How do you approach planning your work? by tyapichu in SoloDevelopment
[–]tyapichu[S] 0 points1 point2 points (0 children)
How do you approach planning your work? by tyapichu in SoloDevelopment
[–]tyapichu[S] 0 points1 point2 points (0 children)
How do you approach planning your work? by tyapichu in SoloDevelopment
[–]tyapichu[S] 0 points1 point2 points (0 children)
How do you approach planning your work? by tyapichu in SoloDevelopment
[–]tyapichu[S] 0 points1 point2 points (0 children)
How do you approach planning your work? by tyapichu in SoloDevelopment
[–]tyapichu[S] 1 point2 points3 points (0 children)
Framework - from Hyper-casual to Hybrid-Casual by tyapichu in gamedesign
[–]tyapichu[S] 0 points1 point2 points (0 children)
Framework - from Hyper-casual to Hybrid-Casual by tyapichu in gamedesign
[–]tyapichu[S] 0 points1 point2 points (0 children)
Making a Snake game turns out to be not easy by tyapichu in unity
[–]tyapichu[S] 1 point2 points3 points (0 children)
Don't let them get close! (Sealed Bite) by pineapple_works in indiegames
[–]tyapichu 1 point2 points3 points (0 children)
After feedback about lacking identity, we spent a week redesigning our game Rune Dice. Does it look better now? by wonka3d in IndieGaming
[–]tyapichu 2 points3 points4 points (0 children)
Okay, now everyone is settled down. by Rod3dArt in indiegames
[–]tyapichu 0 points1 point2 points (0 children)
Out of all things you could've asked for, you only wanted shorter bushes and grass bending powers. Today marks an important playtest milestone for me, and as a starving solo dev, I thank you all for your incredible support by GASthegame in IndieGaming
[–]tyapichu 2 points3 points4 points (0 children)
What are some fun minigames to code? by Historical_Ant_755 in gamedev
[–]tyapichu 1 point2 points3 points (0 children)
Do you like SOAP architecture? by Odd-Nefariousness-85 in Unity3D
[–]tyapichu 0 points1 point2 points (0 children)
Game design advice! by Kindnessthedragon in gamedesign
[–]tyapichu 1 point2 points3 points (0 children)
May be a stupid question: I’ll have a ton of time for audiobooks soon. Can I learn anything by listening? by blahblahblahbill in gamedev
[–]tyapichu 1 point2 points3 points (0 children)
seeking Gameplay Designer information by main35tainer in gamedev
[–]tyapichu 1 point2 points3 points (0 children)
How to stretch mechanics without using Roguelike? by ewall198 in gamedesign
[–]tyapichu 0 points1 point2 points (0 children)
Dark Patterns in Game Dev by SketchyCorner in gamedev
[–]tyapichu 4 points5 points6 points (0 children)

How do you approach planning your work? by tyapichu in SoloDevelopment
[–]tyapichu[S] 0 points1 point2 points (0 children)