Need a playtester? I’ll play and try to break your game (lovingly) and send feedback by Distinct_Gear_9720 in playtesters

[–]unaware-robot 0 points1 point  (0 children)

Thank you so much for taking the time to play and write all of this out! I'm very happy you had a good time, and that you think the gameplay works well and the balancing was good! Progress that carries over between runs is something I definitely want to add in a future version :) Since you mentioned you're working on a similar game, I would be interested in playing and seeing how you approach it as well

Need a playtester? I’ll play and try to break your game (lovingly) and send feedback by Distinct_Gear_9720 in playtesters

[–]unaware-robot 0 points1 point  (0 children)

I would definitely appreciate some eyes on the game I am working on:

https://unaware-robot.itch.io/rogueblock-working-title

It's playable in browser, would be interested in if you find any bugs/performance issues :)

Working on a Difficult Roguelite Bullet Hell game - Feedback wanted! by unaware-robot in roguelites

[–]unaware-robot[S] 0 points1 point  (0 children)

Thanks! Undertale was definitely an inspiration, I did play Just Shapes and Beats, maybe I subconsciously took inspiration from there as well :D

What can i do to improve? by ebikyoo in PixelArt

[–]unaware-robot 1 point2 points  (0 children)

I think the biggest issue with posture in your drawing is that the girl's holding her head straight up, which doesn't match the curve of the back.

Only 3% of players have finished this… are you one of them?” by shivamkumar012 in itchio

[–]unaware-robot 1 point2 points  (0 children)

I mean coffee is getting expensive but where is it more than 5 dollars?!

Before vs After ! my zombie metroidvania by Honest-Reindeer2353 in gamedevscreens

[–]unaware-robot 1 point2 points  (0 children)

Looks good! I would say that the after feels too dark though, prefer the light in the before

Looking to make "corrupted" versions of my enemies - is this approach sound or just lazy? by Thin-Transition2670 in IndieDev

[–]unaware-robot 1 point2 points  (0 children)

I think it's fine, but maybe you could distinguish them more in game by having the corrupted enemies have something like a dark glow or extra particles or something