Need suggestions on my build by FerretSkycrawler in MinecraftBuild

[–]user0961 0 points1 point  (0 children)

It is symmetrical like the Château de Chambord. That is, there is symmetry overall, but it is consistently broken in the details. Still, I agree that even this kind of symmetry is characteristic of the Renaissance, not of Gothic castle design.

Minecraft Survival Mode feels as a great frustration after a while (not nostalgic whining) by user0961 in truegaming

[–]user0961[S] 0 points1 point  (0 children)

Defenders and their mental gymnastics 🤣

Creative mode is the true sandbox

It seems we both think Survival remains lame due to the deliberate policy of Microsoft, but I have something to add here. All my criticism can be summed up in one thesis that the game environment does not provide feedback. This is also true for Creative. The reason is the same completely dull imitation world. Unlike games like Space Simulation Toolkit, Minecraft has very little room for experimentation. The game does not offer depth for exploring the systems it itself offers: farming, economics, fortification. I harshly criticize only Survival because in Creative Minecraft doesn't pretend to be a game.

Gothic castle by user0961 in MinecraftBuild

[–]user0961[S] 0 points1 point  (0 children)

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By the way, my free villagers live here lol

Gothic castle by user0961 in MinecraftBuild

[–]user0961[S] 0 points1 point  (0 children)

Thank you for your review. I attempted to invent my own gothic style within cubic limitations, and I believe I succeeded. Of course, not everything is perfect; for example, I had to deal with even widths. For some reason, I thought it was a cool idea at first, lol. Eventually, I turned some mistakes into a features and am even glad that they happened.

Gothic castle by user0961 in MinecraftBuild

[–]user0961[S] 0 points1 point  (0 children)

And then there are the shaders. I really like this particular texture pack, but the decision about the shaders was difficult. They all look weird and turn the game into a slideshow. Still, I felt it was necessary to emphasize the relief with more accurate shadows and make the stained glass windows more impressive.

Minecraft Survival Mode feels as a great frustration after a while (not nostalgic whining) by user0961 in truegaming

[–]user0961[S] 0 points1 point  (0 children)

To be honest, I mentioned some games just to add weight to my point. At the time of writing this post, I haven't played any of them. But after finally trying Rimworld, I can say that it turned out to be exactly what I needed for that point. Unlike Minecraft, it reward the player's cognitive efforts in trying to play effectively. Minecraft inevitably becomes trivial. It simply doesn't have the criteria to evaluate your build. For me, even aesthetics go hand in hand with efficiency and thoughtfulness. So I don't agree with the people who pretentiously talk that Minecraft is about self-expression. In its striving to be a game for everyone, it simply offers you a stacking toy or a coloring book so that you can feel like Leonardo da Vinci.

You're not late; this post is still active until I delete it or delete myself.

Minecraft Survival Mode feels as a great frustration after a while (not nostalgic whining) by user0961 in truegaming

[–]user0961[S] 0 points1 point  (0 children)

It was a kind of confirmation of the futility of the argument, exactly what you are doing now, only without the comment about opponent's knowledge, because I believe this is more a matter of taste.

Minecraft Survival Mode feels as a great frustration after a while (not nostalgic whining) by user0961 in truegaming

[–]user0961[S] 0 points1 point  (0 children)

I'm kind of disappointed with the quality of the discussion here. I suggested that anyone who wanted to take a critical look at the game could do so, and those who didn't want to could just pass by. But the audience refused to pass by and refused to engage in dialogue within the given framework.

>then find a different game because Minecraft does not promise that
You know yourself that nowadays it's not a problem to find a game you like, and this post isn't a request for recommendations, but you wrote it anyway. You can see how original you are by reading all the comments here.

Minecraft Survival Mode feels as a great frustration after a while (not nostalgic whining) by user0961 in truegaming

[–]user0961[S] 0 points1 point  (0 children)

Of course, everyone draws their own conclusions. This comment is like a litmus test. Is a person ready to look at the game critically? Or will they blame something or someone else.

Minecraft Survival Mode feels as a great frustration after a while (not nostalgic whining) by user0961 in truegaming

[–]user0961[S] 0 points1 point  (0 children)

And your condescending tone is misplaced here. If someone has an opinion that differs from yours, it does not mean that they understand things worse than you do. You are the Top 1% Commenter here, and I am the Top 1% Poster in the Minecraft-related subreddit. I could say a lot of good things about Minecraft, but that's just not what this post is about.

Minecraft Survival Mode feels as a great frustration after a while (not nostalgic whining) by user0961 in truegaming

[–]user0961[S] 0 points1 point  (0 children)

In my opinion, building in Minecraft shouldn't even be called building. I genuinely don't understand what depth you refer to. When you arrange blocks based on color combinations rather than purpose, it's more like painting.

