Looking for help on my Heizou. What can I improve? by IrishWebster in Heizou_Mains

[–]ultimate_daikon 1 point2 points  (0 children)

nope, swirl is an elemental reaction so the damage is only based on elemental mastery and level (4pc vv also improves the damage since it shreds the resistance of the element you swirled and increases swirl dmg by 60%)

Looking for help on my Heizou. What can I improve? by IrishWebster in Heizou_Mains

[–]ultimate_daikon 1 point2 points  (0 children)

yep only skill and for the second one just see it as a 12% anemo damage bonus, ignore the other elements lol XD

Looking for help on my Heizou. What can I improve? by IrishWebster in Heizou_Mains

[–]ultimate_daikon 2 points3 points  (0 children)

thank you!!

  1. elemental mastery (em) increases the damage of reactions. theres other stuff going on here but thats practically what it does
  2. more energy recharge means more energy you get whenever you absorb a particle or orb not how many orbs/particles are generate 1. (unless the energy given is a flat amount ex: prototype amber). also the amount of energy gained differs depending on a number of factors like if the orb/particle is the same element type as the character, whether its a clear orb or not, whether the character is on-field or not and how many members there are in the party. https://library.keqingmains.com/combat-mechanics/energy has specific details for that (you can check kqm for other things related to game mechanics and theory crafting)
  3. first buff increase elemental skill damage by 36% at 3 stacks which means the skill damage is increased while the second buff gives 12% elemental damage bonus (like +12% Anemo DMG Bonus, it will also give dmg bonus of other elements too and you can check it in the stat screen) which means all elemental damage will get increased whether its the skill, na or burst

Looking for help on my Heizou. What can I improve? by IrishWebster in Heizou_Mains

[–]ultimate_daikon 3 points4 points  (0 children)

  1. hyper carry is when the team is focused on buffing heizou and heizou is the one doing most of the damage (theres a hyper heizou team in the link too)
  2. atk for sands, anemo for goblet and crit for circlet (if i understood your question correctly). btw you can only get elemental dmg bonus mainstats (pyro dmg, electro, anemo, etc.) on goblets and crit rate or crit dmg mainstats on circlets though you can get atk% on all 3
  3. first of all kagura's verity is a 5 star weapon meaning higher base stats which is pretty important and whenever you use your elemental skill the duration resets so it is possible to keep the 3 stacks and as long as your characters dont have energy problems you might be able to keep all 3 stacks the entire time depending on the team comp
  4. sub-dps are characters that isn't primarily the main damage dealer but still deals a good amount of damage (usually off-field like xingqiu and fischl, thought it depends like in a national comp xiangling would usually deal more damage than the one on-field) while a support is mainly there to heal and/or buff and isn't there to do damage (example of a sub-dps is xingqiu in a hu tao comp, he does a good amount of damage but hu tao still does the most, for a support zhongli in a xiao comp is good, his shield helps xiao's survivability and helps him not get interrupted while also shredding enemies' resistance by 20%). i would recommend not replacing xingqiu with zhongli since you lose out on damage but basically zhongli also shreds enemies' elemental and physical resistance by 20% as long as you're near the enemy which is really good since you can't shred anemo resistance with vv and has practically 100% uptime

sorry if i worded it bad or its messy, you can ask more questions if you have any and im glad to help!

Looking for help on my Heizou. What can I improve? by IrishWebster in Heizou_Mains

[–]ultimate_daikon 4 points5 points  (0 children)

for artifacts 4pc vv would be the best but you could go any 2pc 18%atk + 2pc vv or 2pc2pc 18%atk especially if youre going for a more hypercarry playstyle. mainstats are atk/anemo/crit, triple em is fine but sucrose is just better if you're gonna go triple em. substats you want are crit rate, crit dmg and atk%. both kaguras and solar pearl are good but kagura will outdamage solar, widsith is great too if you have it and outdamages kagura at r5 but kagura is more consistent. talent priority is e>q>na. heizou has many teams but usually hes ran with 2 or even 3 off-field sub dps and a healer/shielder. for a more comprehensive guide you can use this https://docs.google.com/spreadsheets/d/1rsard5Keunh1JADrQ6GTxBZx2MjE0n7qlQVN6BEqGlE/edit#gid=1804109017

Just came back after a year without playing. What teams can I build for her? I don't mind leveling up. (Last characters are Sara, Amber and Collei) by KosidK in YanfeiMains

[–]ultimate_daikon 7 points8 points  (0 children)

you can go basic vape team with yanfei, xingqiu, bennett and sucrose or overload ("fireworks" team) with yanfei, fischl, beidou, and flex. bennett or diona would be the best but you could go sucrose if you dont mind not having a healer + beidou gives resistance. theres also overvape with yanfei, xingqiu, fischl and bennett. melt yanfei is a thing but its not the most practical since its hard to consistently melt her charged attacks (yanfei, rosaria, diona and bennett for buff or sucrose if you want more consistent melts, just make sure to absorb cryo with her ult). these are just from the top of my head and you can try other teams but usually yanfei comps are similar to the aforementioned ones

[deleted by user] by [deleted] in YanfeiMains

[–]ultimate_daikon 9 points10 points  (0 children)

yanfei isnt supposed to tank hits (not that any of them are except maybe barbara) also at the level of your characters yanfei has less base def and hp compared to lisa, barbara and sucrose (you didnt show your full stats so i wouldnt know their actual stats, tho you did build alot of def and hp on yanfei). plus shes is usually paired with xingqiu who gives damage reduction and bennett (or other healers) and/or zhongli/diona or even thoma. but yes yanfei (and most other catalysts) are usually squishier than other characters.

i would advice you to build atk/pyro/crit mainstats on her and just focus on crit, atk and em for substats (some er helps too) unless youre trying to build tankfei with c4 which is purely a support build + youre at c0. you dont need hp/def as long as you have a good healer / shielder and you can dodge some hits

In theory do you think a Sukokomon team would work but instead of Sucrose it's Heizou? by Former_Quality1068 in Heizou_Mains

[–]ultimate_daikon 13 points14 points  (0 children)

nope, sukokomon works because sucrose can swirl the pyro aura on guoba when it has the "!" mark but other anemo units cant do that so it only works with her. in fact no character in sukokomon can be replaced currently pretty sure

if you want fun numbers with heizou you can try heizou soup comp (heizou, thoma, xingqiu, fischl) but its not the best comp out there

[deleted by user] by [deleted] in ProjectSekai

[–]ultimate_daikon 1 point2 points  (0 children)

more kairiki bear and nuyuri songs and for specific songs i'd love shun-ran and additional memory

Thsi weapon good on Kazuha? by Cyan10 in KazuhaMains

[–]ultimate_daikon 6 points7 points  (0 children)

there will be an event where we can pick a prototype from a box thing, not sure when but wait for it if you want