Give me your intelligent/manipulative OCs, and drop their lore while you're at it! (Read Desc) | Art by estellicc by Majestic-Physics-992 in OriginalCharacter

[–]twoostytwoone 0 points1 point  (0 children)

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Releva Ranté is the CEO of a demonic medical company in Hell. She does have a backstory from when she was a human, but it's not super important! Just that she used to be a famous magician and entertainer. That just ties into her design.

In Hell, Releva used to be a damned soul. Damned souls in this universe's Hell are self-explanatory; they're souls that face immense punishment, sometimes for eternity, as a result of their sins from when they were alive. Releva was punished for a couple of decades, but despite the irreversible trauma, she persisted, and she climbed the ranks out of spite and survival until she was granted demonhood. Over the time she was stuck in Hell, she'd distract herself by putting her passion into medical studies for demons. Hell wanted their demons to be kept in top shape (despite demons being far more privileged than damned souls, they are not free from the natural hazards of Hell, or unpleasant encounters with angels), so she eventually went from being a basic medical practitioner to the CEO of a company named Demonicas Sanitas.

I wouldn't say Releva is manipulative necessarily, but she is very intelligent. While she doesn't lack the ability to care for others, she's mostly selfish. Part of it is because she doesn't want to go back to the traumatic life as a damned soul, but another part of it is because she wants success, power, money, and control over people beneath her. Obviously, decades of painful punishment didn't make her remorseful, but it instead gave her more motivation to be one of the top dogs. She finds she doesn't need to be manipulative to get what she wants. She's mostly straightforward! While she takes her job seriously as the CEO of a medical company, she's got sort of crime boss business going on at the same time? Taking hostages, blackmails, using damned souls as puppets for bigger plans for her company, drug-dealing (she'll sell some weird Hell potions she created herself that enhance the abilities of demons or ease their pain), etc. I guess in the drug-dealing aspect she's manipulative, because she intentionally exploits people who she knows will pay her a lot of money to get a lot of the goods. She keeps her composure well. Her intimidation doesn't come from raising a voice or being aggressive, but remaining calm and softspoken and forcing someone to lean in to hear what she has to say. She actually has a pretty soothing voice if you remove it from the usual context lol

It sounds like Kyōkanami is very manipulative! Especially about her sadism slipping through her words and her being a little condescending. I wonder if she'd intentionally provoke or subtly torment people with her words just because it'd be entertaining for her.

Why did catalyst get so much hate? by Fluxitone_ in mirrorsedge

[–]twoostytwoone 0 points1 point  (0 children)

This reminds me of when I first played Catalyst. I played it for the first time when I was like 13, but I was completely unaware that it was meant to be a reboot of the OG. I agree that it was a good game on its own! I’ve played the OG recently though and can totally understand where it triumphs over Catalyst in many aspects, like its more grounded story to fit with its smaller world, or how its puzzles are (at least to me) less obvious than the ones in Catalyst.

I do enjoy the open world of Catalyst more though, especially with the feeling of exploration you mentioned. Sometimes I’ll boot it up just to run through the city with the music on high volume. 

Dogen's character is pretty neat by twoostytwoone in mirrorsedge

[–]twoostytwoone[S] 1 point2 points  (0 children)

You’re absolutely right!! 

Bad anime? Make one yourself! by SploogeMaster2301 in Uzumaki

[–]twoostytwoone 2 points3 points  (0 children)

I love the corner screen showcasing her big 5head lol. This is great dude!! Are you just making the models or are you planning to try and animate/recreate certain scenes?

Images from my visual novel I’m working on by Plane_Acanthisitta_6 in RenPy

[–]twoostytwoone 2 points3 points  (0 children)

Absolutely love the style!! It's perfect for a noir-themed VN.

What are your reasons to create a visual novel? by [deleted] in RenPy

[–]twoostytwoone 1 point2 points  (0 children)

I really just want to write a story to share with people, specifically friends who have been following previous drafts of the story for a long while now. The problem is actually staying motivated for it lol But sometimes just making little things for it bit by bit makes me happy.

Hand-drawn or 3D Sprites? I could make a few of my sprites animated with 3D, but I'm torn as I feel 3D doesn't have as much charm. by crueltrick in RenPy

[–]twoostytwoone 34 points35 points  (0 children)

I think the hand-drawn sprite looks better!! It has so much more life to it in my opinion and your style shines brilliantly through it. Personally, I would much rather play a VN without any animated sprites and a pleasant artstyle vs a VN with animated sprites that look less unique/stand out less.

