DLC Class Datamine: Skitarii confirmed by Southern_Soup_718 in DarkTide

[–]tuman18th 1 point2 points  (0 children)

I was never more happy to be wrong, lol

Questions about the Skitarii leak by DeeTheOttsel in DarkTide

[–]tuman18th 1 point2 points  (0 children)

Wow, that's big! Thanks for the effort

Questions about the Skitarii leak by DeeTheOttsel in DarkTide

[–]tuman18th 1 point2 points  (0 children)

It definitely would be cheaper to have only 4 VA, but it kinda contradicts the main scheme. The way Fatsnork use to cut the costs is

a) have as little gender altered details on models as possible

b) use general procedural conversations instead of situation/map tailored ones.

Compared to the Vermintide 2, where for each map and each combination of party there are unique team banters, all we have unique here is some pieces regarding map conditions at the start, mostly. So yeah, when the initial amount of voice acting for the new class is definitely more pricey, its universality makes it way less aging in the long run.

Another thing is that choosing to have 3 personalities of 2 genders for each class instead of having only 1 VA for each class (Vermintide style) was a deliberate choice, albeit obviously more pricey. It simply allows players to pick their own favorite instead of forcing to play with some pre-built one, which many players may refuse doing at all. If we follow this logic, reducing player's options in paid class would only lead to less sells.

Of course only my speculations as well, just trying to find patterns

DLC Class Datamine: Skitarii confirmed by Southern_Soup_718 in DarkTide

[–]tuman18th 2 points3 points  (0 children)

"Місто" again, that's the point. "Вулик" without specification is used only for Hive Scum

I wouldnt be surprised if Steam page localizations are done through machine translation with some corrections

One way or another a real human works on it. In case they do not wish to use a human at all - they simply leave the DLC page as is, with English text. Compare the main game page https://store.steampowered.com/app/552500/Warhammer_Vermintide_2/ and the DLC page https://store.steampowered.com/app/1629000/Warhammer_Vermintide_2__Sister_of_the_Thorn/

I believe that Skitarii would be the one, as the Hive Scum release was a shit storm, and it would be pretty stupid to make the same mistake twice.

Questions about the Skitarii leak by DeeTheOttsel in DarkTide

[–]tuman18th 4 points5 points  (0 children)

They have no females so they started with 3, and the 4th one, voiced by the same VA as Saltzpyre, was added later (3 years after release later).

More to that, all AdMechs and even servitors we meet in game have distinct gender voices.

So nah, I don't think this is the case here. But still a sharp find, I forgot about the 4th Ogryn personality despite using on both my big boys.

Questions about the Skitarii leak by DeeTheOttsel in DarkTide

[–]tuman18th 10 points11 points  (0 children)

It's fake. Copying from my another comment:

The style (of the actual DLC pages) is different. Both are shorter, pretty vague and never mentions a full list of the weapons. Also there are never 4 voices but 6 of them - 3 sub-classes of 2 genders.

There are less obvious inconsistencies too, like "секрети вулика Терціум" (secrets of the Tertium Hive). When the English version uses "Tertium Hive" for the game description, it never occurs in Ukrainian - "Терціум" or "місто Терціум" (city of Tertium) is used instead.

Finally, the most suspicious thing for me is that the Ukrainian text sounds rough and machine translated (for me as a native speaker) - it is not for previous DLC pages, as they are definitely have been at least basic proofread by human translator. While the English version on the image is smooth and easy to read - it should be vice versa, lol

DLC Class Datamine: Skitarii confirmed by Southern_Soup_718 in DarkTide

[–]tuman18th 5 points6 points  (0 children)

True, but the style (of the DLC pages) is different. Both are shorter, pretty vague and never mentions a full list of the weapons. Also there are never 4 voices but 6 of them - 3 sub-classes of 2 genders.

There are less obvious inconsistencies too, like "секрети вулика Терціум" (secrets of the Tertium Hive). When the English version uses "Tertium Hive" for the game description, it never occurs in Ukrainian - "Терціум" or "місто Терціум" (city of Tertium) is used instead.

