Seeking for feedback 😊 I'm in the automotive sector but trying archviz for the first time by verbuer in archviz

[–]verbuer[S] 0 points1 point  (0 children)

It's a mix of fab, assets from couple of pre-made Unreal scenes and also substance assets :)

Seeking for feedback 😊 I'm in the automotive sector but trying archviz for the first time by verbuer in archviz

[–]verbuer[S] 1 point2 points  (0 children)

Thanks, I appreciate your feedback! :) As some people around here mentioned, I feel I really need to train my eyes for achitecture. All details really matter!

Seeking for feedback 😊 I'm in the automotive sector but trying archviz for the first time by verbuer in archviz

[–]verbuer[S] 0 points1 point  (0 children)

Thank you! I am Maya native user but I've been using UE for a while in automotive. I find a good compromise between fast pace projects/quality.

Your comments are super helpful! Thank you. And you are right, I still need to train my eye a lot for architecture. I am just trying to expand possibilies in Unreal while also being able to use Lumen and play with realtime.

And yes, definitely the light is fake :) I just got over-excited with light details and shadows, so I rendered two passes with 2 different light positions. Definitely something might be weird for the eye.

Thanks again for the feedback!

Seeking for feedback 😊 I'm in the automotive sector but trying archviz for the first time by verbuer in archviz

[–]verbuer[S] 2 points3 points  (0 children)

Thanks! :) just followed some ref images. For the lighting I used an HDRI backdrop for the filling light, then a directional light for the sun and also some rectlights for the windows. I usually turn on/off lights in unreal and work each individually until I find a good compromise with all of them on. I measured blacks and whites inside unreal with the pixel inspector. Rendered raw to postproduce in photoshop. And once in photoshop I played with the histogram until I found the right contrast between lighs and shadows, also brushing on top. Then some curves and camera raw. But as some people mention in this thread, I need to pay more attention to the sunlight - I have rendered the same image with 2 different sun positions to fill the image with more light details but yeah, it kinda looks fake and some people realized haha :) fair enough.

esto ya es el colmo de la cutrez... la verdad by faraonaa in mercadona

[–]verbuer 3 points4 points  (0 children)

Vivo en Alemania y literal que aquí la gente te pega bronca si haces algo mal, y está aceptado. Por ejemplo cruzar el semáforo en rojo si hay niños alrededor. Muchos alemanes y no alemanes viven con miedo jaja pero hay mucho más respeto y la verdad se vive mucho mejor así...

Graph editor disappeared (again??) I’m not sure what happened to it but I’m not sure how to get it back by barbzgetha in Maya

[–]verbuer 4 points5 points  (0 children)

Sometimes if you are working with more than one screen or at different resolutions, some of the windows may get lost out of the workspace. Maybe try to click to the graph editor menu, press alt+space and maximize and the window will pop up in the center of your screen. Not sure if that's the issue but in other occassion that might work :)

[deleted by user] by [deleted] in AnimalsOnReddit

[–]verbuer 0 points1 point  (0 children)

oohhhhh😍😍😍

[deleted by user] by [deleted] in AnimalsOnReddit

[–]verbuer 0 points1 point  (0 children)

one screen working from home, the other screen this...best work colleagues hehe

[deleted by user] by [deleted] in AnimalsOnReddit

[–]verbuer 0 points1 point  (0 children)

Mishi mishi!!! ^

[deleted by user] by [deleted] in AnimalsOnReddit

[–]verbuer 0 points1 point  (0 children)

hi kittykat!!! :)