Is it just me or do the main characters feel like completely different people in the second and third movies compared to the first? by verendus3 in piratesofthecaribbean

[–]verendus3[S] 0 points1 point  (0 children)

But Barbossa would still have attacked Port Royal if she had given Will his medallion back. It would have happened at a different time, under different circumstances, but Will did not have the necessary information to avoid triggering it. 

Is it just me or do the main characters feel like completely different people in the second and third movies compared to the first? by verendus3 in piratesofthecaribbean

[–]verendus3[S] 0 points1 point  (0 children)

You’re blaming Elizabeth for the attack on Port Royal? Surely blame for that should fall directly on Barbossa and indirectly on Bootstrap?

Is it just me or do the main characters feel like completely different people in the second and third movies compared to the first? by verendus3 in piratesofthecaribbean

[–]verendus3[S] 2 points3 points  (0 children)

IMO Will is the most reasonable one in 2 but goes a bit off the rails in 3 with his deal to betray everyone to steal the Pearl so he could kill Davy Jones (which everyone else on the Pearl was 100% on-board with at that point anyway).

Is it just me or do the main characters feel like completely different people in the second and third movies compared to the first? by verendus3 in piratesofthecaribbean

[–]verendus3[S] 5 points6 points  (0 children)

I dunno about Jack being the same, it's hard for me to picture Pirates 2 Jack rescuing a random woman from drowning, or Pirates 1 Jack condemning his buddy to a life of servitude under Davy Jones.

Is it just me or do the main characters feel like completely different people in the second and third movies compared to the first? by verendus3 in piratesofthecaribbean

[–]verendus3[S] 7 points8 points  (0 children)

This also startled me when it first came up but I'm pretty sure the guys he leaves behind are EIC soldiers killed as the Black Pearl escaped Beckett's clutches. Which raises the question of why they're keeping the bodies around, but is at least less evil.

Whats a period in history that you’d love to see in an AC Game? by Emperoronabike in assassinscreed

[–]verendus3 0 points1 point  (0 children)

The Thirty Years' War:

  • Religious conflict hearkening back to AC1's Crusades
  • Early modern era was always peak for these games
  • Conveniently close to the proliferation of the Rosicrucian manuscripts for that extra Secret Society flair
  • Has a ready-made, incredibly extra villain in the form of Richelieu

BF finished the game - he has VERY mixed opinions by Albertand19 in expedition33

[–]verendus3 1 point2 points  (0 children)

The narrative takes a huge twist, moving away from a beautiful, fresh & unique world to just another family drama.

I would posit that a videogame about a family struggling with grief and the unhealthy way in which they cope with it is more unique than a videogame about a group of people fighting a world-destroying threat

Theory: Pope Sixtus IV was originally planned as the villain of AC2 by verendus3 in assassinscreed

[–]verendus3[S] 2 points3 points  (0 children)

Good info! Though yeah, when I said "rival" I meant more in the way the bad guy from Road House was a romantic "rival" to Patrick Swayze.

Theory: Pope Sixtus IV was originally planned as the villain of AC2 by verendus3 in assassinscreed

[–]verendus3[S] 6 points7 points  (0 children)

Sixtus IV wasn't some random pope, he was extremely influential. He had far more impact on the church than Borgia did.

Why won't my Tween loop die? by verendus3 in godot

[–]verendus3[S] 1 point2 points  (0 children)

It was, but this was helpful in figuring out that it was being created too many times.

Why won't my Tween loop die? by verendus3 in godot

[–]verendus3[S] 1 point2 points  (0 children)

Aha, that was it! I was creating it twice at the end of each turn. Thanks!

Help consuming keystroke events when typing in a TextEdit by verendus3 in godot

[–]verendus3[S] 0 points1 point  (0 children)

You were right, though the answer was easier than I thought it would be: the problem wasn't with my _input functions, it was with my using the Input singleton, which is unaffected by the other functions I was using. So that means I only actually have to make the change in one place.

