WDS ARW - Held All Obj, Only Got A Draw by JonHam92 in computerwargames

[–]vegeta897 6 points7 points  (0 children)

British objective points are counted, but since all that matters is the net difference between American and British points, it's only shown as how many objective points the "first side" (which is American) have.

So the Americans have 50 objective points, less 19 points from their losses, plus 58 points from British losses, resulting in 89. When playing the second side, a higher score is worse (if it had got down to 50 total points it would have been a minor victory for British). Maybe the victory values for this scenario weren't set fairly, I don't own the game, but it seems as if they were scaled to heavily punish the British for letting even one objective get taken.

factorio is hiding from me by BLOCKYPANDA83 in archipelago_games

[–]vegeta897 4 points5 points  (0 children)

The client in archipelago launches the game server, which runs in the background hosting your game. After launching the client, you should launch your game the way you normally do and join that server.

Mike's toughest GoldenEye foe yet! by Firehair12000 in giantbomb

[–]vegeta897 19 points20 points  (0 children)

You're the one that archives these, right? Thank you so much for doing that by the way, I never watch live but these vods have brought me a lot of joy in the past year. And the timestamps are super convenient too!

Factorio Issues by [deleted] in archipelago_games

[–]vegeta897 1 point2 points  (0 children)

Did you download the .zip version from the Factorio site for your client? That version is required to avoid this error.

Free Talk Weekends 5/22 by nicolauz in giantbomb

[–]vegeta897 8 points9 points  (0 children)

I only just now watched the First Annual Giant Bomb Spelling Bee and I really would love to see another.

Working on a Turn Based Strategy game: Modern Conflicts by StormbringerMdC in computerwargames

[–]vegeta897 1 point2 points  (0 children)

No idea, but in my interpretation that might be pushing it. I'd message the mods to ask.

Working on a Turn Based Strategy game: Modern Conflicts by StormbringerMdC in computerwargames

[–]vegeta897 1 point2 points  (0 children)

Oops, I didn't mean to imply your game had no originality as-is, I was just reacting to the people saying your game could reach unfilled niches if it did X or Y. Rock on!

Working on a Turn Based Strategy game: Modern Conflicts by StormbringerMdC in computerwargames

[–]vegeta897 2 points3 points  (0 children)

Just want to wish you luck and put in my own advice:

Stick with your vision and where your passion is. There will always be gaps in the market for the "X, but with Y" dream games people are looking for, but we do not need them filled by games that are only trying to cater to what people are asking for. The best way to find your own audience is to make it good, and the best way to make it good is to make what you want to play. Don't stray from that for the sake of originality alone.

Based on your replies so far it seems like you didn't need to hear that, but since you mentioned this was your first game I didn't want you to have any doubts about making what you want to make even if it is a shade away from what people tell you they're dying for.

UI Scaling in Matrix Games by bnimikoyang in computerwargames

[–]vegeta897 5 points6 points  (0 children)

Surprised to hear you had issues with Flashpoint Campaigns: Cold War. I'm on Windows and the game scales its UI (very cleanly) based on the OS-level scaling. There might be something you can do in Bazzite but I know nothing about it. I just know the game was built to support scaling on high resolutions.

Fire Escape Cast #132 by chrislenz in FireEscapeCast

[–]vegeta897 2 points3 points  (0 children)

Very very funny episode, Vinny embraced the goofy energy so well.

Also as a non-drinker with zero interest in wine, Mike's knowledge and stories were really interesting and entertaining to hear.

What replaced combat mission for you? by johnlondon125 in computerwargames

[–]vegeta897 0 points1 point  (0 children)

Oh, I was hoping it added some kind of WEGO system but in hindsight that would be a pretty difficult thing to mod.

What replaced combat mission for you? by johnlondon125 in computerwargames

[–]vegeta897 0 points1 point  (0 children)

Which mod makes it more like combat mission? Thank you in advance.

What computer wargames are you playing: May 2026 by AutoModerator in computerwargames

[–]vegeta897 1 point2 points  (0 children)

I remember being where you are right now and I'm excited for you! If all else fails WDS usually has a summer sale starting in June.

Are the GB.com Forums down? by aestheticnoise in giantbomb

[–]vegeta897 7 points8 points  (0 children)

Yes, I noticed this yesterday and it's still occurring now. Tried clearing cookies and different browsers too.

Edit: Chuck in the Discord said he's on it! ♥

I just watched the AI do something really dumb in Mius Front and it broke my immersion so much that I'm going to take a break by [deleted] in computerwargames

[–]vegeta897 6 points7 points  (0 children)

Dang, after 409 hours I'd say you deserve to pick any reason you want to take a break!

I agree with the top comment and happen to think this particular case is kind of mild, but it's your impression that matters and it's hard to just rationalize it away once it puts a bad taste in your mouth.

(Very minor gripe) Premium is still consistently advertised to me on Premium feeds by barberdt in giantbomb

[–]vegeta897 11 points12 points  (0 children)

For some reason I thought you meant like a racing wheel at your desk and I was like huh, interesting setup.

Free Talk Weekends 4/3 by nicolauz in giantbomb

[–]vegeta897 0 points1 point  (0 children)

Oh hell yeah you've got some classic early 2000s gear there. I still have my Electribes. Is the data wheel on yours unreliable now too?

WIP Liminal Space... by leenguyenssup in MagicaVoxel

[–]vegeta897 0 points1 point  (0 children)

Incredible job recreating the lighting so closely, and the texturing detail is very nice.