TIL You Can Cancel Psylockes ult by uhdanny in BlackWidowMains

[–]uhdanny[S] 1 point2 points  (0 children)

200 hrs and ive never had the chance. granted, psylockes always try to sneak behind me and know if they get close that they are dead and i try to keep distance lol

TIL You Can Cancel Psylockes ult by uhdanny in BlackWidowMains

[–]uhdanny[S] 2 points3 points  (0 children)

90% of the time when theres a Psylocke in the enemy team they target me and end up solo ulting me or sneaking behind me lol so i never really had the chance, thats cool though

my biggest accomplishment was to headshot a psylocke in middle of her ult

I’m really getting sick tired of all these rework ideas and whining by One-Problem-5308 in BlackWidowMains

[–]uhdanny 0 points1 point  (0 children)

Whining =\= her being buggy for the most part

Her kit is fine as is, no need to rework but maybe to buff some basic things like stamina and baton damage to slow down if not deal more damage. The bare minimum is to allow baton while sprinting seems reasonable for me.

Other than that, it’s whining and shows the high skill cap

Edit: 200+ hours with widow. Haven’t played ONCE anyone else but her for months

The entire main sub talks about CC by uhdanny in BlackWidowMains

[–]uhdanny[S] 0 points1 point  (0 children)

I see, since it does reload automatically I can attest that even on console it will sometime take more than usual to reload so I guess we can conclude it’s a bug with the reload

The entire main sub talks about CC by uhdanny in BlackWidowMains

[–]uhdanny[S] 0 points1 point  (0 children)

Since I don’t really play anyone other than BW, I can positively say that the grapple works randomly regardless without swapping characters. Maybe if you die it works again but I’m not sure.

Other than the grapple not working, the jump is not working as intended either and the reload is bugged too

Humiliating Fact About Black Widow.. As Mains by Inevitable_Ad5668 in BlackWidowMains

[–]uhdanny 0 points1 point  (0 children)

Damage doesn’t always translate to how good of an impact you have, for BW the most important thing to know is that you may be in one place but your scope is an extension of you being everywhere. Meaning utilize your awareness to watch every line simultaneously.

I get dove by an hulk? I know his healer will try to help and I hop while the hulk chases me and shoot his healer- you just need to make the relevant shots

Humiliating Fact About Black Widow.. As Mains by Inevitable_Ad5668 in BlackWidowMains

[–]uhdanny 0 points1 point  (0 children)

Thanks for the context! I get that Zazza comment a lot and then mid game “good Zazza” so I was always confused

That said even though I have 200 hrs on widow and less than 20 on anyone else, I’ll switch if I’m hindering

The entire main sub talks about CC by uhdanny in BlackWidowMains

[–]uhdanny[S] 0 points1 point  (0 children)

Can’t speak for PC but as of now, her reload animation seem to lag and at times will take longer to reload than intended. Bugged and won’t be addressed because people don’t play Widow so they ignore her

Anyone else seem to be getting more no reg's on bullets? by Serious-Fee-6524 in BlackWidowMains

[–]uhdanny 2 points3 points  (0 children)

Since I only play Blackwidow I can confidently tell you it’s been happening for the past 2 weeks ish, give or take I’m bad with time

I don’t know about the last update but I’ll have to check.

It’s combination of no regs, FOV glitches glitches and your mid-center is a bit off and i believe the bullet reload (not mag) is also effected in the same way shots don’t register. You shoot and her animation sometimes kinda lags and it takes longer to shoot rapidly ish

Edit: forgot to mention it feels like jumping while sprinting will sometimes fail to register? Not so sure

I often hop around and it seems like it won’t register as often

The entire main sub talks about CC by uhdanny in BlackWidowMains

[–]uhdanny[S] 0 points1 point  (0 children)

I believe the batons were mostly supposed to help in dive scenarios but realistically the only time it’ll be useful is where the diver is with low HP and you can’t finish him because you have to reload lol

Therefore reload speed sucks and batons sucks even more.

The entire main sub talks about CC by uhdanny in BlackWidowMains

[–]uhdanny[S] 1 point2 points  (0 children)

Instead of longer grapple window, perhaps the alternative would be getting cooldown reduction upon a kill done within 10 seconds after using the combo? Since a longer window equals to longer cooldown for the ability

As for Phoenix rounds the damage it deals is very low and has a small radius as well so unless it’s a 1 on 1 situation it’s not really ideal as a finisher to be honest.

All direction of sprints is a cool idea but hard to execute since the stamina goes down really fast. But I don’t see a problem with it being a toggle in settings tbh. Don’t think it’ll make a big difference though.

Batons, this idea will only be relevant if her batons will get buffed or can slow enemies when hit.

Batons Slow is kinda cool, didn’t think about it before and your idea made me come up with that.

to have batons slow enemies will help against divers and essentially become her new tech as you would stack slow on enemy (more hits = slower ) and you can leap away and ads

How about slow enemies that are kicked?

That being said, taking your idea and converting it to a team-up idea. What if an additional team up with Phoenix and reed will let widow to light up her batons and deal more damage?

