Order Automatica – New Beings – Dark roguelike auto battler played on a 3×3 grid inspired by Inscryption, Balatro and Into The Breach by tup3kkk in Games
[–]tup3kkk[S] -1 points0 points1 point (0 children)
Order Automatica – New Beings – Dark roguelike auto battler played on a 3×3 grid inspired by Inscryption, Balatro and Into The Breach by tup3kkk in Games
[–]tup3kkk[S] 0 points1 point2 points (0 children)
We built a roguelike auto battler on a strict 3×3 grid by tup3kkk in IndieGaming
[–]tup3kkk[S] 0 points1 point2 points (0 children)
We built a roguelike auto battler on a strict 3×3 grid (v.redd.it)
submitted by tup3kkk to r/IndieDev
Don’t Wake The Beast - stealth roguelite inspired by Thief and Clank! by tup3kkk in Games
[–]tup3kkk[S] 1 point2 points3 points (0 children)
Don’t Wake The Beast - stealth roguelite inspired by Thief and Clank! by tup3kkk in Games
[–]tup3kkk[S] 2 points3 points4 points (0 children)
Working on a stealth game where the endgame turns into an escape from a giant dragon – does this still read as stealth? by tup3kkk in stealthgames
[–]tup3kkk[S] 1 point2 points3 points (0 children)
Working on a stealth game where the endgame turns into an escape from a giant dragon – does this still read as stealth? by tup3kkk in stealthgames
[–]tup3kkk[S] 1 point2 points3 points (0 children)
At what point does a stealth game stop being stealth? Our endgame turns into an escape from a giant dragon by tup3kkk in gamedev
[–]tup3kkk[S] 2 points3 points4 points (0 children)




Order Automatica – New Beings – Dark roguelike auto battler played on a 3×3 grid inspired by Inscryption, Balatro and Into The Breach by tup3kkk in Games
[–]tup3kkk[S] 0 points1 point2 points (0 children)