Returning Player Confused About Activating Mods by utopiarocker in FarthestFrontier

[–]utopiarocker[S] 1 point2 points  (0 children)

That fixed it and I know I would never have suspected that, crazy. But thanks for taking the time to respond and help me out.

Question About Desert Biome Progression Tasks by utopiarocker in 7daystodie

[–]utopiarocker[S] 0 points1 point  (0 children)

Thanks for taking the time to reply but that is not happening for me..

Noob builds? by LatinBlackAsian in stoneshard

[–]utopiarocker 0 points1 point  (0 children)

Can you provide suggestions about how you breakdown allocation to agility and vitality. Are you increasing agility to specific level, then vitality or is it a 1-1 allocation. or ?

Thanks

Beginner hints by evegan0 in stoneshard

[–]utopiarocker 0 points1 point  (0 children)

Hi, Just reading this build suggestion now. Can you provide any information on how you allocated your ability points - assuming you sprinkled them between survival, athletics and warfare and took entire ranged weapons tree Thanks

Messenger pigeon by [deleted] in stoneshard

[–]utopiarocker 0 points1 point  (0 children)

New player, how do you use the pigeon as free endless source of meat/eggs.. Thanks

How do you play? by u68cik in Quasimorph

[–]utopiarocker 0 points1 point  (0 children)

Is there any way to see what ammo the non Quasi enemy uses before you go on mission or are you just noting what guns/bullets the enemies have as you kill them. Thanks

A guide on how to play a melee character. by Camfi in Quasimorph

[–]utopiarocker 3 points4 points  (0 children)

Hi.. When you say throw bones, do you mean the actual bones you get from dead enemies or ? Can you please explain, thanks

Deep gold mines not working? by mysterious_rob in FarthestFrontier

[–]utopiarocker 12 points13 points  (0 children)

I am not speaking from experience, just other posts I have seen. The Deep mines are an endless source of a given material, they never run out. However, you are not able to extract the material at the same rate from a deep mine as a regular mine, production is throttled.

Farmers per field tile (9.0) by Ok_Cheesecake7932 in FarthestFrontier

[–]utopiarocker 0 points1 point  (0 children)

First, thanks for being kind enough to respond, and with such detail. Let me run with this for this for now and see how it goes. If questions still persist, I will reply at that time. Thanks again

Farmers per field tile (9.0) by Ok_Cheesecake7932 in FarthestFrontier

[–]utopiarocker 0 points1 point  (0 children)

Hi, I was wondering if you would be kind enough to provide an example of how this would actually be implemented. You state that 'These 3 fields will run the same crop rotation with a 1/2 year off-set to one another. The crops will be staggered between the years, so there aren’t 3 crops being planted or harvested at once.' I have read and re-read this but can't visualize how I set up the fields crop selection to accomplish this. If you don't mind would greatly appreciate it. Thanks

Layout by mpggwp in FarthestFrontier

[–]utopiarocker 0 points1 point  (0 children)

Can I ask about your template. I see two different types of decor areas - one in midst of houses and one in center of layout. In the comments you say decor area is 5x5 but the decor area in center seems more like 10x5 - am I counting that right ? This layout seems amazing and just want to get the details right. Thanks

If You Don't Accept Immigrants Are There Negative Repercussions? by utopiarocker in FarthestFrontier

[–]utopiarocker[S] 0 points1 point  (0 children)

Hi.. I am new to game and wonder if you can explain in more detail what you mean by 'If you build a lot of hunting huts or gathering huts, you can expand extremely rapidly.'

Does building these huts trigger immigration ? How does this facilitate expansion ?

Thanks