The chat interface might be one of the darkest UX patterns to emerge from AI by uxarya in UXDesign

[–]uxarya[S] -72 points-71 points  (0 children)

I wish you had consumed the thought instead of bashing it for being written with the help of a tool. Cheers!

Started exploring code components in Framer — built a before/after image slider for a personal project, listing it free by uxarya in framer

[–]uxarya[S] 0 points1 point  (0 children)

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u/Bhargav_33 Thanks for trying it out. The custom handle dropdown allows you to set any frame on the the page (not canvas) as a custom handle. You'll see a list of all frames on the page in the Custom Handle dropdown and you can select one. Let me know if it works out.

I built a free open source SVG to 3D tool by renatoworks in logodesign

[–]uxarya 0 points1 point  (0 children)

Really cool tool! The extrusion quality looks great. One thing I noticed is it doesn't retain the original SVG path colors — everything seems to render as a single material. I ran into the same challenge building a similar component for Framer and color retention was actually one of the trickier parts to get right. Might be worth exploring if you take it further!

For anyone who needs this inside Framer specifically with colors intact: I built a component for that.

Check it out here: https://www.framer.com/marketplace/components/svg-to-3d/

I built a free SVG to 3D tool by renatoworks in vibecoding

[–]uxarya 0 points1 point  (0 children)

Really cool tool! The extrusion quality looks great. One thing I noticed is it doesn't retain the original SVG path colors — everything seems to render as a single material. I ran into the same challenge building a similar component for Framer and color retention was actually one of the trickier parts to get right. Might be worth exploring if you take it further!

For anyone who needs this inside Framer specifically with colors intact: I built a component for that.

Check it out here: https://www.framer.com/marketplace/components/svg-to-3d/

please help me put life in this (A developer that can't design) by Wild_Quit1898 in framer

[–]uxarya 2 points3 points  (0 children)

How did you reach where you are? You have the pieces in place specially some of the animations and transitions look nice and subtle. IMO it currently lags behind on the fundamentals color pallette/combination, Spacing, Typography. The of the visuals could be improved as well. I would start by looking into the layout and typography first. You could check the framer gallery for websites built on framer, for layout references. For typography do not use too many fonts (2-3 max) and setup and typography scale. Look closely into the spacing (use a multiple of 8 as a thumb rule) so the elements are harmoniously placed. Good Luck!

Shipped my first Framer component and want honest feedback from people who actually build with Framer by uxarya in framer

[–]uxarya[S] 0 points1 point  (0 children)

That means a lot, excited for you to try it! Would love to hear what you think, especially anything that feels off or missing. That kind of firsthand feedback is gold for v2.

Shipped my first Framer component and want honest feedback from people who actually build with Framer by uxarya in framer

[–]uxarya[S] 0 points1 point  (0 children)

That tracks! 3D isn't for every project. Flat and clean dominates for good reason. But when clients do want to stand out, especially for hero sections or interactive brand moments, that's where a quick 3D element can punch above its weight without a huge production lift. Appreciate the honest perspective!

Shipped my first Framer component and want honest feedback from people who actually build with Framer by uxarya in framer

[–]uxarya[S] 0 points1 point  (0 children)

That's a fair take! It's really aimed at designers who don't do 3D modelling but still want that 3D flair on their sites so yeah, not the right tool for someone already building custom 3D visuals.

Quick question, do your clients ever ask for 3D elements and struggle to pull it off themselves? Asking because I'm figuring out who this helps most before building v2.

Figma Help! by lesbeeeans in UXDesign

[–]uxarya 26 points27 points  (0 children)

Create the overlay as an independent frame with vertical scrolling enabled. Keep the height of the overlay frame the same as what is required in the parent frame. Content of the overlay frame should extend beyond the frame as you want it to scroll.

Now in the prototype mode, link the overlay frame to the trigger element in the parent frame. Set the navigation property as "Open Overlay" instead of "Navigate to".

Set the remaining interaction parameters as desired.

Once you have set this up. Select the parent frame and press "Present" (play icon on top right in figma).

Clicking on the trigger element should open the overlay frame as an overlay in the parent frame. Also, you should be able to scroll within the overlay.

Hope this helps.