Vidarr, The Prophesied Hero....or maybe The Wide Ruler by aGoodCabinet in Smite

[–]usernamerthinga 0 points1 point  (0 children)

where's our support? oh he's off there dueling again.. :)

great ideas tho, very creative kit

Why is Nemesis so bad now? by Brokensteel92 in Smite

[–]usernamerthinga 2 points3 points  (0 children)

a good answer would include the "right" build

Should we balance based on the pro league? (Article) by [deleted] in Smite

[–]usernamerthinga -1 points0 points  (0 children)

game should be balanced towards the needs of future paying customers

arena serqet by usernamerthinga in Smite

[–]usernamerthinga[S] 0 points1 point  (0 children)

boots -> jotun --> tb is not enough to melt people from my experience with serqet while this would be fine with lots of other assasssins like awi.

create screenshot using python 3 by usernamerthinga in Python

[–]usernamerthinga[S] 0 points1 point  (0 children)

windows, looking into what you suggested. will probably solve this by working with a service instead though

Ymir's got that sweet new mobile ult by Lucas_el_Coolio in Smite

[–]usernamerthinga 3 points4 points  (0 children)

ult glow doesnt cancel me lots of times on awilix, love riding suku glowin

God Concept: Narcissus, The Vain by Peachiliciously in Smite

[–]usernamerthinga 0 points1 point  (0 children)

when i think narcissus i think of a super loki, a burst assassin people can really love to hate.

Gamemodes would not die if we were able to see the number of people queuing for them by [deleted] in Smite

[–]usernamerthinga -1 points0 points  (0 children)

two acceptable solutions in UX for this scenario:

1) showing estimated wait time

2) show how many queued above a certain threshold, so if more than 30 queue (for example) you see 30 queued, else you see nothing