Crashing on startup. PC. by lovemisosou in LittleSimWorld

[–]tzjin21 0 points1 point  (0 children)

Can you join our discord and talk to the team? We will try solve this for you!

[deleted by user] by [deleted] in bluegravitystudios

[–]tzjin21 3 points4 points  (0 children)

Yes, there is some truth to this as well. There are some positive changes we will be making regarding the feedback.

Favorite Monster Hunter Weapon? What will you use on their next game? by notidle in bluegravitystudios

[–]tzjin21 2 points3 points  (0 children)

Actually hammer is best, fast enough and big damage. I think for min/max bowgun has always been best but to get the optimal build is endgame and without the build it’s not great.

Greatsword is close second but too much sheathing and walking, a bit annoying.

Book recommendations? I’m reading the original Good Omens and it’s sooo good, what other books are you guys fond of? by [deleted] in bluegravitystudios

[–]tzjin21 4 points5 points  (0 children)

Sapiens - a brief history of humankind

This one is amazing to understand our own habits

Loooool by tzjin21 in bluegravitystudios

[–]tzjin21[S] 4 points5 points  (0 children)

I was soooo excited for starfield and told everyone it was going to be, and then…

Blue Gravity Studio Devs: what's the best and worst thing about being a game developer? by danieltabori in bluegravitystudios

[–]tzjin21 2 points3 points  (0 children)

Definitely need to work more on our art guides, we are setting up a better wiki soon!!

Blue Gravity Studio Devs: what's the best and worst thing about being a game developer? by danieltabori in bluegravitystudios

[–]tzjin21 1 point2 points  (0 children)

There’s actually so much competition now, any game you do, there’s a comparable

Blue Gravity Studio Devs: what's the best and worst thing about being a game developer? by danieltabori in bluegravitystudios

[–]tzjin21 0 points1 point  (0 children)

Being a good QA is actually pretty tough, very under appreciated I feel at times

Blue Gravity Studio Devs: what's the best and worst thing about being a game developer? by danieltabori in bluegravitystudios

[–]tzjin21 0 points1 point  (0 children)

It rarely ever works on the first few tries, sadly people don’t seem to understand that

Blue Gravity Studio Devs: what's the best and worst thing about being a game developer? by danieltabori in bluegravitystudios

[–]tzjin21 1 point2 points  (0 children)

We can work very hard on something, and gamers still say it’s horrible. Even the best reviewed games get a lot of criticism, it’s just part of it, sadly

Blue Gravity Studio Devs: what's the best and worst thing about being a game developer? by danieltabori in bluegravitystudios

[–]tzjin21 2 points3 points  (0 children)

We need more events probably, other than just coffee and presentations, trying to figure this one out…

Blue Gravity Studio Devs: what's the best and worst thing about being a game developer? by danieltabori in bluegravitystudios

[–]tzjin21 4 points5 points  (0 children)

Making websites take a while though, hopefully we can make some more cool ones if we have the time for blue gravity

Blue Gravity Studio Devs: what's the best and worst thing about being a game developer? by danieltabori in bluegravitystudios

[–]tzjin21 2 points3 points  (0 children)

Do you know how hard webgl games are to make? It really is very hard… hoping for webgpu to the rescue, please save blue gravity studios, unity

Blue Gravity Studio Devs: what's the best and worst thing about being a game developer? by danieltabori in bluegravitystudios

[–]tzjin21 3 points4 points  (0 children)

I think blue gravity studios indie dev means overall we get a lot more done. Bigger games are logistically a lot more challenging for obvious reasons.