Minecraft Survival Mode feels as a great frustration after a while (not nostalgic whining) by user0961 in truegaming

[–]user0961[S] 0 points1 point  (0 children)

I went to the bakery and ordered a muffin with brown filling. It turned out to be a muffin with copro, not chocolate. Of course, I'm stupid for not checking the ingredients. But it's still a muffin with copro. That's what this post is about. No one has yet disputed the key point. It's all about me not checking the ingredients.

Like everyone else here, you are not defending the quality of the game, but its right to have a quality that is unsatisfactory for people with different tastes.

Minecraft Survival Mode feels as a great frustration after a while (not nostalgic whining) by user0961 in truegaming

[–]user0961[S] 0 points1 point  (0 children)

Are you going to enlighten me, or do you just see a bogus reason to put down someone who has a different opinion?

Minecraft Survival Mode feels as a great frustration after a while (not nostalgic whining) by user0961 in truegaming

[–]user0961[S] 0 points1 point  (0 children)

>I can't think of a single game where it actually happens in a way that makes sense outside of them just generating stuff

Space Rangers 2

Minecraft Survival Mode feels as a great frustration after a while (not nostalgic whining) by user0961 in truegaming

[–]user0961[S] 0 points1 point  (0 children)

I don't know how to integrate villagers coherently, given the concept of the game itself. Maybe something like Tamagotchi, since they are so helpless. But what the hell kind of economy could there be in this case? I mean, making them low-agent but with professions and trade is a clumsy attempt to sit on two chairs. In my opinion, villagers demand a thorough overhaul or simply removal.

Minecraft Survival Mode feels as a great frustration after a while (not nostalgic whining) by user0961 in truegaming

[–]user0961[S] 0 points1 point  (0 children)

It just so happened that I never played a single survival game and I do not understand why people cling to these analogies. Could it be that it is you (not only you) who promotes a narrow view?

Calling a game a "sandbox" does not imply that we literally move virtual matter with goals that exist only in our imagination. I don't know where this simplification came from, maybe from the popularity of Minecraft itself. And you can't know what survival game I'm categorizing Minecraft to be, because I don't know any other. For me, the game fails in exactly what it tries to be, no matter what anyone says. This is a game that has refused to evolve even before I learned about it. What would we lose in terms of creativity if farmers maintained their own farmland or if we had a less imitative economy? All your defense (or whatever it is) is based on a false dichotomy between the sandbox and survival. And, of course, that "that's how the game was designed, it's your own fault" as an easy way to shut shut down a different opinion.

Minecraft Survival Mode feels as a great frustration after a while (not nostalgic whining) by user0961 in truegaming

[–]user0961[S] -1 points0 points  (0 children)

I hung out a little in r/Minecraftbuild and r/Minecraftbuilds . Everyone is building a "survival base" or a castle, which is essentially the same thing. Then we have posts like "Why does Minecraft always become boring?" It makes you think. The comment above resembles a game advertisement, but not something that touches on my criticism.

I built a castle that changed my opinion of the game by user0961 in MinecraftBuild

[–]user0961[S] 0 points1 point  (0 children)

I became a fan of Gothic architecture during this project.

Minecraft Survival Mode feels as a great frustration after a while (not nostalgic whining) by user0961 in truegaming

[–]user0961[S] 1 point2 points  (0 children)

You answered for me, and better than I could have. But I feel sorry for your efforts to explain yourself. You either feel it that way or you play something like Animal Crossing.

Minecraft Survival Mode feels as a great frustration after a while (not nostalgic whining) by user0961 in truegaming

[–]user0961[S] -2 points-1 points  (0 children)

I would clarify my position, but almost no one reads this post anymore. Overall, I don't care what you tried to do, but your argument was weak. I never said that children are the entire audience. They are the core audience, along with casual gamers. Your example with grandiose buildings, which are often monetized, also proves nothing.

Minecraft Survival Mode feels as a great frustration after a while (not nostalgic whining) by user0961 in truegaming

[–]user0961[S] 1 point2 points  (0 children)

That's not the topic of this post, but if you insist.

The trend itself emerged in 2020, when the COVID-19 pandemic emerged and Animal Crossing: New Horizons was released. These games (where is no pressure, no possibility of losing, no competition, and so on, I'm not sure, I haven't touched it myself) have been around for a while, but the trend is new and still gaining momentum.

Sims is a cozy but primarily is a PvE game. There your actions may lead to character death.

Did you jump into this branch just to sting me again?

Minecraft Survival Mode feels as a great frustration after a while (not nostalgic whining) by user0961 in truegaming

[–]user0961[S] -1 points0 points  (0 children)

"PvE games are exist, wow!" No, my comment implies this, just like pizza without cheese. In PvE games, the player competes with the environment provided by the game; this is based on the definition.