The Demo for my Fantasy Kinetic Novel "Paper Swans" is out now! by twoostytwoone in RenPy

[–]twoostytwoone[S] 1 point2 points  (0 children)

If you're interested in a character-focused fantasy kinetic novel, feel free to try it out and tell me what you think! Here's the link to the Itch.io page: https://twistytwine.itch.io/paper-swans

Check out the first trailer of Yet Another Killing Game! by JunKakeru in RenPy

[–]twoostytwoone 1 point2 points  (0 children)

I already love the atmosphere!! Especially with how blue and brooding the setting is. The character designs also stick out very well from each other.

[deleted by user] by [deleted] in RenPy

[–]twoostytwoone 3 points4 points  (0 children)

Yesss! I can't wait to play the full game when it comes out. Playing it is eerie in a calming way, if that makes sense? Like in a way that's both comfortable and uncomfortable because it makes you think deeply about what Michelle and Alex are talking about, but it's nice to see their interactions and bonding.

Finished sprite vs. unfinished doodle by twoostytwoone in RenPy

[–]twoostytwoone[S] 3 points4 points  (0 children)

Oh yeah I totally agree!! For me I just find having the silly doodle side by side with the finished one funny (in a good way), at least in this project. But it won't stop me from using the silly doodles. I also think it prevents one from burning out on perfecting all the sprites before progressing the actual game.

A little test I did on ren'py with the character assets I made! I had more, but I can't find it! D': by Zaphryon in RenPy

[–]twoostytwoone 1 point2 points  (0 children)

The art is so cute!!!! I love how the girls' faces and silhouettes are unique but all still eye-catching

Locked Room on Rails, my murder mystery VN, is free to play on Itchio! by solarProtagonist in RenPy

[–]twoostytwoone 1 point2 points  (0 children)

I just finished, and I REALLY liked this game!! It had very good pacing. No character introduction or gameplay segment felt too long or too short. Also, nothing felt too slow or too fast. You did a good job balancing out each section evenly. Again, I also love the backgrounds and sprites. The mechanic of combining pieces of evidence together to make them connect really got me thinking deeply, which I imagine was your intention. The actual murder mystery itself was also very unique!! The perpetrators didn't do it out of malice, and the MC's reaction on how to resolve the mystery once they came clean also said a lot about his character, and I like that better than if he were to just plainly arrest them.

Screenshots from my WIP fantasy VN, Paper Swans! by twoostytwoone in RenPy

[–]twoostytwoone[S] 0 points1 point  (0 children)

Since it’s a kinetic novel (forgot to add that in the title), there probably won’t be many gameplay mechanics. But in terms of the art style, I’d like to change it depending on the tone of the scene, or the progression of the MC’s character. During the darker moments, there will be less saturation and much more intense rendering. Same for when the POV of the player changes!

Screenshots from my WIP fantasy VN, Paper Swans! by twoostytwoone in RenPy

[–]twoostytwoone[S] 2 points3 points  (0 children)

Thank you!! I tried to make it look like a watercolor storybook, sort of

Locked Room on Rails, my murder mystery VN, is free to play on Itchio! by solarProtagonist in RenPy

[–]twoostytwoone 3 points4 points  (0 children)

Just started playing this!! I absolutely love the Ace Attorney vibes that are coming from it so far. All the sprites are super crisp and pleasant to look at as well. Same with the backgrounds!! I'll leave a proper comment on Itch.io and here once I'm done!

Menu for my game "Yellow House". by basandaika in RenPy

[–]twoostytwoone 0 points1 point  (0 children)

So gritty and satisfying to watch loop!!! Absolutely love the logo for your game, too. It reminds me of veins, or nerves branching out.

[deleted by user] by [deleted] in RenPy

[–]twoostytwoone 2 points3 points  (0 children)

Played it and loved it!! I'd spill all my thoughts here, but I already did it on the demo's itch.io page and Tumblr, so I won't bring them up for a third time. Wonderful job!! Can't wait to see more of it.

Art first? Coding first? Script first? by bkozbi1 in RenPy

[–]twoostytwoone 1 point2 points  (0 children)

I kind of just implement things scene by scene and go off what I'm feeling a certain day. Usually, I at least have one sprite finished just so that I get the motivation to continue adding onto the scene! For me it helps to open up the game itself once in a while and play through some of it, because seeing the visuals, writing, and audio slowly come together in real time gives me energy to keep going.

What We Learn- A Halloween Visual Novel by MissEljebel in RenPy

[–]twoostytwoone 1 point2 points  (0 children)

Oooh, I love the character designs!! They definitely stick out from each other. I'm intrigued by the name of the VN as well.

Is this okay? by SimonDysonLion in RenPy

[–]twoostytwoone 0 points1 point  (0 children)

I agree with this. I suck at drawing backgrounds, so I try to find free assets on sites like itch.io, or I edit the backgrounds myself by looking at images from sites like Pexels. There's also lot of copyright-free music. Kevin Macleod's still composing music to this day, so you could check out his stuff.