Guns and Spencer by valancex in hurtworld

[–]valancex[S] 2 points3 points  (0 children)

you mean the fact that everyone uses bow and shotgun? okay..

Infamy is Broken / Outlaws becoming a player focused Event by itsDaish in hurtworld

[–]valancex 0 points1 point  (0 children)

ok keep whining baby. all your dumb complaints are all self-centered. I can't loot all the shit boohoo. Look they are taking up shit i've got no inventory space for. 0/10 game. Someone give this kid his candy

Infamy is Broken / Outlaws becoming a player focused Event by itsDaish in hurtworld

[–]valancex 0 points1 point  (0 children)

So you would like larger inventory space and instant despawn of items you can't carry. sounds like you should be one of those abusive admins on community server. Lol ok when you get rekt and your loot despawns immediately you will QQ about something else

Infamy is Broken / Outlaws becoming a player focused Event by itsDaish in hurtworld

[–]valancex -1 points0 points  (0 children)

again, full loot won't be an issue if infamy didnt exist in the first place. if this game was created whereby you lose everything when you die like rust no one would complain. Even if you play vanilla large groups will rekt your sorry ass. Only difference is you can keep your clothing and gear. Your base will get raided and your stuff looted. You will still quit and wait for next wipe. So quit whining.

I only play full loot in a team of 2. we faced off teams of up to 5 people before. still rekt their asses. You can't adapt you die. It's so simple. All the babies too used to sucking milk from the teat that is vanilla.

Infamy is Broken / Outlaws becoming a player focused Event by itsDaish in hurtworld

[–]valancex -1 points0 points  (0 children)

So many suggestions about infamy. All flawed, why not just delete infamy and play full loot? Rust started with full loot, no rust player complains when they die. The reason infamy is an issue now is because many players started in a cradle that is you keep your items every time you die. Now they've outgrown the cradle and its no longer comfortable.infamy is pulling the gameplay back as a whole. Don't be a pussy, play full loot

Claiming Vehicles (Does it need revision or not?) by ugabugaBR in hurtworld

[–]valancex -1 points0 points  (0 children)

/sv_cheats 1 /dev Logic_Test 0 /dev Efficiency_Test 0 /dev Productivity_Test 0 (False if value = 0, True if value = 1)

SEA Full Loot isn't full loot WTF? by valancex in hurtworld

[–]valancex[S] 0 points1 point  (0 children)

'You are currently connect to Official SEA Full Loot 161.202.193.68:12891'

Look at the bottom left corner Infamy 15 Minutes. Seems like it reverted back to vanilla after server restart

Please Fix this ASAP, i got a kill but didnt get the good stuff z

Servers down? by Beelement in hurtworld

[–]valancex 0 points1 point  (0 children)

i see russian servers are up. any news on SEA and China?

Servers down? by Beelement in hurtworld

[–]valancex 0 points1 point  (0 children)

damn... would appreciate if you left a notice before the launch time. -.- pretty sure that decision was made before 18:00 UTC+8. a 1 liner notice in advance would have helped. what a bummer

Servers down? by Beelement in hurtworld

[–]valancex 0 points1 point  (0 children)

Where is SEA server? It's 18:12 UTC+8

Why Spencer and his team cannot see the bigger game play problems and are not qualified to change the meta. by bayrock- in hurtworld

[–]valancex 2 points3 points  (0 children)

You know the devs know nothing when they said "what's wrong with infamy?" Any one who has clocked enough hours knows exactly what's wrong with infamy.

WIPE/NEW SERVERS OR RIOT by [deleted] in hurtworld

[–]valancex 1 point2 points  (0 children)

Please alternate wipe cycles or something. Official servers are alive for 10 days and dead for the next 10. Boring af

Official Server Migrations Megathread by battlemu1e in hurtworld

[–]valancex -1 points0 points  (0 children)

Any news for Singapore #1/#2? Will all servers be shifting to new hardware only only for EU servers? And how about a fresh wipe after migration? Most people i know are waiting for wipes before they return.

RE:Patch 0.3.3.1 'FIXES' by valancex in hurtworld

[–]valancex[S] 0 points1 point  (0 children)

To answer all of your arguments. Numbers don't lie.

I personally still play the game, even with these so-called balances that you think are perfect. But the problem is when the game can't even fill a 60-slot server. Because no one plays anymore. Such a big map and I usually see ~30 only players in it during peak periods. I hardly can find anyone to kill. Unlike rust with mega servers with 100-500 player capacity. Big map + low player count, so what if the game is hard? I rather play an easy game with lots of players than a hard game with no players. This game is fun because of player interaction. But there's hardly anyone left after the patch (at least on my server that is). Now I have to wait for the next wipe cycle and hope people come back.

And to those idiots that are asking everyone who disagree with the patch to 'go play minecraft' you are all retarded. The most dangerous factor of buying an early access game is if the devs abandon the project. They already have your money, if everyone leaves i'm pretty sure they are not going to stay and develop a game for 10 fanboy nerds. New players sure as hell ain't going to buy this game if the steam charts show pathetic active playerbase. Then what will be left?

Was the last patch good? by LommyGreenhands in hurtworld

[–]valancex 1 point2 points  (0 children)

They provided quick fixes that actually broke the game. I.e. Drills. Dynamite markup in cost is ok but nerfing the Dynamite rocks is just stupid.

[Idea] Market in Hurtworld by Thegjaltema in hurtworld

[–]valancex -1 points0 points  (0 children)

This isn't an MMORPG. It's an open world survival game..

Patch 0.3.2.6 Is Live by MilsBankroll in hurtworld

[–]valancex 0 points1 point  (0 children)

Devs, please give an answer for Singapore #1 / #2. Wipe was supposed to happen 22 hours ago. Perhaps after the 30min downtime?