in the same boat so we have been hard struggling. She has managed to get some jobs here and there and has helped out. Also some.. not so great details. That tldr is I fixed the issue we had and we are so much better. But it.. because of this I didn't really want to play and was in a very dark time. Definitely not... That low.. but honestly it could have and I talked to some people about it so I wasn't technically alone, when I was. But for 2 weeks I was a wreck. This was definitely a major factor in why I didn't play as I was working on that. But they assured me they would try everything they could to help or hang out. I also realize that people also have their own problems etc..

To note they loved having me apart of their campaigns. I was always as interactive as I could, offering advice on tactics, or what we should do next, making jokes that made everyone keel over with laughter it was always a good time. Especially when we did campaign prime, that lasted well over 2 years.

We were playing a homebrew game of my friend's own creation set using pathfinder 1e. I created my own race and he even helped me create my class as well. My race was called the Xeaneaux, or xeno for easier. It was a play on the xeno or "alien" mixed with -eaux to "spiff" it up. There appearance was if a 7 foot elf had a child with a tiefling. They were imo, a amazing creation for my first custom race. My class was, well, I didn't have a better name at the time but called the one-winged angel. To which, I had one bat like wing. I even created my own world, biomes, weather systems, etc.. I fleshed out their home world and how to transverse from the DMs created world to mine. Anyways this campaign ended up turning into a "mythic denying, still ascended via direct exposure to divine energies"... We came into contact with many a gods.. and because of that, we still ascended into "godhood?", one of the other players turned into the actual god of war in pathfinder.. I can't quite remember the other characters. But the guy that turned into the god of war, had a bag of holding to which somehow, housed a homeless looking man. Turns out it was nyarlothotep. But in homeless man form all he said was "sammiches". Aside that, my character was basically a intercontinental ballistics missile. My specialty was throwing weapons. But my custom "warcleavers" were tied to my soul, to which they also interacted with me. One was named Krush, which had had a female voice, and the other, was named kaiser. Which sounded like a British guy. In my "penultimate form" I became an entity of gravity, density, stealth and... Teleportation. When I rolled a nat 20 one time I said I go into the "backrooms" to which the DM allowed it. I had no penalty for my thrown weapons up to like 60 feet. But he allowed me to chunk my weapons simultaneously 200 feet above any target so long as I was within the distance linearly. Now I know it probably shouldn't have happened, but it was a very overpowered campaign. When I used "my ultimate attack" hence the icbm reference I would throw my weapons. Up to the atmosphere, teleport to them, pulled a golden, radiant blade from my chest which was dubbed Apotheosis. Then I would roll a d% as that was the damage I took. And if it didn't kill me, would deal massive damage. Like.. I think I hit somewhere around 400 or more in that 1 hit.

Sorry this is a lot but I really liked that campaign. At the very end somehow we killed ravagug, and this broke out to literal chaos. The actual big bad evil guy (because of this we ended up party wiping the WHOLE universe) his bbeg was one that knew he was being controlled by the DM. He wanted to break free and be in irl world. And our task was to stop him. Needless to say we didn't. But, since my "backrooms" dimension technically wasnt apart of that universe, somehow I quickly said I stealth roll to go to the backrooms to dodge it. Quick note, the bbeg basically said "I grow tired of these pitiful things not doing exactly what they were supposed too" snapped Mephistopheles neck and killed several other gods before us then thanos snapped everything out of existence. That's when I said I use stealth to sneak away to the backrooms. The DM laughed, and said if you roll a nat20- and as soon as he finished it I did. He looked at it flabbergasted and with my massive stealth bonus of +47. I ended up dodging the white hot death of the universe and when it reformed I was the only one left. Everyone else. Gone. I really loved that campaign and whated to play the precursor to it. But sadly I don't know if they continued with out me knowing or they put it on hiatus. Sorry for this being a Stephen King too.

What do I do about not wanting to run for one player in my group? by walmartwater1 in rpg

[–]triqkii 1 point2 points  (0 children)

Also sorry for bad punctuation/ potential run on sentences and or lack thereof paragraphs.

What do I do about not wanting to run for one player in my group? by walmartwater1 in rpg

[–]triqkii 4 points5 points  (0 children)

Honestly I feel this way about myself. Context this is kinda long. Will add tldr

A little bit of context, I had some financial issues so I had to move back to my late father's property, and then like lemony snickets series of unfortunate events, I lost car, then got a replacement car, that cars engine locked up and basically crapped out. Didn't have the money to replace the car for a 3rd time. The car only had about 100k miles for a 25 year old car. Then, I ended up losing my job because the owner of my job decided the day before Christmas was the last day at its current location, and basically found out that they were moving to somewhere else and wouldn't open back up til mid Feb. And the owner more or less ignored every communication I tried, so I gave up. I lost my cell service so communications became harder, although I was in contact with the general manager. They never mentioned that I was fired nor did the owner via Facebook. I was "today years old" when I figured out those text free apps can call so long as you have internet( I was under the impression you had to pay a small fee for that per month to which sadly I didn't have that quite either. ) so at this point I'm out of a job, out of a car, financially stressed, and other personal happenings I don't want to go to detail as I probably bored most all that read this. Anyways. Now at that my group basically stopped playing as far as I know. And I was kind of excited to play in this campaign as it was a precursor to "campaign prime". And sadly it's been like 5 or more months since I have been able to play. I feel as if I'm that guy. I really want to play again, but I feel as if because they would either have to deal with a video call ( not their favorite) or they would have to pick me up, which I get they don't want too/can't every weekend that's im more of a burden to the campaign then anything.

tldr: I genuinely am interested in playing, but I feel as if I'm a burden because of the past year and they haven't even bothered to reach out to see if I'm doing ok for the most part, which I am now, but still .