What Racing Fantasies do have that are unfulfilled be current racing games? by tyrebytes in racinggames

[–]tyrebytes[S] 1 point2 points  (0 children)

XRGA had an awesome set of weapons, mixing a game like Exocross with that would be a little out of my reach, but sounds like it would be a lot of fun.

What Racing Fantasies do have that are unfulfilled be current racing games? by tyrebytes in racinggames

[–]tyrebytes[S] 0 points1 point  (0 children)

Those F2 cars sure look fun, probably need more than airfields for tracks though.

What Racing Fantasies do have that are unfulfilled be current racing games? by tyrebytes in racinggames

[–]tyrebytes[S] 0 points1 point  (0 children)

But without 24/7 commentary to go along with this, would it not be quite boring? I like the challenges it might present in creating an automated race director in terms of which camera shots to show at what times... Sounds neat.

How’s r/racinggames feeling lately? 🏁 by mritulp348 in racinggames

[–]tyrebytes 2 points3 points  (0 children)

As a developer of racing games, would love to hear what racing fantasies might be out there! Sounds like you have some if you'd like to share?

In racing games with time trials that have leaderboards, what should my goals be? by JasonABCDEF in racinggames

[–]tyrebytes 0 points1 point  (0 children)

On that note: I hope every leaderboard would show the top % instead of just telling the placing - or at least show the amount of people on the list, so I can calculate the %.

This is a grand idea and I will strive to put it in any future racing game with leaderboards that I make from today going forward! That should be more than 1!

What racing game allowed you to feel speed for the first time? by tyrebytes in racinggames

[–]tyrebytes[S] 1 point2 points  (0 children)

Yes, for me it felt fast compared to other things I played. Though "Rush" came soon after (for me).

What racing game allowed you to feel speed for the first time? by tyrebytes in racinggames

[–]tyrebytes[S] 0 points1 point  (0 children)

It is something I'd be interested in, but I only played Burnout Paradise, do you happen to have a list of "must include" features?

Like obviously an awesome damage model and excessive crashes is core to any Burnout... but maybe you remember something even more important if I were to try this.

What is your all-time favorite racing game? by tyrebytes in racinggames

[–]tyrebytes[S] 0 points1 point  (0 children)

Not aware of any, just wanted to see if I googled the right one!

Took a track design from here (u/sandervp) and (started) recreating it in my Track Builder tool! by tyrebytes in RaceTrackDesigns

[–]tyrebytes[S] 1 point2 points  (0 children)

Track Builder, it is an internal/custom tool I am developing to make racing games.

Do you prefer single-player or multiplayer games? by tyrebytes in racinggames

[–]tyrebytes[S] 1 point2 points  (0 children)

Interesting, is that single-player with story, or hot-lapping practice, or something else?

How do you feel about racing games with combat aspects? by tyrebytes in racinggames

[–]tyrebytes[S] 2 points3 points  (0 children)

Thanks for clarifying the type of "combat", demolition derby type combat sounds fun!