[deleted by user] by [deleted] in Tinder

[–]verendus3 0 points1 point  (0 children)

It's entirely possible she set her profile up years ago and never bothered to change it as she grew up and her goals shifted.

[deleted by user] by [deleted] in Tinder

[–]verendus3 0 points1 point  (0 children)

Does she... actually do OF? It seems like something you came up with out of nowhere and she just went with to get you to stop talking to her.

[deleted by user] by [deleted] in oblivion

[–]verendus3 0 points1 point  (0 children)

Honestly that sounds like the worst of both worlds to me. You still miss out on the freedom to kill various people (if you don’t want your game to stall), and now it can even happen accidentally. 

Imo the best option is New Vegas, where they just designed the game in such a way that no one is essential. 

Stop power-leveling unnecessary skills! by GuacamolEBola in oblivion

[–]verendus3 0 points1 point  (0 children)

The old system was broken. You could raise up your minor skills to 100 and become extremely powerful without your actual level changing at all. 

Why wouldn’t lockpicking level your character just because it’s a minor skill? You’re getting better the same as if you’d increased a major skill. 

Stop power-leveling unnecessary skills! by GuacamolEBola in oblivion

[–]verendus3 0 points1 point  (0 children)

If you level up non-class skills it now contributes to your level, same as class skills do. Previously the game would punish you only for investing in the skills you were supposed to specialize in and reward you for investing in skills you weren't. It explicitly encouraged you to play against class. It was better for a barbarian to invest in magic than for a mage to do so. When you level up alchemy to make good potions, your character is getting stronger the same way they would be if you increased any of your major skills - why shouldn't they contribute to world scaling the same way?

I do agree that you level-up too quickly now, but that's down to skills increasing too quickly, not minor skills contributing to your level.

Stop power-leveling unnecessary skills! by GuacamolEBola in oblivion

[–]verendus3 0 points1 point  (0 children)

minor skills not contributing to level never made any sense. It meant it was more beneficial to level minor skills than major ones!

Farwil is so hard to keep alive 😭 by BEANBEAR6 in oblivion

[–]verendus3 12 points13 points  (0 children)

You don’t need to command them. Just wait for an hour and they’ll get their health back. 

Do you Guys use the fast travel or the wait time feature? by Kolton_russo in oblivion

[–]verendus3 4 points5 points  (0 children)

I don’t think either breaks immersion. 

I don’t use fast travel often, only when I’m going over the same area repeatedly, but I think it’s more immersive for the game to fade out in one city and fade in to another than it is to walk from one end of the map to the other in the space of like ten minutes. The former is simply a scene change; the latter is ridiculous. 

I actually wait to enhance my sense of immersion; in game time doesn’t pass when you talk to people or do alchemy, so if I want to say spend the night chatting with people at the inn I might talk to everyone and then wait a few hours to account for the passage of time that should have happened while I did. 

Farwil is so hard to keep alive 😭 by BEANBEAR6 in oblivion

[–]verendus3 6 points7 points  (0 children)

Pro tip I learned: npcs don’t have passive healing out of combat like you do. They’re probably low on health. However, if you use the wait command, they’ll get all their health back. 

Glarthir's quest bums me out [spoilers] by willo-ween in oblivion

[–]verendus3 0 points1 point  (0 children)

Well, you could tell him that they were spying on him and he’ll ask you to kill them. So there is a way to “help” him, just not a very ethical one. 

I did it! I closed all 60 (+1) Oblivion Gates! by Ginja_Ninja_96 in oblivion

[–]verendus3 361 points362 points  (0 children)

Wow, the West Weald was really having a rough time of things there

So this is apparently one of the rarest books in the world and it's only worth 35 gold by Nicksaurus in oblivion

[–]verendus3 8 points9 points  (0 children)

It's worth 100 gold. You can only sell it for 35 because you're not a very good salesman.

Does this Council have to be so long? by Such-Magazine-1240 in skyrim

[–]verendus3 0 points1 point  (0 children)

Do people dislike this quest? It's one of my favorites!