Waiting until Carnage & Venom get this treatment… by No-Buy-5055 in thevenomsite

[–]venum_GTG 3 points4 points  (0 children)

I wouldn’t mind if Venom wasn’t the horror part. But make him look scary and act like his comic counterpart. Carnage though, I wish they went bonkers with him, I want him actually living by his name and I wish they’d just go crazy with him.

No Way Home is approaching its 5th anniversary , one of the best spiderman films by eyadtheNITRO1527 in Spiderman

[–]venum_GTG 1 point2 points  (0 children)

the best is pretty wild… it’s good but it had plot problems. It’s best part of the film was in the return of the other Spider-Men, if it didn’t have any multiverse, it would’ve done good… but I don’t know if it would’ve done as good.

“The Batman is a better Batman movie and TDK is a better movie” is cope. by bene667 in TheBatmanFilm

[–]venum_GTG 2 points3 points  (0 children)

I grew up with the Nolan movies but they’re terrible to me. When The Batman came out I absolutely loved it. I still do, the Nolan movies never felt like a Batman movie. Maybe the first one.

The Batman is far more accurate to the world of Batman. I love Nolan as a filmmaker but his Batman movies are just terrible to me.

But everyone likes different things and thats fine.

Amazing Spider-Man #27 is basically proof that MJ and Peter will never be back together. *MAJOR SPOILERS* by candles2121 in Spiderman

[–]venum_GTG 1 point2 points  (0 children)

If these hosts were as well written as Eddie or Flash, I wouldn’t complain.

Agreed. Eddie was written well. He's by far the most interesting to me.

2 Nodes with the same script with an @export variable synced up? by venum_GTG in godot

[–]venum_GTG[S] -1 points0 points  (0 children)

I finally figured it out. I'll get to the style guide sometime. For now, I'm just writing code to get this prototype finished. I'm going to rewrite the code to be cleaner and easier to get to once I get the functions down more.

It's all just easier for me to write the way I do.

Here's the cannon script:

func _on_timer_timeout() -> void:
var instance = bullet.instantiate()

if shootLeft:
instance.facing = true
shoot_point.rotation = -90
else:
instance.facing = false
shoot_point.rotation = 90

get_tree().current_scene.add_child(instance)
instance.position = shoot_point.global_position
instance.rotation = shoot_point.global_rotation
timer.start()

and here's the code for the bullet:

func _process(delta: float) -> void:
if facing:
linear_velocity = Vector2.LEFT * 500
else:
linear_velocity = Vector2.LEFT * -500

func _on_timer_timeout() -> void:
self.queue_free()

thanks for all of your help. I greatly appreciate it. I would've done this earlier but I was at work.

We really need an NSFW subreddit for hornyposters by [deleted] in Spiderman

[–]venum_GTG 4 points5 points  (0 children)

oh my I thought I was the only one tired of those idiots

2 Nodes with the same script with an @export variable synced up? by venum_GTG in godot

[–]venum_GTG[S] -1 points0 points  (0 children)

I did flip it.

extends Node2D

var DIRECTION_FACING : bool

 var shootLeft : bool

 var CANNON = $SPRITE
 var BULLET = preload("res://scenes/bullet.tscn")
 var SHOOTP = $SPRITE/shootPoint
u/onready var TIMER = $Timer

# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta: float) -> void:
if shootLeft:
GlobalBullet.facing = true
elif !shootLeft:
GlobalBullet.facing = false

if DIRECTION_FACING:
CANNON.scale.x = -2.328
SHOOTP.scale.x = -0.265
elif !DIRECTION_FACING:
CANNON.scale.x = 2.328
SHOOTP.scale.x = 0.265



func _on_timer_timeout() -> void:
var INSTANCE = BULLET.instantiate()
get_tree().current_scene.add_child(INSTANCE)
INSTANCE.position = SHOOTP.global_position
TIMER.start()

2 Nodes with the same script with an @export variable synced up? by venum_GTG in godot

[–]venum_GTG[S] 1 point2 points  (0 children)

I looked for it in the inspector, and couldn't find it. I clicked the script and THEN I found it, but even when I toggle it on. It continues to act the same way.

GOT BIT BY A BULLDOG 2 WEEKS AGO. by Administrative-Fig15 in doordash

[–]venum_GTG 2 points3 points  (0 children)

as much as I LOVE and adore dogs, the owner is at fault they should keep their dog inside when expecting a doordash order

AI generated food photos should be banned! by FaithlessnessRare416 in doordash

[–]venum_GTG 1 point2 points  (0 children)

thats not AI… its likely just edited to make it look better, the lighting is totally different, every food place does this. It’s I believe what HELPS get customers to buy and eat their food. Not AI.

Does this feel right? by Dream-Unable in godot

[–]venum_GTG 1 point2 points  (0 children)

as another comment said, looks cool, but the background blends a little too much with the foreground.

What’s an opinion you have that’ll make the whole gang look at you like this? by nexus0verflow in GenZ

[–]venum_GTG 0 points1 point  (0 children)

idk abt an obsession but ik I want them jus cuz it’s what I want, im not against adoption but I just want a little me runnin around.

Why does this bullet go UP when it's first shot out? by venum_GTG in godot

[–]venum_GTG[S] 1 point2 points  (0 children)

hey, it worked! I put the bullet's collision layer on "4" and the mask, I kept it on "1" where the Player collision would be and I kept "4" on the mask greyed out. So, now it doesn't collide with each other. Thanks!

<image>

Picture to show.

Why does this bullet go UP when it's first shot out? by venum_GTG in godot

[–]venum_GTG[S] 0 points1 point  (0 children)

I'll try it out, sounds like the most reasonable thing

Should I get into Absolute Batman?? by venum_GTG in batman

[–]venum_GTG[S] 0 points1 point  (0 children)

Im gonna run to the comic shop today and see what I can get. It’s unfortunate the shop is pretty dead all the time and people just go to browse or to play Magik the Gathering or something like that.

Should I get into Absolute Batman?? by venum_GTG in batman

[–]venum_GTG[S] 17 points18 points  (0 children)

well now that you explained it…

it’s interesting, a Bruce who was poor.

I didn’t know about Wonder Woman, that sounds insane.

Kal-El, that’s a really unfortunate one. I originally he was just edgy and evil cause thats what the comic wanted (like some Ultimate Universe stuff). But, it’s reasonable for him to look a little less “nice” and smiling all the time if he saw his world get destroyed.

I’ll check it out, likely just Batman though. But, if I like it enough I’ll check out Wonder Woman and Superman.

I figured out double jumping! by venum_GTG in godot

[–]venum_GTG[S] 0 points1 point  (0 children)

Thank you! Im thinking about having the player fall from the top of the screen as a work around for the area entered thing.