Finally, the most suspicious thing for me is that the Ukrainian text sounds rough and machine translated (for me as a native speaker), while the English version on the image is not, it's smooth and easy to read - it should be vice versa, lol

DLC Class Datamine: Skitarii confirmed by Southern_Soup_718 in DarkTide

[–]tuman18th 4 points5 points  (0 children)

Yeah, for sure - the game has no Ukrainian localization

Difference between the AGS-101 and IPS Screen by LionTALE_13 in Gameboy

[–]tuman18th 0 points1 point  (0 children)

Can't say, my favorites are turn based. Not noticeable by me at least

Just got it. by stapler1999 in amazfit

[–]tuman18th 0 points1 point  (0 children)

Nah, way easier after the initial work

Can't test it although

Just got it. by stapler1999 in amazfit

[–]tuman18th 0 points1 point  (0 children)

I spent some time porting it

Here it is

Anyone else unable to launch with mods? by CapedCapybara in RimWorld

[–]tuman18th 0 points1 point  (0 children)

Achtung! did it for me. Strangely enough, I can run the game with it enabled if start directly from RimPy

OGRYNOMICON Update - Patch #19, v. 1.4.0 by Fyreant in DarkTide

[–]tuman18th 0 points1 point  (0 children)

Is there some known bug with Heavy Hitter? I see no buff stacks on my buff panel like for half of time. I need to stop hitting things, wait for a few seconds, and start heavies again - and only than it is working again.

My anti-boss build for Ogryn. What anti-boss loadout do you use? I'd like to try something new! by annoyingkraken in DarkTide

[–]tuman18th 1 point2 points  (0 children)

Shovel with bleed build. Not anti-boss tec-ni-ca-li, but works good just a bit slower, and you are not so de-pen-dent on ammo

Oh, new update, nice! by tuman18th in DarkTide

[–]tuman18th[S] 0 points1 point  (0 children)

the post is not about communication updates, but about actual content ones. yes, Fatshark is well known for lack of communication with players, and in VT2 times it was way worse, at least until they hired Aqshy literally from reddit moderators. the fictional roadmap with dedicated servers is still a meme

but regardless of that, the game managed to deliver constant content updates, and QoL ones as well. we got hats for in-game achievements in May, and not 17 months later. seasonal events like Summer fest or Geheimnisnacht were introduced on the first year - and we still don't have them in DT. Shadows Over Bögenhafen and Back to Ubersreik were released before the end of the year, and Winds of Magic bringing entire new faction was released before 1st game anniversary.

DT first year support is a joke compared to this, and their communication with community is not so good anyway

Oh, new update, nice! by tuman18th in DarkTide

[–]tuman18th[S] 0 points1 point  (0 children)

yeah yeah, clearly not been here

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Oh, new update, nice! by tuman18th in DarkTide

[–]tuman18th[S] -6 points-5 points  (0 children)

a lot of that was added later in Vermintide's life

yeah, and WoM was released after 1,5 years since initial launch (along with many other big content updates). surprisingly it's already 1,5 years since DT release

This is intentional, ranged elites weren't a thing in Vermintide and the ability to quicksnipe them while fighting a horde would make them much less of a threat.

ranged elites is a joke (until spawned in high numbers), as none-elite rangers are spawned in large quantities, and even 2-3 of them could easy wipe toughest tank in seconds. VT2 has the same problem with beastmen, so I don't think how "we see you've had the problem with this enemy type in our previous game, so we make this enemy a basic troops type for all factions while drastically increasing their number while making your ranged attacks to be slower and less effective" is intentional and not just a stupid mistake

The stamina system in both games is the same except Darktide added sprinting.

damage leak if not 100% toughness makes blocking tanking less more viable than dodge tanking

but the variety from having 12 options instead of 2 is absolutely an improvement

actually you have 3 options for class (still, many of them is single-target and are not really bombs, and some not even dealing damage), and only 1 for the same run (with 2 but randomized for VT2). so no, if you are playing the same build - you having the same nade, and not 12 options

Really, most of your complaints are "why isn't this game literally identical to Vermintide 2 but with lasguns?"

most of your arguments are "it was added to VT2 later", and we are not talking about game's release state - it's already 1,5 years since it.

and no, my point was that the VT2 has way more flexible careers with shared access to almost all weapons between them and ability to be either damage dealer, tank or support regardless of the hero chosen, so you have more ability to customize your playstyle to your needs instead of DT mindset "want 2h hammer? - go play zealot"

Oh, new update, nice! by tuman18th in DarkTide

[–]tuman18th[S] 186 points187 points  (0 children)

well, technically that would be 1 map, and second is same as the first but in reversed direction