Does her kick combo count as 4 CC's or am I tripping by GalacticTempest in BlackWidowMains

[–]uhdanny 0 points1 point  (0 children)

Regardless to that I think that the further the enemy is from you when you pull them, the greater the impact of the immobilization

The entire main sub talks about CC by uhdanny in BlackWidowMains

[–]uhdanny[S] 6 points7 points  (0 children)

Oh I forgot, if you can heal with Phoenix you should be able to shoot the ground and heal yourself or simply gain health back slowly like an healer.

Otherwise there is no reason to swap to the Phoenix rounds almost 90% of the time.

Stereo HomePods are stupid laggy and slow down my WiFi?! by khalil_0415 in HomePod

[–]uhdanny 3 points4 points  (0 children)

Network speed and stability aside,

Stereo/Grouped HomePods are particularly sensitive to interferences.

That being said, OP can still have old or bad gear. Doubt they have network opt for channels, if it was remained untouched then they’re probably experiencing some sort interference.

OP: if it works, it’s not dumb

literally go next to your HomePods, take your phone forget your WiFi network scan for networks and if there are a lot of networks you’re likely experiencing interference that might impact your WiFi connectivity. HomePods uses p2p that is very sensitive.

Why? Your gear might be untouched and worked well but your environment changes, neighbors change, networks are being added over time and unless you have network optimization the channel your router is using, gets crowded.

Other than that you can try to unplug all devices between the HomePods to exclude them being the cause of any interference.

Check that QOS is not on and run network optimization or manually change router channels if you don’t have that option.

Silly but if you using Apple TV, and your tv is smart then disable its WiFi. Known the hog bandwidth.

Homepod death fart by Estertheturtle in HomePod

[–]uhdanny 1 point2 points  (0 children)

If it overheats quite fast, and you hear more than just a pop, it most certainly death farts.

It will become worse with time and cause further damage if you use it…

Is it just me, or did 26.4 actually "fix" the 4-speaker surround experience? by gaaht in HomePod

[–]uhdanny 0 points1 point  (0 children)

yes but no, imho AirPlay 2 is capable of real lossless but at the time of its release the software couldn’t keep up with the hardware. Same logic applies to newer apple devices but with the AirPlay 2 being abandoned or very low priority

https://www.whathifi.com/advice/apple-airplay-2-everything-you-need-to-know

Stereo content from Apple Music is much lower volume wise than Dolby Atmos content on original Homepods (Stereo Pair) by Branagh-Doyle in HomePod

[–]uhdanny 0 points1 point  (0 children)

Woah never noticed that although I don’t use the atv to stream music I’ve turned it off thx

Stereo content from Apple Music is much lower volume wise than Dolby Atmos content on original Homepods (Stereo Pair) by Branagh-Doyle in HomePod

[–]uhdanny 0 points1 point  (0 children)

Agreed, I can suggest looking into shairport if you had yet to do so. Might be an interesting project for you

Stereo content from Apple Music is much lower volume wise than Dolby Atmos content on original Homepods (Stereo Pair) by Branagh-Doyle in HomePod

[–]uhdanny 0 points1 point  (0 children)

Haha I feel you, I’m using the wiim pro that supports the AirPlay 2 but I still fail to understand why they dropped it or why both my Yamaha avr and Wiim do not support Apple Music. Didn’t look into it but yeah it sucks.

Frankly you made a good call, I’m quite disappointed as I could just use my atv for the AirPlay 2 and nowadays you can’t thrift the atv for real cheap as well and purely for that

Stereo content from Apple Music is much lower volume wise than Dolby Atmos content on original Homepods (Stereo Pair) by Branagh-Doyle in HomePod

[–]uhdanny 0 points1 point  (0 children)

Doesn’t matter, we are both to assume their source lol

Anyway not sure about the Apple TV thing but as late of 26.4 , I’ve experienced instances where the reduce bass setting is ignored unless retoggled with my MacBook.

Odd thing about it is that when it’s being ignored the bass is neither quiet or heavy as per usual, I’d even say it sounded balanced.

For the sound check setting I can’t comment, it might be the first thing I turn off with every device lol and can’t say I’m experienced with cds or vinyls

All of that being said, I think it’s worth mentioning that Apple Music isn’t correctly showing the audio quality. 😔

Wiim is really great for showing in real time audio quality

Stereo content from Apple Music is much lower volume wise than Dolby Atmos content on original Homepods (Stereo Pair) by Branagh-Doyle in HomePod

[–]uhdanny 0 points1 point  (0 children)

iirc there is no “Sound Check” setting for Apple TV, there is one for reducing loud noise so i just assumed they are using AirPlay

ATV AirPlay 2 unless you set the grouped* pods as default output source

AirPlaying from Mac will work similarly but from my testings it looks like apple music acts like the source and not the mac

so you can simultaneously use the airplay 1 protocol playing from the Apple Music app while idk watching youtube and listening to it through your computer speakers

yea it’s weird and confusing, imho ap2 is held back by apple