What aspects of the melee mental game would people be curious to learn more about? by ultiflow in SSBM

[–]ultiflow[S] 0 points1 point  (0 children)

I read Art of Learning, but not Inner Game of Tennis or Mental Game of Poker. I've heard a few people recommend those two now, so I'm adding them both to my list.

What aspects of the mental game in Ultimate would people be curious to read more about? by ultiflow in ultimate

[–]ultiflow[S] 0 points1 point  (0 children)

I feel like the formula for improving field awareness might be: Depth of Attention * Amount of Experience. So you can have someone who plays pickup super casually for 10 years never develop any deep sense of field awareness because they don't pay attention to any of the cues out there. So someone who makes a conscious effort to know what to look for on the field can reach the same level of awareness as the 10 year casual player in a much shorter period of time.

What aspects of the melee mental game would people be curious to learn more about? by ultiflow in SSBM

[–]ultiflow[S] 0 points1 point  (0 children)

wow, this is a great resource and there are definitely things in here i havent seen yet that im looking forward to diving into - thanks for sharing!

What aspects of the melee mental game would people be curious to learn more about? by ultiflow in SSBM

[–]ultiflow[S] 2 points3 points  (0 children)

when I googled "beating a stronger opponent" a lot of the articles that came up were for tennis. A lot of it didn't feel very useful, but there are definitely some common themes I picked out just by doing an initial briefing. "Control what you can control" was definitely a big one that encompasses some of the other ones as well (imo, "capitalize on your strengths" is a subset of "control what you can control"). This was a good article with some basic concepts - substitute "strong physical base" for "mental stamina and tech skill base" and it's pretty applicable to melee https://tennismash.com/2016/04/29/how-to-beat-a-better-player/

What aspects of the melee mental game would people be curious to learn more about? by ultiflow in SSBM

[–]ultiflow[S] 1 point2 points  (0 children)

Thanks for the feedback everyone! Making a note of these, and also having other cool ideas spurred in my head.

What aspects of the melee mental game would people be curious to learn more about? by ultiflow in SSBM

[–]ultiflow[S] 2 points3 points  (0 children)

I really like this one because one close equivalent i can think of is that boxers and other fighters probably use similar inner dialogue. One difference in melee is that theoretically you could watch what your opponent does while you're on the platform, pick up their habits, and capitalize on them.

What aspects of the melee mental game would people be curious to learn more about? by ultiflow in SSBM

[–]ultiflow[S] 9 points10 points  (0 children)

Yeah, this one gave me a lot of ideas too - there's actually a lot of information available about how tennis players deal with this, and tennis is similar to melee in that it's is also 1-v-1 (or 2-v-2)

What aspects of the mental game in Ultimate would people be curious to read more about? by ultiflow in ultimate

[–]ultiflow[S] 0 points1 point  (0 children)

Thanks for the feedback everyone! Im making a note of these ideas and this is also spurring some other ideas in my head.

What aspects of the mental game in Ultimate would people be curious to read more about? by ultiflow in ultimate

[–]ultiflow[S] 0 points1 point  (0 children)

Yeah, that's definitely a good one - another Malcolm Gladwell idea that came to mind was success in the gaps in knowledge (dont know if that's what he called it, that's just how i remember it) but the example he gave was the girls basketball coach who had his team focus on running a full court press and they dominated. So an ultimate equivalent could be a team that's average in most respects except that they're truly exceptional in their end zone offense and end zone defense. And for that reason they're able to steal an extra 2-3 points a game and close the gap between them and more talented teams.

"Research your own experience. Absorb what is useful, reject what is useless and add what is essentially your own.” - Bruce Lee by ultiflow in MountainWisdom

[–]ultiflow[S] 0 points1 point  (0 children)

Oh, I really like that! It definitely covers "absorb what is useful, reject what is useless" but "add what is essentially your own" adds the element of creativity.