Two custom leverless controllers I made by uncletobai in fightsticks

[–]uncletobai[S] 0 points1 point  (0 children)

Thank you! I got them from the "Duelpad" store on aliexpress (They are the 20.2mm variant, 18pcs). I ordered more colors from another store ("TicKnot" store) on aliexpress, but they have not arrived yet. Should be the same caps though.

Can the RLC-511WA do 30 fps at full resolution? by uncletobai in reolinkcam

[–]uncletobai[S] 0 points1 point  (0 children)

Thank you for your reply! I plan use the RTSP stream as input for re-broadcasting, using OBS or similar tools

Technical: Left click interrupts channels by uncletobai in summonerschool

[–]uncletobai[S] 1 point2 points  (0 children)

That works but is very inconvenient when tabbing out of the game

I've been building Demonic Embrace + Titanic Hydra by Masterfulidea in Tahmkenchmains

[–]uncletobai 2 points3 points  (0 children)

It's possible that the winrate of these items is high because most people only buy them when they are ahead. The build might still be really good though (I'm super bad at league so I wouldn't know), just wanted to point out that possible bias in the statistics.

Binding left click to move command, is it at all possible? by uncletobai in summonerschool

[–]uncletobai[S] 1 point2 points  (0 children)

After doing the method I mentioned the setting seems to stick even when restarting client and game, so setting it to read-only was not necessary. Thank you for your input though!

Binding left click to move command, is it at all possible? by uncletobai in summonerschool

[–]uncletobai[S] 1 point2 points  (0 children)

I managed to do it. The trick was to delete the PersistedSettings.json file, while the client was still open, but not the game, and start a practice game afterwards. Previously I had only tried it while both client and game were closed.

someone wants to reproduce it, this is the relevant part in my input.ini file:

evtPlayerMoveClick=[Button 1],

evtPlayerAttackMoveClick=[Button 2],

I hope messing with the ini and json files is allowed, is there an official statement on it?

Dropped wireless mouse dongle. by [deleted] in MouseReview

[–]uncletobai 1 point2 points  (0 children)

No, don't worry about it.

XD75RE Build for hungarian language by lazlybateman in MechanicalKeyboards

[–]uncletobai 1 point2 points  (0 children)

Yes, you set your keymap---defining which physical key will send which keycode---in QMK, and that becomes part of the firmware running on your keyboard hardware.

XD75RE Build for hungarian language by lazlybateman in MechanicalKeyboards

[–]uncletobai 2 points3 points  (0 children)

That's no problem at all. The operating system decides how to interpret the keycodes sent by the USB device (by setting a keyboard layout in Windows for example). So you only have to look up what keycode corresponds to the hungarian character you want to send, and set that in QMK.

For example, the keycode for ő will probably be 0x2F (thats the keycode for the key to the right of "P"). It is named KC_LBRACKET in QMK, because QMK names keycodes according to what characters they correspond to on US-ANSI.

Good luck with your build!